Dungeon Crawl Stone Soup version 0.34-a0-145-g1953aced1e (webtiles) character file. Game seed: 16748962657943425655 566 rogueptr the Conjurer (level 7, 0/36 HPs) Began as a Kobold Conjurer on June 12, 2025. Slain by an adder (4 damage) ... in a sewer. The game lasted 00:15:17 (5862 turns). rogueptr the Conjurer (Kobold Conjurer) Turns: 5862, Time: 00:15:18 Health: 0/36 AC: 4 Str: 4 XL: 7 Next: 59% Magic: 12/14 EV: 14 Int: 22 God: Gold: 273 SH: 0 Dex: 19 Spells: 13/16 levels left rFire . . . q - +2 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . b - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - +6 ring of dexterity HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: random rage (3%) @: slowed, very slow A: small, no large weapons, nightstalker 3, iridescent scales 1, berserk 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 273 gold pieces. Inventory: Hand Weapons d - a +4 dagger q - a +2 dagger of draining (weapon) Missiles r - 17 poisoned darts Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery j - a +6 ring of dexterity (worn) Wands p - a wand of mindburst (16) Scrolls e - a scroll of noise {unknown} f - 2 scrolls of immolation {unknown} k - 2 scrolls of enchant armour {unknown} m - 3 scrolls of identify {unknown} o - a scroll of teleportation {unknown} t - a scroll of brand weapon {unknown} u - a scroll of fog {unknown} Potions g - a potion of enlightenment {unknown} h - 2 potions of mutation i - a potion of brilliance {unknown} l - a potion of curing n - a potion of haste {unknown} s - a potion of invisibility {unknown} Talismans c - a medusa talisman Skills: - Level 2.4 Dodging - Level 2.6 Stealth + Level 5.3 Spellcasting * Level 7.1 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 21% 2d6 22% 4 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Battlesphe Conj/Frge 21% 2d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Frozen Ramparts Ice 10% 1d2 30% 3 Ozocubu's Armour Ice 5% N/A 30% 3 Fireball Conj/Fire 10% 3d6 54% 5 Metabolic Englaciation Hex/Ice 2% N/A 95% 5 Conjure Ball Lightning Conj/Air 10% 3x3d6 98% 6 Orb of Destruction Conj 18% 9d8 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. You are partially covered in iridescent scales. (AC +2) You sometimes lose your temper in combat. Message History * * * LOW HITPOINT WARNING * * * You feel very sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder barely misses you. The adder misses you. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel a little pissed off. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. It was a potion of curing. You feel better. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (76% to hit) Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (76% to hit) You focus your ray upon the kobold brigand. The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. (Press . to maintain the ray.) The adder bites you. You die... ##### ####### #$ $#(#.# #.#.#.# #~ ~#~#~# #~#†#~# #~ ~#~#~# #~#~#~# #~#~#~#~# #†#~#~# #~K~#.~~# #~~~#~. ##S###~## ##~###. #@# #~# #~# #~ #~###~# #~###. #~~~~~# #~~~~~ ##~.~## ##.~~# #.~~# #...# #.~.# #..~# #...## ##~~~# ####### #.~.~## ##..~.# #.~~~~##### #.~~~~#####~~~~.# You could see a kobold brigand and an adder. Vanquished Creatures A phantom (D:4) 3 kobold brigands (Sewer) 2 bombardier beetles (D:3) A gnoll (D:3) 10 adders 2 river rats (Sewer) 2 dart slugs 8 ribbon worms 5 orcs (D:4) 13 endoplasms 2 giant cockroaches (D:2) 3 jackals (D:1) 5 quokkas 7 ball pythons 5 bats A frilled lizard (D:1) 6 goblins 5 hobgoblins 11 kobolds 18 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rogueptr the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 393 | D:1 | Reached XP level 2. HP: 2/15 MP: 0/5 518 | D:1 | Learned a level 2 spell: Searing Ray 880 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 2264 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 3131 | D:3 | Reached skill level 5 in Conjurations 3229 | D:3 | Reached XP level 5. HP: 27/28 MP: 2/10 4292 | D:4 | Noticed a phantom 4302 | D:4 | Killed a phantom 4303 | D:4 | Reached XP level 6. HP: 17/32 MP: 2/12 4530 | D:4 | Reached skill level 6 in Conjurations 4573 | D:4 | Found a glowing drain. 4587 | Sewer | Entered a sewer 4917 | Sewer | Reached XP level 7. HP: 34/36 MP: 10/14 5325 | Sewer | Reached skill level 5 in Spellcasting 5531 | Sewer | Reached skill level 7 in Conjurations 5860 | Sewer | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 5860 | Sewer | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 5860 | Sewer | HP: 1/36 [adder (4)] 5862 | Sewer | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, chequers_decorated_corner, minmay_rat_gold_closets D:2: layout_basic D:3: layout_loops_ring, st_stairs_13 D:4: layout_loops_ring, cheibrodos_sewer_entry_bend, minmay_statues_item, minmay_strange_pillars Sewer: sewer_co_tree Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.3 Conjurations | 5 6 7 | 7.1 Dodging | | 2.4 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 19 | | || 19 Punch | 1 | | || 1 Dagger | 5 | 3 | || 8 Cast: Magic Dart | 72 | 41 | || 113 Searing Ray | | 30 | 22 || 52 Use: Potion | 1 | | 2 || 3 Stab: Sleeping | | 1 | || 1 Armour: Robe | 23 | 15 | 9 || 47 Dodge: Dodged | 35 | 26 | 21 || 82 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6102 | 5911 | 191 | 226 | 5036 | 5 | 1220.4 | Dungeon | 4595 | 4404 | 191 | 182 | 3712 | 4 | 1148.8 | Sewer | 1507 | 1507 | 0 | 44 | 1323 | 1 | 1507.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1603 daAuts Sewer: 1507 daAuts D:2: 1498 daAuts D:3: 1279 daAuts D:4: 213 daAuts