Dungeon Crawl Stone Soup version 0.33-b1-31-g31de8c25a1 (webtiles) character file. Game seed: 8927063720213482965 182 rlgrobin the Grave Robber (level 5, 31/31 HPs) Began as a Poltergeist Necromancer on May 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:05:52 (988 turns). rlgrobin the Grave Robber (Poltergeist Necromancer) Turns: 988, Time: 00:05:52 Health: 31/31 AC: 5 Str: 4 XL: 5 Next: 61% Magic: 9/9 EV: 12 Int: 19 God: Gold: 54 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ e - +1 pair of boots rElec . h - +0 cloak rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) e - a +1 pair of boots (haunted) h - a +0 cloak (haunted) Scrolls i - a scroll of summoning {unknown} Potions c - 2 potions of magic d - a potion of brilliance {unknown} f - a potion of cancellation {unknown} g - a potion of moonshine {unknown} j - a potion of heal wounds {unknown} Skills: + Level 3.3 Dodging + Level 4.7 Stealth + Level 2.9 Spellcasting * Level 5.7 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 96% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 48% 2d10 2% 2 Vampiric Draining Necr 24% 2d7 4% 3 Animate Dead Necr 24% N/A 14% 4 Curse of Agony Necr 24% N/A 36% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal bites your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, chance to affect: 68%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal closely misses you. Your soul wisp closely misses the jackal. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. Your soul wisp touches the jackal. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. Your soul wisp misses the jackal. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. Your soul wisp touches the jackal. The jackal dies! You see here a jackal corpse. There is a stone staircase leading up here. You start resting. Your soul wisp disappears in a puff of smoke! You feel your existence waver again. Magic restored. Okay, then. Things that are here: a +0 scythe; a +0 robe Okay, then. There is a stone staircase leading up here. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## .... >. ###..# .###### ..#..# ......# #.#..# ..... #.#..#####.<# #.#..#...†..# #.#..#.#†#..#### #.)...@......... #######......###.##### ................... #######......###.### #......# .# #......# .# ######## There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:2) 2 endoplasms (D:1) 2 jackals (D:2) A quokka (D:2) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 11 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rlgrobin the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 69 | D:1 | Reached XP level 2. HP: 14/17 MP: 3/5 856 | D:2 | Noticed Sigmund 880 | D:2 | Killed Sigmund 881 | D:2 | Reached skill level 5 in Necromancy 881 | D:2 | Reached XP level 3. HP: 8/21 MP: 4/7 881 | D:2 | Reached XP level 4. HP: 10/27 MP: 4/8 881 | D:2 | Reached XP level 5. HP: 12/31 MP: 4/9 988 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic D:2: layout_basic, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Stealth | 4 | 4.7 Necromancy | 5 | 5.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 52 | 11 || 63 Cast: Soul Splinter | 21 | 4 || 25 Stab: Distracted | | 1 || 1 Armour: Skin | 23 | 20 || 43 Dodge: Dodged | 24 | 25 || 49