rlgrobin Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 12, D:1) a +0 mace (13, -2, D:1) a +0 club (13, 15, D:1) a +0 short sword (17, 8, D:1) a +0 ring mail (40, 11, D:1) 4 stones (41, -10, D:1) a +0 dagger (42, -13, D:1) a +0 sling (42, 21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -24, D:2) a +0 robe (10, -20, D:2) a +0 dagger (14, 24, D:2) a +0 scythe a +0 robe (16, 22, D:2) a +0 war axe (18, -6, D:2) a +0 ring mail (26, -2, D:2) a +0 dagger (27, -16, D:2) a +0 sling (34, 19, D:2) a +0 scale mail (35, 4, D:2) a +0 robe (41, 12, D:2) a +0 war axe (43, 4, D:2) a +0 club a +0 dagger (43, 5, D:2) a +0 robe a +0 dagger a +0 club a +0 club a +0 dagger a +0 helmet a +0 dagger (52, 15, D:2) a +0 ring mail Level 3 of the Dungeon (26, -26, D:3) a +0 spear (27, -25, D:3) a +0 club a +0 club a +0 whip (39, -3, D:3) a +0 cloak (42, -27, D:3) 3 stones (48, -13, D:3) 9 stones (48, -7, D:3) a +0 whip (50, 1, D:3) 5 stones Level 4 of the Dungeon [Shop] Qalisiach's Antique Armour Shoppe a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +3 scale mail of cold resistance (572 gold) a +0 ring mail (88 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2340 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +0 robe of Vathrime {Harm rElec Dex+4} (508 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a +0 ring mail (88 gold) a +0 helmet (99 gold) a +0 leather armour (44 gold) (0, 0, D:4) a +0 war axe (2, -17, D:4) a +0 dagger (5, -21, D:4) a +0 whip an orc corpse (skeletalised by now) (5, -12, D:4) a +0 club (6, -16, D:4) a +0 dagger a +0 ring mail (7, -19, D:4) a ball python corpse (skeletalised by now) (7, -16, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (8, -20, D:4) a +0 dagger a +0 chain mail the +1 ring mail of Zarewato {-Tele Fly Will+ Dex+3} Dex: It affects your dexterity (+3). Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Will: It increases your willpower. a hobgoblin corpse (skeletalised by now) (9, -20, D:4) a +0 flail (22, 9, D:4) a +0 leather armour a +0 club (23, 9, D:4) a +0 leather armour a +0 club a +0 club (34, -1, D:4) a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 6 stones (9, 5, D:5) a +0 sling (20, -21, D:5) 8 stones (24, -4, D:5) a stone (24, 4, D:5) a +0 pair of boots (26, -2, D:5) a +0 chain mail the Ecumenical Temple