rlgrobin Level 1 of the Dungeon (4, -8, D:1) a +0 short sword 4 stones (8, 11, D:1) a +0 club (22, 1, D:1) a +0 dagger 4 stones (25, 21, D:1) a +0 scale mail (25, 31, D:1) a +0 club (28, 3, D:1) a +0 whip 2 stones (29, 3, D:1) a +0 short sword 4 stones (37, 19, D:1) a +0 club (45, 10, D:1) a +0 club 2 stones a +0 dagger (47, 10, D:1) 4 stones (57, 1, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 7, D:2) a +0 dagger (25, -9, D:2) a +0 club (25, -8, D:2) a +0 spear (27, -7, D:2) a +2 spear of flaming (31, -3, D:2) a +0 spear (34, -19, D:2) 5 poisoned darts (34, 20, D:2) 6 stones Level 3 of the Dungeon (14, -34, D:3) a +0 mace (18, -24, D:3) 4 poisoned darts (21, -31, D:3) a scarf of shadows (22, -5, D:3) 2 stones (26, 4, D:3) a +0 whip (31, -29, D:3) a +0 mace (36, -13, D:3) a +0 club (49, -5, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 leather armour (0, 1, D:4) a +0 whip a +2 dagger of venom a +0 leather armour a +0 club (13, 12, D:4) a +0 ring mail (14, 2, D:4) a +0 robe (19, 7, D:4) a +0 short sword 3 stones (43, 27, D:4) a +0 dagger (59, 2, D:4) a staff of death (61, 1, D:4) a +0 dagger Level 5 of the Dungeon (2, 25, D:5) a +0 whip (3, 13, D:5) a +0 hand axe a +0 dagger a +0 robe (3, 14, D:5) a +0 club (4, 13, D:5) a +0 short sword a +0 scale mail (7, -2, D:5) a +0 robe (7, 4, D:5) a +0 robe (10, 15, D:5) a +0 whip (12, 4, D:5) a +0 leather armour (12, 16, D:5) a +0 whip a +0 leather armour (12, 17, D:5) a +0 halberd (12, 19, D:5) a +0 dagger a +0 robe (13, 16, D:5) a +0 hand axe (13, 17, D:5) a +0 spear (13, 19, D:5) a +0 dagger a +0 robe (18, 22, D:5) a +0 robe (20, 35, D:5) a +0 giant spiked club (21, 1, D:5) a +2 ring mail of cold resistance (21, 12, D:5) a +0 giant spiked club (22, 30, D:5) 4 stones (23, 12, D:5) a +0 hand axe (24, 3, D:5) a +0 dagger (25, 27, D:5) a +0 whip (35, -4, D:5) the maw talisman "Turpheidgh" {rPois Dex+2 Stlth+} [maw talisman] Dex+2: It affects your dexterity (+2). rPois: It protects you from poison Stlth+: It makes you more stealthy. (35, 8, D:5) a +0 leather armour (37, 21, D:5) a +0 trident (46, 19, D:5) a beast talisman Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant weapon (1, 2, D:6) a potion of degeneration (2, 0, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (3, -7, D:6) a +0 dagger a +0 robe (3, -6, D:6) a +0 dagger a +0 robe (3, -5, D:6) a +0 war axe an orc corpse (skeletalised by now) (3, 2, D:6) a potion of heal wounds (4, -7, D:6) a +0 trident an orc corpse (skeletalised by now) (4, 0, D:6) a scroll of blinking (6, -7, D:6) a +0 mace an orc corpse (skeletalised by now) (13, -4, D:6) a bullfrog corpse (skeletalised by now) (15, 10, D:6) a potion of degeneration (18, 16, D:6) a +0 quarterstaff (19, 6, D:6) a +0 mace a +0 leather armour an orc corpse (20, 4, D:6) a +0 club an orc corpse (20, 5, D:6) a +0 hand axe (20, 6, D:6) a +0 dagger a +0 robe (20, 19, D:6) a yak corpse (21, 25, D:6) a +0 quarterstaff (22, 25, D:6) a howler monkey corpse (23, 6, D:6) a howler monkey corpse (35, -10, D:6) a +0 hand axe (35, 24, D:6) a +0 shortbow (36, -11, D:6) 5 stones (37, -10, D:6) a +0 falchion a +0 leather armour (39, -15, D:6) a book of Touch