Dungeon Sprint DCSS version 0.30.2 (webtiles) character file. Game seed: 10943077044348003967 3 rlgrobin the Shield-Bearer (level 1, -4/19 HPs) Began as a Formicid Fighter on Aug 20, 2024. Slain by a worm (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:25 (20 turns). rlgrobin the Shield-Bearer (Formicid Fighter) Turns: 20, Time: 00:00:25 Health: -4/19 AC: 0 Str: 20 XL: 1 Next: 55% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 5 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . (no body armour) rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail c - a +0 buckler (worn) Scrolls h - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: * Level 3.8 Fighting + Level 2.3 Polearms * Level 3.8 Armour + Level 0.8 Dodging - Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found a staircase leading out of the dungeon. You start removing your armour. You continue taking off your +0 scale mail. x4 You finish taking off your +0 scale mail. There is a staircase leading out of the dungeon here. You open the door. 2 worms come into view. Found 243 gold pieces. There is an open door here. You puncture the worm! The worm is heavily wounded. The worm bites you. You hit the worm. The worm is severely wounded. You completely miss the worm. The worm is severely wounded. The worm bites you! You barely miss the worm. The worm is heavily wounded. The worm barely misses you. You hit the worm. The worm is almost dead. The worm barely misses you. You puncture the worm! You kill the worm! You reach to attack! You hit the worm. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. The worm bites you. You puncture the worm! The worm is severely wounded. The worm bites you. You barely miss the worm. The worm is heavily wounded. You hit the worm. The worm is almost dead. The worm bites you! Ouch! That really hurt! You die... { {## { ##. #..##{ #w$# #@# { { ##.## { +.<.+ { ##.## { #+# { { { { You could see a worm. Vanquished Creatures A worm (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | rlgrobin the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 20 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Trident || 11 Dodge: Dodged || 2