rorsh Level 1 of the Dungeon (0, 0, D:1) 10 bolts (6, 3, D:1) a +0 dagger (6, 11, D:1) a +0 dagger 2 stones (7, -7, D:1) 24 stones (7, 15, D:1) 5 stones (11, 12, D:1) a +0 club (12, -24, D:1) 17 arrows (12, -14, D:1) 24 stones (13, 12, D:1) 23 stones (19, -25, D:1) 16 arrows (32, -9, D:1) a stone (33, -16, D:1) 3 stones (35, 16, D:1) 28 stones (40, -9, D:1) a +0 ring mail (49, -9, D:1) 12 bolts (55, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 9, D:2) a +0 club (21, 3, D:2) a cursed +0 scale mail (26, 13, D:2) a cursed +0 robe (32, 0, D:2) a +0 club (40, 1, D:2) a +0 robe (46, 8, D:2) a +0 leather armour (49, -11, D:2) a +0 mace (49, -7, D:2) 2 stones (51, -17, D:2) a +0 hand axe (52, -5, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 20 stones (0, 13, D:3) a cursed +0 club (0, 17, D:3) a +0 dagger a +0 robe (3, 7, D:3) a cursed -2 club (4, 23, D:3) a +0 ring mail (6, 27, D:3) a +0 club (8, 1, D:3) a +0 robe a +1 dagger of electrocution (12, -1, D:3) a +0 leather armour a +0 club (12, 14, D:3) a cursed +0 robe a +0 dagger (17, -8, D:3) a +0 club (18, -12, D:3) a +0 flail (19, -13, D:3) a +0 falchion (20, 8, D:3) 18 arrows (29, -7, D:3) a +0 dagger (35, -9, D:3) a +0 ring mail (37, 11, D:3) a +0 robe a +0 dagger a +0 hand axe (39, 13, D:3) 2 tomahawks of returning a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 halberd a +0 flail a +0 flail a +0 spear (2, 0, D:4) a +0 robe a +0 club (4, -12, D:4) a cursed -3 flail (17, -5, D:4) a +0 mace (18, 34, D:4) a cursed +0 hand axe (20, 2, D:4) a +0 ring mail (24, 14, D:4) a +0 morningstar (37, -7, D:4) a +0 ring mail (43, -10, D:4) a +0 leather armour (44, 2, D:4) a +0 mace (46, 4, D:4) a +0 mace (47, -3, D:4) a +0 quarterstaff (47, -1, D:4) a +0 robe a +0 dagger (47, 0, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 club (10, -27, D:5) a +2 leather armour of poison resistance (12, -19, D:5) a +0 war axe a +0 robe (12, -10, D:5) a +0 leather armour (16, -11, D:5) a +0 dagger a +0 robe (21, -29, D:5) 11 stones (35, 1, D:5) 15 stones (36, 1, D:5) a +0 war axe (38, -27, D:5) a +0 whip the cursed +1 robe of the Comet {rElec Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It has a curse placed upon it. (43, 2, D:5) a +0 spear (45, -7, D:5) a +0 rapier (56, 1, D:5) an arrow (57, -24, D:5) a stone (57, -22, D:5) a +0 short sword a stone (58, -22, D:5) a +1 whip of electrocution a +0 short sword (58, -1, D:5) a +0 shortbow 59 arrows a cursed ring of teleportation (59, -27, D:5) a stone (60, -2, D:5) an arrow (62, -22, D:5) a stone (65, -28, D:5) a +0 club 2 stones Level 6 of the Dungeon (2, -30, D:6) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (5, -28, D:6) a +0 short sword (6, -20, D:6) 25 bolts (13, -16, D:6) 2 throwing nets (26, -17, D:6) 25 sling bullets (30, 2, D:6) 6 stones (47, -30, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Juutoam's Weapon Emporium the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1113 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +6 rapier of venom (552 gold) a +0 shortbow of freezing (111 gold) a +2 glaive of flaming (355 gold) 7 stones (10 gold) the +6 fustibalus of the Fray {velocity, rElec MR- Int+6} (1123 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+6). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 spear (45 gold) 14 sling bullets (105 gold) the +2 hunting sling "Ynisoud" {freeze, rPois rC- Int+3 SInv} (411 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. (0, 0, D:7) 17 stones (7, -36, D:7) a +0 whip (unseen) (8, -29, D:7) a +0 short sword (8, -27, D:7) a +0 whip (8, -26, D:7) a +0 dagger a +0 robe (8, -25, D:7) a cursed -3 dagger a +0 robe a +0 short sword a +0 leather armour (12, -46, D:7) a +0 dagger (16, -34, D:7) a +0 morningstar 24 stones (16, -16, D:7) a +0 robe (22, -36, D:7) a stone (22, -2, D:7) a +0 club a +0 mace a +0 ring mail a +0 dagger a +0 robe (24, -2, D:7) a +0 spear (27, -10, D:7) 18 bolts (31, -45, D:7) a +0 whip (38, -36, D:7) a +0 club a +0 leather armour (39, -4, D:7) a +0 club (41, -14, D:7) 16 stones (42, -35, D:7) 25 sling bullets (45, -27, D:7) 20 stones (45, -13, D:7) a throwing net (48, -11, D:7) a throwing net (50, -42, D:7) 22 stones (50, -2, D:7) a +2 mace of protection (51, -16, D:7) a +0 scale mail a cursed -2 short sword (56, -12, D:7) a +0 spear (58, -14, D:7) a +0 mace Level 8 of the Dungeon (0, 1, D:8) a +0 giant club a +0 giant club (0, 13, D:8) a +0 halberd (8, 14, D:8) a +0 spear a +0 whip a +0 spear (14, 3, D:8) a +0 whip (23, -3, D:8) a +0 giant club (27, 10, D:8) a +0 ring mail (28, 20, D:8) a +1 mace of crushing (29, 28, D:8) 8 needles of sleeping (31, 22, D:8) 21 stones 19 arrows (32, -18, D:8) 31 stones (34, 1, D:8) a +0 glaive (39, 13, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (8, 13, D:9) the cursed +1 spear of Valour {speed, Str+5 Dex+4} Attacks with this weapon are significantly faster. It affects your strength (+5). It affects your dexterity (+4). It has a curse placed upon it. 11 stones (10, 5, D:9) a +0 pair of boots (11, -21, D:9) 25 stones (19, -30, D:9) 15 poisoned needles (19, 5, D:9) a +0 flail a +0 chain mail (31, -36, D:9) a +0 short sword a +0 ring mail (31, -28, D:9) a cursed +0 club 5 tomahawks (32, -35, D:9) 25 arrows (33, -24, D:9) a +0 robe (34, -11, D:9) a cursed -3 whip (45, -42, D:9) a +0 club a +0 scimitar a +0 chain mail (55, -32, D:9) a yak corpse (skeletalised by now) (59, -29, D:9) 4 large rocks Level 10 of the Dungeon (0, 0, D:10) a cursed -1 falchion (5, -16, D:10) a +0 giant club (11, -6, D:10) a +0 giant club (16, 3, D:10) a +0 short sword a +0 hand axe a +0 leather armour a +0 club (17, -19, D:10) 27 arrows (22, -26, D:10) a +0 club a +0 leather armour (24, -18, D:10) a +0 mace (25, -26, D:10) 14 stones (25, -18, D:10) a +0 robe a +0 dagger (27, -24, D:10) 10 poisoned needles (28, -11, D:10) 11 stones (37, 6, D:10) a +0 hand axe (55, 0, D:10) 2 arrows (55, 1, D:10) a +0 longbow 7 arrows (56, 4, D:10) 14 bolts (58, 3, D:10) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 stones (16, 17, Lair:1) a +0 quarterstaff