Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 11329516644786899381 11 rlgrobin the Magician (level 2, -1/19 HPs) Began as a Mummy Conjurer on Aug 31, 2024. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:24 (697 turns). rlgrobin the Magician (Mummy Conjurer) Turns: 697, Time: 00:02:25 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 17% Magic: 0/6 EV: 11 Int: 17 God: Gold: 55 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . d - +0 dagger rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of magic mapping Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting - Level 3.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Robin Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Message History The magic dart hits the goblin but does no damage. The goblin hits you but does no damage. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger, wearing the +0 ring mail of Twilight {Harm rF- Int+8} and wearing an amulet of guardian spirit (100% to hit) The magic dart hits the goblin but does no damage. The goblin hits you with a +0 dagger. Unknown command. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. You hit the goblin but do no damage. The goblin hits you but does no damage. Your magical contamination has completely faded away. You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin is moderately wounded. The goblin completely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. The goblin attacks as you move away! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger, wearing the +0 ring mail of Twilight {Harm rF- Int+8} and wearing an amulet of guardian spirit (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled DOERPH GAMADE, it crumbles to dust. It is a scroll of identify. c - 2 scrolls of magic mapping The goblin hits you with a +0 dagger. You die... ###....#.............## ...........##.......## .###.......#####.#### )##........#####.## ###...##..........# # #..#....(..###.## ###....#...### #.# .....###...# #.# .....###...# #@# ...........# #g# .#..###....# #.# ...## #.#### #># ....# #.# ####.# .##.###.#####....# ......#.#........# ≈≈≈........≈§≈§§.# ≈≈≈≈......≈≈≈≈§§.# You could see a goblin. Vanquished Creatures A worm (D:2) 2 ball pythons An endoplasm (D:1) A hobgoblin (D:2) A kobold (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rlgrobin the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 514 | D:2 | Noticed Robin 580 | D:2 | Reached XP level 2. HP: 19/19 MP: 3/6 583 | D:2 | Learned a level 2 spell: Searing Ray 679 | D:2 | Identified the +0 ring mail of Twilight {Harm rF- Int+8} 681 | D:2 | Noticed Natasha 697 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms D:2: layout_rooms, hellmonk_ecumenical_altar_blasted, uniq_robin, uniq_natasha Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.7 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 17 Dagger || 6 Cast: Magic Dart || 24 Searing Ray || 1 Use: Scroll || 1 Armour: Robe || 3 Dodge: Dodged || 12