rlgrobin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 12, D:1) a +0 scale mail (23, -15, D:1) a +0 hand axe (24, 11, D:1) a +0 ring mail (40, -21, D:1) a +0 short sword (42, -37, D:1) a +0 club (50, 9, D:1) a +0 club (54, -29, D:1) a +0 chain mail (56, -14, D:1) a +0 pair of gloves (58, -5, D:1) a +0 leather armour (59, -6, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -9, D:2) a +0 ring mail (4, -29, D:2) a +0 dagger (8, -2, D:2) a stone (9, -22, D:2) a +0 dagger (9, 1, D:2) 5 stones (10, -3, D:2) a +0 dagger (21, 25, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, 13, D:3) a +0 club a +0 ring mail (17, -28, D:3) a +0 club (22, -3, D:3) a +0 club (24, 23, D:3) a +3 ring mail (25, -27, D:3) a +0 mace (38, -29, D:3) a +0 leather armour (40, 11, D:3) a +0 dagger (40, 12, D:3) a +0 falchion (40, 13, D:3) a +0 short sword (40, 14, D:3) a +0 sling (40, 15, D:3) a +0 war axe (43, -11, D:3) a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 leather armour a +0 flail a +0 short sword a +0 dagger (50, -14, D:3) a +0 ring mail (51, -33, D:3) the +6 short sword of Strategic Superiority {vamp, rElec rN+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. rN: It protects you from negative energy. Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 0, D:4) a +0 whip a +0 robe a +0 dagger a +0 flail a +0 club (3, 23, D:4) a +0 club (4, 7, D:4) a +0 ring mail (6, 6, D:4) a +0 flail (6, 19, D:4) a +0 sling (8, 14, D:4) 4 stones (21, -2, D:4) a +2 dagger of venom a +0 robe a +0 glaive (27, -8, D:4) a +0 ring mail (31, -8, D:4) a hobgoblin corpse (skeletalised by now) (37, -5, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) 16 gold pieces (13, 13, D:5) 5 stones