rlgrobin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 0, D:1) a quokka corpse (skeletalised by now) (6, -2, D:1) a +0 hand axe a kobold corpse (skeletalised by now) (7, -1, D:1) a +0 dagger a +0 leather armour (8, -16, D:1) a bat skeleton (10, -15, D:1) a +0 dagger 4 stones (11, -6, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -26, D:1) 2 stones (17, 4, D:1) a hobgoblin corpse (skeletalised by now) (30, -34, D:1) a +0 club (30, 12, D:1) a +1 heavy hand axe (31, -29, D:1) a +0 club a goblin skeleton (31, 2, D:1) a +0 dagger (33, -2, D:1) a +0 dagger (45, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, -34, D:1) a +0 short sword a kobold skeleton (48, -29, D:1) 4 large rocks (58, -1, D:1) a +0 robe Level 2 of the Dungeon (1, -46, D:2) a +0 quarterstaff (18, 11, D:2) 2 stones (26, -18, D:2) a +0 animal skin a +0 club the human corpse of Jessica (skeletalised by now) (38, -27, D:2) a +0 dagger (41, 7, D:2) a ball python corpse (skeletalised by now) (59, -34, D:2) a +0 leather armour (65, -34, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of flaming (14, -5, D:3) a +0 dagger an orc corpse (skeletalised by now) (14, 26, D:3) a rat skeleton (28, 26, D:3) a +0 dagger (35, 4, D:3) a hobgoblin skeleton (38, -11, D:3) the +2 chain mail of Sollehoo {Harm rC++ Slay-6} Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rC++: It greatly protects you from cold. Harm: It increases damage dealt and taken. (38, 46, D:3) a +0 dagger a kobold skeleton (45, 18, D:3) a quokka skeleton (48, -4, D:3) a +0 club a +0 leather armour (52, 14, D:3) a rat skeleton (52, 45, D:3) a +0 hammer (53, 29, D:3) a +0 club (53, 44, D:3) a +0 hammer (53, 45, D:3) a +0 hammer (53, 46, D:3) a +0 hammer (53, 48, D:3) a +0 hammer (54, 37, D:3) a +2 quarterstaff of chaos (54, 44, D:3) a +0 hammer (54, 45, D:3) a +0 hammer (54, 46, D:3) a +0 hammer (55, 35, D:3) a +0 hammer (55, 45, D:3) a +0 hammer (55, 46, D:3) a +0 hammer (55, 48, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (1, 11, D:4) a +0 whip (3, 1, D:4) a +0 falchion a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (4, -3, D:4) a jackal corpse (5, -3, D:4) a jackal corpse (5, 1, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (6, -26, D:4) a ball python corpse (skeletalised by now) (6, -3, D:4) a jackal corpse (7, -17, D:4) a +0 whip a gnoll corpse (skeletalised by now) (8, -17, D:4) a +0 halberd a +0 club a gnoll corpse (skeletalised by now) (9, 1, D:4) a +0 spear a +0 club 4 stones a +0 leather armour a gnoll corpse (skeletalised by now) (10, 1, D:4) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (11, 1, D:4) a +0 mace an orc corpse (skeletalised by now) (11, 2, D:4) a +0 club (13, -9, D:4) a +0 dagger (14, -8, D:4) a +0 whip of venom a +0 robe (16, 7, D:4) a +0 spear (17, 3, D:4) a +0 halberd a gnoll corpse (18, 3, D:4) a +0 vampiric scythe a +0 robe (22, -21, D:4) a +0 dagger (26, -26, D:4) a +0 club an orc corpse (skeletalised by now) (41, 1, D:4) 2 stones (43, -3, D:4) a +0 giant club