Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5016711910487127983 53 rlgrobin the Conjurer (level 3, -13/26 HPs) Began as a Draconian Conjurer on May 22, 2024. Mangled by an orc wizard ... wielding a +1 dagger of distortion (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (2080 turns). rlgrobin the Conjurer (Draconian Conjurer) Turns: 2080, Time: 00:02:31 Health: -13/26 AC: 5 Str: 9 XL: 3 Next: 64% Magic: 6/6 EV: 12 Int: 20 God: Gold: 80 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Jewellery g - the amulet "Jeib" {Acrobat rPois rF+ Dex+2} (You found it on level 2 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison Scrolls c - a scroll of torment {unknown} e - a scroll of vulnerability {unknown} f - a scroll of immolation {unknown} h - a scroll of teleportation {unknown} i - a scroll of acquirement {unknown} Potions a - a potion of magic d - a potion of lignification {unknown} Skills: + Level 0.3 Short Blades + Level 2.2 Dodging + Level 1.9 Stealth + Level 2.3 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 dagger. An orc is nearby! An orc wizard comes into view. It is wielding a +1 dagger of distortion. The magic dart hits the orc. The orc is almost dead. The orc shouts! The orc wizard shouts! An orc comes into view. It is wielding a +0 club. The magic dart hits the orc. You kill the orc! The orc shouts! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc comes into view. It is wielding a +1 flail of protection. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (78% to hit) The searing ray hits something. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc shouts! The searing ray misses the orc. The searing ray hits the orc. The orc is almost dead. Something completely misses you. Without enough magic to sustain it, your searing ray dissipates. Something hits you. Space warps horribly around you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Magic courses through your body. Something hits you. * * * LOW HITPOINT WARNING * * * Space warps horribly around you! Ouch! That really hurt! You die... ########## ...)oo.@.# ....####.###.#### . #.<......# #####.##.# You could see 2 orcs. Vanquished Creatures A gnoll (D:1) An adder (D:2) A ribbon worm (D:2) An orc (D:3) 3 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 4 hobgoblins 3 jackals (D:1) 3 kobolds 2 frilled lizards (D:1) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rlgrobin the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 156 | D:1 | Found a faded altar of an unknown god. 287 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 301 | D:1 | Learned a level 2 spell: Searing Ray 876 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1271 | D:2 | Identified the amulet "Jeib" {Acrobat rPois rF+ Dex+2} 2080 | D:3 | Mangled by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, ebering_ecumenical_altar_box, grunt_decor_fettered, minmay_cut_off D:2: layout_loops_ring D:3: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Short Blades | | 0.3 Stealth | | 1.9 Spellcasting | | 2.3 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 73 Unarmed || 2 Tailslap || 10 Cast: Magic Dart || 49 Searing Ray || 4 Use: Potion || 1 Armour: Skin || 39 Dodge: Dodged || 48