rockboris Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (5, -10, D:1) a +0 club (16, 2, D:1) a +0 chain mail (17, -10, D:1) a +0 robe (18, -10, D:1) a +0 dagger (24, 22, D:1) a +0 mace (26, -8, D:1) a cursed +0 short sword (26, 29, D:1) a +0 club (27, 9, D:1) a +2 dagger of venom (27, 13, D:1) a cursed -2 whip (30, -4, D:1) a +0 club (34, 18, D:1) a +0 ring mail (36, 1, D:1) a +0 club (44, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (6, 14, D:2) a +0 leather armour (7, 8, D:2) a +0 flail (8, -1, D:2) a +0 club (26, 3, D:2) a +0 club (27, 4, D:2) a +0 flail (28, -2, D:2) a +0 robe (33, 6, D:2) a +0 club (40, 15, D:2) a +0 leather armour (58, 30, D:2) a +0 club (66, 1, D:2) a +0 dagger Level 3 of the Dungeon (2, -11, D:3) a +0 chain mail (6, -17, D:3) a +0 trident a +0 leather armour (18, 4, D:3) a +0 flail (19, -21, D:3) a +0 mace a +0 scale mail (33, 30, D:3) a +0 ring mail (50, 15, D:3) a +0 hand axe a +0 leather armour (58, 18, D:3) 19 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (6, -9, D:4) a +0 dagger a cursed +0 robe (6, 15, D:4) a +0 spear (8, -9, D:4) a +0 short sword (8, -1, D:4) a +0 spear (9, -10, D:4) a +0 club (20, 1, D:4) a +0 robe (21, -16, D:4) a +0 robe (32, -18, D:4) a +0 whip (39, 11, D:4) a +0 short sword (44, -19, D:4) a cursed +0 ring mail (49, -10, D:4) a cursed +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (6, -22, D:5) a +0 spear (10, 6, D:5) a +0 ring mail (11, 19, D:5) a +0 war axe (34, 31, D:5) a +0 leather armour (37, -8, D:5) a +0 spear (42, -6, D:5) 29 bolts (44, 16, D:5) a +0 flail (45, 18, D:5) a +1 flail of crushing a +0 scale mail a +0 morningstar a cursed +0 leather armour a +0 falchion (56, 29, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Odimmeb's Antique Weapon Boutique the +4 mace "Gutsy" {protect, -Tele rPois Dex+5} (1111 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+5). It protects you from poison. It prevents most forms of teleportation. a +0 hand crossbow (98 gold) a +0 battleaxe (182 gold) a +0 battleaxe (182 gold) a cursed -3 whip (2 gold) a +0 whip (70 gold) the cursed +2 quarterstaff of the Planets {freeze, Dex+4} (828 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. a +0 hunting sling (42 gold) a +0 trident (98 gold) a +0 dagger (56 gold) a +0 spear (84 gold) (0, 0, D:6) a +0 rapier (2, -9, D:6) a cursed +0 leather armour (2, -2, D:6) a sling bullet (3, 1, D:6) a potion of haste (4, -2, D:6) a sling bullet (9, -15, D:6) a +0 great sword a +0 robe a +0 mace a +0 robe (9, -14, D:6) a +0 chain mail (9, -12, D:6) a +3 great sword (unseen) (14, -16, D:6) a cursed +0 spear a +0 robe (17, -42, D:6) a +0 dagger (18, 0, D:6) a +0 dagger (24, -42, D:6) a +0 giant club (25, -15, D:6) a +0 trident the Ecumenical Temple