Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 11333119356868645991 55 rlgrobin the Conjurer (level 3, -1/27 HPs) Began as a Coglin Conjurer on Sept 4, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:05:01 (1125 turns). rlgrobin the Conjurer (Coglin Conjurer) Turns: 1125, Time: 00:05:02 Health: -1/27 AC: 2 Str: 7 XL: 3 Next: 93% Magic: 2/6 EV: 10 Int: 17 God: Gold: 45 SH: 6 Dex: 14 Spells: 3/6 levels left rFire . . . n - +1 spear (venom) {Agustín} rCold . . . c - +2 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons d - a +0 sling {Chang} n - a +1 spear of venom (weapon) {Agustín} Armour a - a +0 robe (worn) c - a +2 buckler (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} k - a scroll of immolation {unknown} l - a scroll of amnesia {unknown} m - a scroll of revelation {unknown} Potions b - a potion of magic g - a potion of enlightenment {unknown} i - a potion of lignification {unknown} j - a potion of cancellation {unknown} Skills: + Level 2.0 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting - Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 5% 1 b - Searing Ray Conj 32% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 2% N/A 43% 2 Fulminant Prism Conj/Alch 4% 3d5 80% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 80% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The hobgoblin shouts! There is a stone staircase leading up here. You reach to attack! You barely miss the gnoll. You block the gnoll's attack. You climb upwards. There is a stone staircase leading down here. You barely miss the gnoll. You block the gnoll's attack. You barely miss the gnoll. You block the gnoll's attack. You barely miss the gnoll. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is moderately wounded. You block the gnoll's attack. x2 You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You die... # #.##.#..# #...# #.#.##.. #.##.#..# #...# #.#..#.. ####.##.#..#####..(# #.##.#.. (...÷##.#..##....#.# #....... #.##.......##.##...# #.÷..... #.##.##.#####.##...# #.##.#.# #.......# #.########## #.##.... ####.########.####.....#######..# ####.......#...g@..##...........# .....#####.#..#######...♣♣......# ####.#####.#............♣♣......# #.##........#####.##......#### #.##.##.##..#####.##.####.# #.......##.....##.##.#....# ####.######.......####.<.## #...# #.......####...# ##..# #.......#..##### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 4 giant cockroaches 3 goblins (D:1) 2 jackals (D:1) 4 ball pythons A bat (D:1) 3 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rlgrobin the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 186 | D:1 | Reached skill level 1 in Fighting 186 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 228 | D:1 | Learned a level 2 spell: Searing Ray 556 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/6 1098 | D:2 | Reached skill level 4 in Conjurations 1125 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_cross D:2: layout_rooms, corexii_leaking_fountain Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Fighting | 1 2 | 2.0 Conjurations | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 2 Spear || 22 Fire: Sling || 45 Cast: Magic Dart || 16 Searing Ray || 5 Stab: Sleeping || 1 Armour: Robe || 29 Dodge: Dodged || 11 Block: Buckler || 10