rlgrobin Level 1 of the Dungeon (0, 0, D:1) 8 stones (5, 5, D:1) a book of Spectacle (11, 20, D:1) a +0 sling (13, -6, D:1) a +0 short sword (34, 15, D:1) a +0 helmet (38, -8, D:1) a +0 ring mail (41, 16, D:1) 5 stones (49, 30, D:1) a +0 dagger Level 2 of the Dungeon (3, 6, D:2) a +0 hand axe (20, 17, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Zunait's Antique Weapon Shop a +0 great sword (110 gold) a +0 trident (59 gold) a +1 mace of protection (180 gold) a +0 dagger (34 gold) a +0 dagger (34 gold) a +0 great sword (110 gold) a +3 mace of protection (350 gold) a +0 rapier (68 gold) a +0 trident (59 gold) [Shop] Ziloumm's Magic Scroll Boutique a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of poison (56 gold) 3 scrolls of blinking (315 gold) [Shop] Mikicatz's Armour Emporium a +0 robe (9 gold) a +0 pair of boots (58 gold) a +0 ring mail (52 gold) a +1 pair of gloves (149 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) [Shop] Peezou Rayle's Armour Boutique a +1 chain mail of poison resistance (175 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 buckler (58 gold) the +1 pair of gloves of the Dolphin {rElec Str+3} (387 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. a +0 plate armour (299 gold) a +0 pair of boots (58 gold) a +0 pair of boots (58 gold) a +2 scale mail of fire resistance (273 gold) [Shop] Coyrch's General Store a potion of curing (39 gold) a scroll of immolation (52 gold) 4 stones (5 gold) a potion of berserk rage (65 gold) a +0 short sword (39 gold) a scroll of identify (26 gold) a +2 cloak of preservation (279 gold) a serpent talisman (390 gold) a +4 long sword of protection (340 gold) (0, 0, D:3) a +0 dagger (0, 4, D:3) a book of Frost (11, 11, D:3) a +0 robe (24, -20, D:3) 6 stones (27, -16, D:3) 4 stones (28, 39, D:3) a +0 rapier (31, 17, D:3) a +2 dagger of draining (32, -13, D:3) a book of Lightning (32, 4, D:3) a +0 mace (36, -14, D:3) a +0 club (38, -10, D:3) a +0 spectral quarterstaff (40, 12, D:3) 4 stones (43, 8, D:3) a +0 short sword (51, 21, D:3) a +0 dagger (52, -14, D:3) a +0 spear Level 4 of the Dungeon (5, -4, D:4) a +0 club (21, 15, D:4) a +0 morningstar (22, 6, D:4) a +0 short sword (22, 7, D:4) a +0 scythe a +0 robe (22, 12, D:4) 5 stones (25, -3, D:4) a +0 ring mail (25, 34, D:4) a +0 scale mail (28, 18, D:4) a +2 flail of protection (29, 27, D:4) a +0 long sword a +0 robe (31, 25, D:4) a +0 robe a +0 battleaxe a +0 robe (42, -5, D:4) a +0 ring mail (46, 3, D:4) a book of Displacement Level 5 of the Dungeon [Shop] Zuock's Antique Weapon Shop a +0 flail (84 gold) a +0 whip (60 gold) a +0 dagger (48 gold) a +0 orcbow (84 gold) a +0 glaive (156 gold) a +4 flail (612 gold) a +0 orcbow (84 gold) a +0 arbalest (108 gold) [Shop] Pyjipt's Book Shop a book of Winter (408 gold) a book of Battle (312 gold) a There-And-Back Book (360 gold) Ampaecetz's Almanac of the Congregation (360 gold) Spells Type Level a - Call Imp Summoning 2 b - Summon Blazeheart Golem Fire/Summoning 4 c - Summon Cactus Giant Summoning 6 Trog disapproves of the use of such an item. a manual of Earth Magic (960 gold) a book of Beasts (432 gold) a book of Burglary (264 gold) a book of the Wilderness (456 gold) [Shop] Ziceare's Assorted Antiques the +5 quarterstaff of Ointment {pain, Fly Dex+2 Stlth-} (1078 gold) Dex+2: It affects your dexterity (+2). Fly: It grants you flight. Stlth-: It makes you less stealthy. a potion of curing (69 gold) a ring of protection from cold (575 gold) the +0 long sword of Ojutyp {flame, rPois MP+9} (837 gold) rPois: It protects you from poison MP+9: It affects your magic capacity (+9). a +0 robe (16 gold) a +0 pair of boots (103 gold) a scroll of revelation (172 gold) a potion of magic (184 gold) a potion of curing (69 gold) [Shop] Xunid's General Store a scroll of enchant armour (82 gold) a Young Poisoner's Handbook (220 gold) a book of Geomancy (330 gold) a potion of heal wounds (55 gold) a scroll of butterflies (44 gold) 3 scrolls of enchant weapon (247 gold) (0, 0, D:5) a +0 trident (0, 1, D:5) a +0 falchion a +0 hand axe a +0 leather armour a +0 flail a +0 dagger a +0 robe (11, 9, D:5) a +0 hand axe (18, 5, D:5) a +0 robe (19, -2, D:5) a +0 shortbow (20, 5, D:5) a serpent talisman (22, 23, D:5) 6 stones (28, 14, D:5) 3 stones (31, 4, D:5) a +0 scimitar (39, 3, D:5) a +0 helmet of intelligence (39, 4, D:5) a +0 club (39, 5, D:5) a +0 war axe a +0 leather armour a +0 flail a +0 leather armour a +0 whip a +0 hand axe (39, 25, D:5) a +0 pair of gloves (39, 29, D:5) a +0 scale mail (48, 24, D:5) a +0 short sword Level 6 of the Dungeon (1, -3, D:6) a +0 robe (10, -19, D:6) a +0 ring mail (14, 2, D:6) a +0 scale mail (19, -25, D:6) a +0 battleaxe (25, -1, D:6) a +0 pair of boots (26, -18, D:6) a +0 dagger a +0 robe a human corpse (skeletalised by now) (26, 5, D:6) the +9 falchion of the Warrior-Mage {distort, ^Contam rElec rCorr Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (31, -20, D:6) a +3 ring mail (36, -14, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +2 spear (still there?) a +0 robe (still there?) (2, -1, D:7) a +2 dagger (still there?) a +0 robe (still there?) (3, 0, D:7) a +2 mace a +0 robe