rlgrobin Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (0, 3, D:1) a +0 club (0, 28, D:1) a +0 chain mail (2, 6, D:1) a staff of air (12, 21, D:1) a staff of earth (19, -20, D:1) a +0 sling (19, 30, D:1) a +0 pair of boots (22, 4, D:1) a +0 whip 2 stones (24, 23, D:1) a +0 club (26, -20, D:1) a +0 scale mail (32, -3, D:1) a +0 dagger of venom 2 stones (33, 15, D:1) a +0 whip (36, 22, D:1) a +0 whip (49, 27, D:1) a +0 short sword (49, 33, D:1) a +0 sling (50, 27, D:1) a +1 dagger of speed (51, 28, D:1) a +0 dagger (54, 28, D:1) a +0 hand axe (59, -9, D:1) a +0 club Level 2 of the Dungeon [Shop] Fesust's Distillery a potion of lignification (33 gold) a potion of mutation (88 gold) a potion of curing (33 gold) a potion of mutation (88 gold) a potion of curing (33 gold) 2 potions of degeneration (22 gold) 2 potions of might (88 gold) a potion of flight (33 gold) (1, 10, D:2) a +0 scale mail (5, 1, D:2) 8 stones (26, -31, D:2) a +0 short sword (37, -34, D:2) a +0 robe Level 3 of the Dungeon [Shop] Nelupuh's Weapon Shop a +0 spear (30 gold) a +0 long sword (35 gold) 7 stones (7 gold) a +1 eveningstar of holy wrath (340 gold) a +0 club (10 gold) a +0 flail (35 gold) a +0 flail (35 gold) (11, -31, D:3) a +0 club Level 4 of the Dungeon [Shop] Likecip's Weapon Emporium the +10 hand axe "Byosmof" {heavy, rElec Str+4 Int-5 Dex+4} (832 gold) Str: It affects your strength (+4). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. 6 stones (6 gold) a +5 morningstar of holy wrath (376 gold) a +0 war axe (38 gold) a +2 sling of flaming (161 gold) 4 stones (4 gold) a +0 quarterstaff (44 gold) 9 stones (9 gold) 5 stones (5 gold) (0, 0, D:4) 7 stones (30, 40, D:4) a +0 spear (33, 46, D:4) 3 stones (36, -5, D:4) 6 stones (38, -5, D:4) 2 poisoned darts (40, 28, D:4) a +0 short sword (48, 12, D:4) a +0 dagger Level 5 of the Dungeon (5, 0, D:5) 3 poisoned darts (6, -8, D:5) a +0 giant spiked club (15, -2, D:5) a +0 spear (15, -1, D:5) a +0 whip a +0 robe (16, -2, D:5) a +0 whip (16, -1, D:5) a +0 club (17, 0, D:5) a +0 halberd 7 stones (17, 1, D:5) a +0 club (25, -14, D:5) 6 silver javelins Level 6 of the Dungeon [Shop] Guesai Jumump's Antique Armour Emporium a +0 leather armour of fire resistance (288 gold) a +0 ring mail (128 gold) +0 storm dragon scales (2560 gold) a +0 plate armour (736 gold) a +2 robe of resistance (1206 gold) the +0 chain mail of the Evening {rCorr} (547 gold) rCorr: It protects you from acid and corrosion. a +0 leather armour (64 gold) a +2 chain mail of poison resistance (592 gold) a +1 cloak of poison resistance (432 gold) (0, 0, D:6) a +0 dagger (25, -13, D:6) a scroll of identify (27, -10, D:6) a +0 vampiric hand axe (unseen) (28, -10, D:6) a potion of haste (38, -23, D:6) a +0 whip (40, -11, D:6) a +0 hand axe a +0 scale mail a +0 hand axe a +0 leather armour (40, -10, D:6) a +0 dagger 3 boomerangs a +0 leather armour (41, -11, D:6) a +0 club a +0 leather armour a +0 whip of pain Level 7 of the Dungeon [Shop] Bethuabb's Magic Scroll Shoppe a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of immolation (44 gold) 3 scrolls of vulnerability (132 gold) a scroll of fear (44 gold) 2 scrolls of identify (44 gold) a scroll of identify (22 gold) a scroll of fear (44 gold) a scroll of summoning (104 gold) (6, -11, D:7) a +0 flail a +0 robe (7, -13, D:7) a +5 short sword a +0 robe (7, -10, D:7) a +4 trident a +0 robe (7, -4, D:7) a +0 leather armour (8, -8, D:7) a +0 falchion a +0 robe (9, -7, D:7) a +0 club (9, 7, D:7) a +0 dagger a +0 robe a +0 dagger a +0 falchion (9, 8, D:7) a +0 hand axe (17, -16, D:7) a +0 ring mail (21, -12, D:7) a +0 whip (21, -11, D:7) a +0 mace 3 boomerangs of dispersal (22, -9, D:7) a +0 dagger a +0 robe (22, -5, D:7) a +0 ring mail (27, -18, D:7) a +2 whip of venom (29, 8, D:7) a +0 club a +0 leather armour (30, 8, D:7) a +1 flail of draining a +0 spear (31, -9, D:7) a +0 dagger (31, 6, D:7) a +0 spear (31, 7, D:7) a +0 whip a +0 leather armour (32, 6, D:7) a +0 short sword a +0 ring mail (32, 7, D:7) a +1 halberd of venom (37, -4, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +4 dire flail a +0 robe a +0 dire flail a +0 robe (1, -7, D:8) a +0 shortbow (1, -6, D:8) a +0 mace a +2 whip of flaming a +0 robe (1, -1, D:8) a +0 giant club a +0 giant club a +3 falchion a +0 robe (1, 0, D:8) a +1 war axe a +0 robe a +3 halberd a +0 robe (1, 2, D:8) 8 stones (3, -16, D:8) a +0 chain mail a +1 plate armour of cold resistance (3, -3, D:8) 8 stones (7, -1, D:8) 3 stones (9, -16, D:8) a +0 cloak (10, -48, D:8) 5 stones (12, -6, D:8) a +1 leather armour of poison resistance (13, -9, D:8) the +0 leather armour of Brilliance {rPois rN++ Dex-3 Stlth+} Dex: It affects your dexterity (-3). rPois: It protects you from poison. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. (15, -16, D:8) a +0 rapier (16, -2, D:8) a +0 leather armour (17, -8, D:8) a +0 leather armour (35, -44, D:8) a +0 whip (36, -45, D:8) a +0 flail a +0 war axe (36, -44, D:8) a +0 mace a +0 short sword a +0 leather armour (42, -42, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 4 stones (12, -6, D:9) a +0 scimitar (31, 12, D:9) a +0 dagger a curare-tipped dart (35, -15, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Kuuh's Distillery a potion of brilliance (56 gold) a potion of heal wounds (70 gold) 2 potions of lignification (84 gold) a potion of degeneration (14 gold) 2 potions of flight (84 gold) a potion of degeneration (14 gold) a potion of cancellation (112 gold) 2 potions of flight (84 gold) 2 potions of lignification (84 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) (0, 0, D:10) 5 stones (23, -9, D:10) a +0 robe (28, 25, D:10) a +0 short sword (30, 27, D:10) 8 poisoned darts a +0 club (31, 26, D:10) a +0 whip (31, 27, D:10) a +2 whip of venom (32, 27, D:10) 5 stones a +0 dagger a +0 whip a +0 short sword (33, 27, D:10) 2 stones a +0 dagger (50, 28, D:10) a +0 helmet (52, 4, D:10) a +0 flail (53, -16, D:10) a +0 animal skin 8 stones (54, -18, D:10) a +0 animal skin 10 stones a +0 animal skin (54, -16, D:10) 5 stones a +0 animal skin (55, -18, D:10) a +0 animal skin (55, -14, D:10) 5 stones a +0 animal skin (60, 23, D:10) a staff of cold a +2 robe of cold resistance a potion of degeneration Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (2, 0, Lair:1) the staff of cold "Qeoked" {rElec rC+ Int+4} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). rC: It protects you from cold. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. Level 2 of the Lair of Beasts (7, -36, Lair:2) 4 stones (20, -18, Lair:2) a scarf of shadows (37, -25, Lair:2) 4 stones (54, 7, Lair:2) 2 poisoned darts (58, 13, Lair:2) the +5 rapier "Biceamyn" {flame, SInv} SInv: It lets you see invisible. (61, -35, Lair:2) a staff of air Level 3 of the Lair of Beasts (2, -1, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (8, 0, Lair:4) 8 stones (43, 8, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a wolf corpse (1, 2, Lair:5) a vampire mosquito corpse a cane toad corpse (2, 0, Lair:5) a wolf corpse an elephant corpse (2, 1, Lair:5) an elephant corpse a bullfrog corpse (2, 2, Lair:5) a vampire mosquito corpse a bullfrog corpse (3, 0, Lair:5) a cane toad corpse