rlgrobin Level 1 of the Dungeon [Shop] Numpitoj's Armour Boutique the +5 robe of Night {Dark Will+ SInv} (720 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +1 pair of boots of flying (198 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +2 hat (192 gold) a +1 pair of boots (138 gold) a +0 robe (8 gold) an orb of guile (156 gold) (0, 0, D:1) a +0 rapier (3, 9, D:1) a +0 robe (10, 8, D:1) a +0 hand axe (17, 3, D:1) a +0 chain mail (32, 21, D:1) 5 stones (42, 3, D:1) a +0 dagger (43, -2, D:1) a +0 leather armour (59, -17, D:1) a +0 spear (59, 5, D:1) a +0 short sword Level 2 of the Dungeon (5, -3, D:2) a +0 pair of gloves (9, -13, D:2) a +0 hand axe (20, -20, D:2) a +0 quarterstaff (28, -25, D:2) 4 stones (29, -24, D:2) a +0 ring mail (38, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 7, D:3) a +0 dagger (8, -19, D:3) a +0 club (9, -5, D:3) a +0 club 6 stones (9, 1, D:3) a +0 dagger (31, 15, D:3) a +0 hand axe a +0 ring mail (32, 11, D:3) a +0 leather armour (32, 13, D:3) a +0 dagger (32, 20, D:3) a +0 robe (33, -8, D:3) a +0 dagger a +0 leather armour (34, -8, D:3) a +0 dagger a +0 robe a +0 dagger (35, -17, D:3) a bat corpse (skeletalised by now) (35, -8, D:3) a +0 dagger (37, -6, D:3) a +0 rapier (41, 14, D:3) a +0 dagger (42, -1, D:3) a staff of cold (43, 29, D:3) a +3 leather armour (56, 22, D:3) a +0 club (57, 30, D:3) a +0 short sword 5 stones (58, 28, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ladescheng's Armour Shop a +0 leather armour of cold resistance (90 gold) a +2 ring mail of positive energy (180 gold) the +4 ring mail "Ishrolile" {rF+++ Int+2 Dex-2} (660 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (349 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 buckler (45 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 helmet (45 gold) a +3 ring mail (210 gold) [Shop] Ceeghiw's Jewellery Shoppe a ring of magical power (260 gold) a +4 ring of protection (468 gold) an amulet of faith (520 gold) a ring of poison resistance (260 gold) an amulet of faith (520 gold) a +6 ring of strength (468 gold) an amulet of magic regeneration (390 gold) a ring of flight (227 gold) a ring of protection from cold (325 gold) a ring of wizardry (390 gold) a +6 ring of intelligence (468 gold) (0, 0, D:4) a potion of heal wounds (2, -8, D:4) a +0 dagger a kobold corpse (4, -8, D:4) a +0 club 3 stones a kobold corpse (6, -9, D:4) a +0 short sword (16, -29, D:4) a +0 dagger (16, -28, D:4) a +1 dagger of protection (31, -20, D:4) a +0 leather armour (34, -25, D:4) a +0 whip a kobold corpse (skeletalised by now)