rossy Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 2, D:1) a +0 leather armour (10, 11, D:1) a +0 robe (13, 7, D:1) a +0 mace (15, 8, D:1) a +0 dagger (20, -8, D:1) a book of Misfortune (23, -14, D:1) a +0 pair of gloves (28, 10, D:1) a +0 club (32, -5, D:1) a +0 whip (34, 27, D:1) a +0 leather armour (39, 26, D:1) a +0 club (43, 14, D:1) a potion of brilliance (49, 0, D:1) a +0 flail (52, -1, D:1) a +0 spear (59, 6, D:1) 5 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 30, D:2) a +0 spear (18, 31, D:2) an amulet of regeneration (19, 1, D:2) a +0 whip (33, 36, D:2) a +0 club Level 3 of the Dungeon [Shop] Immyc's General Store a +2 cloak (231 gold) a +0 war axe (49 gold) a wand of light (6) (352 gold) a potion of haste (140 gold) a scroll of magic mapping (105 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) a wand of iceblast (14) (470 gold) a scroll of vulnerability (56 gold) [Shop] Jihanenn's Weapon Boutique a +0 whip (25 gold) a +0 war axe (35 gold) a +0 hand axe (30 gold) a +0 club (10 gold) a +2 glaive of venom (198 gold) a +2 hand axe of freezing (174 gold) 2 stones (2 gold) a +0 club (10 gold) a +0 club (10 gold) a +0 hand axe (30 gold) a +0 flail (35 gold) [Shop] Jitwir Raykk's Armour Boutique a +2 robe of positive energy (147 gold) a +3 chain mail of poison resistance (235 gold) a +2 robe of fire resistance (177 gold) a +0 ring mail (40 gold) a +0 scale mail of cold resistance (110 gold) a +3 ring mail of willpower (260 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +1 cloak (115 gold) [Shop] Jeiff's Armour Emporium a +4 plate armour of fire resistance (650 gold) quicksilver dragon scales (780 gold) a +0 robe (9 gold) a +0 robe (9 gold) a scarf of resistance (416 gold) a +0 robe (9 gold) a +1 robe of cold resistance (165 gold) the +1 plate armour of Iwohun {Contam Harm rPois Slay+4} (655 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. (14, 11, D:3) a +0 ring mail (17, 25, D:3) a +0 quarterstaff (22, 1, D:3) a +0 club (22, 22, D:3) a +0 whip 7 poisoned darts (24, -8, D:3) a +0 falchion a +0 chain mail (27, -1, D:3) a +0 dagger (32, 31, D:3) a +0 short sword (35, -6, D:3) a +0 spear (35, 2, D:3) a +0 robe (38, 7, D:3) a +0 spear (41, 42, D:3) a +0 spear (43, 13, D:3) an amulet of reflection (50, 1, D:3) a +0 mace a +0 leather armour (52, 22, D:3) a +0 robe (54, 1, D:3) a +0 ring mail (66, 7, D:3) a +4 quarterstaff of chaos a +0 cloak (67, 10, D:3) a +0 hammer Level 4 of the Dungeon (11, 5, D:4) a +0 leather armour (12, 11, D:4) a +0 whip (14, 12, D:4) a +0 dagger (21, 19, D:4) a +0 short sword (23, 15, D:4) a +0 short sword (23, 21, D:4) a +0 spear (23, 22, D:4) a +0 halberd (24, 18, D:4) a +0 trident (24, 19, D:4) a +0 spear (24, 21, D:4) a +0 whip (25, 18, D:4) a +0 club (25, 20, D:4) a +0 dagger (32, 20, D:4) a +0 pair of gloves (34, 20, D:4) a +0 spear (35, 20, D:4) a +0 dagger a +0 war axe a +0 sling a +0 chain mail (38, 19, D:4) a +0 dagger (55, 35, D:4) a +0 club Level 5 of the Dungeon (13, -37, D:5) a +0 chain mail (13, -34, D:5) a +1 dagger of electrocution a +0 leather armour (13, -33, D:5) a +0 hand axe (14, -34, D:5) a +0 flail a +0 scale mail (15, -34, D:5) a +0 club (19, -45, D:5) a +0 falchion (25, -30, D:5) a +0 spear (27, -52, D:5) a +0 giant spiked club (36, -15, D:5) a +0 giant spiked club (38, -57, D:5) a +0 dagger (38, -22, D:5) a scroll of vulnerability (45, -7, D:5) a +0 hand axe (50, -8, D:5) a book of Armaments (52, -48, D:5) a staff of death (58, -4, D:5) a +0 falchion Level 6 of the Dungeon (12, -4, D:6) a +0 giant club (27, -6, D:6) a +0 falchion a +0 leather armour (34, 21, D:6) a +0 hand axe (46, 27, D:6) a +0 club (47, 26, D:6) a +0 spear (47, 27, D:6) a +0 spear (58, 3, D:6) a +0 ring mail (60, -19, D:6) a +0 quarterstaff (63, 28, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Tepuol's Lightly-Used Armoury a -3 demon blade (1 gold) a -3 barding (112 gold) a -3 barding (112 gold) a -3 demon trident (1 gold) a -2 double sword (70 gold) a -3 longbow (1 gold) a -3 triple crossbow (1 gold) a -2 triple sword (1 gold) (0, 0, D:7) a +0 robe (2, -4, D:7) 8 stones (8, -22, D:7) a +0 whip (12, -2, D:7) a +0 club (13, -3, D:7) a +0 flail (14, -10, D:7) +0 steam dragon scales (14, -4, D:7) a +0 short sword (17, -21, D:7) a +0 scale mail (18, -28, D:7) a potion of brilliance (31, -5, D:7) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (42, 1, D:7) a book of Cantrips (49, -26, D:7) a +0 chain mail (49, -25, D:7) a +0 dagger a +0 dagger a +0 robe (49, -24, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Camaost's Assorted Antiques a +0 ring mail (104 gold) a potion of resistance (260 gold) a phantom mirror (1040 gold) a +0 hand axe (78 gold) the +3 dagger of the Lame Duck {freeze, rC+} (847 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. a potion of mutation (208 gold) a +0 dagger (52 gold) a +0 battleaxe (169 gold) a potion of curing (78 gold) (0, 0, D:8) a +0 scimitar a +0 short sword (1, 0, D:8) a +0 club (1, 1, D:8) a +0 dagger (1, 2, D:8) a +0 whip a +0 arbalest (9, 5, D:8) a +0 hand axe (10, -12, D:8) a +0 short sword (13, 17, D:8) a +0 dagger (22, 24, D:8) a +0 whip a +0 chain mail (22, 25, D:8) a +0 dagger a +0 leather armour (23, 16, D:8) a +0 dagger a +0 robe (24, 23, D:8) a +0 hand axe a +0 robe (24, 24, D:8) a +0 dagger (25, -7, D:8) a +0 short sword a +0 short sword (25, -5, D:8) a +0 club (26, -6, D:8) a +0 dagger a +0 short sword a +0 short sword a +0 club a +0 dagger (27, -6, D:8) a +0 morningstar a +0 short sword (30, -6, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (33, -4, D:8) a +1 dagger of freezing a +0 leather armour (36, 29, D:8) a +0 club a +0 leather armour (36, 30, D:8) a +0 dagger a +0 robe (37, 29, D:8) a +0 flail a +0 ring mail (38, 10, D:8) a +4 battleaxe a +0 sling a +0 chain mail a +0 whip a +0 ring mail a +0 short sword a +0 robe (38, 14, D:8) a +0 flail a Fen Folio (39, -15, D:8) a scroll of amnesia (39, 9, D:8) a +0 hand axe (39, 12, D:8) a +0 war axe (39, 15, D:8) a +1 vorpal flail a +0 club a +0 leather armour (40, 9, D:8) a +0 club a +0 club a +0 ring mail a +0 hand axe a +0 arbalest a +0 plate armour (40, 12, D:8) a +0 club (40, 14, D:8) a +0 short sword (41, 11, D:8) a +0 short sword a +0 leather armour (41, 15, D:8) a +3 dagger a +0 leather armour (42, -12, D:8) a scroll of amnesia (42, 16, D:8) a +0 dagger a +0 robe (44, 30, D:8) a +0 club (48, 1, D:8) a +0 dagger a +0 robe (48, 2, D:8) a +0 broad axe a +0 plate armour a +0 club Level 9 of the Dungeon [Shop] Ybbyuduj's Jewellery Emporium a ring of poison resistance (200 gold) a ring of willpower (250 gold) a ring of willpower (250 gold) a +4 ring of evasion (360 gold) a +4 ring of evasion (360 gold) a ring of poison resistance (200 gold) a ring of magical power (200 gold) a ring of positive energy (200 gold) a ring of protection from fire (250 gold) (0, 0, D:9) a potion of brilliance (10, -15, D:9) a +0 battleaxe a +0 morningstar a +1 hand axe of protection the +5 mace of the Many Violins {vorpal, rF- rC+ Int+8 Dex+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+8). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. a +2 whip of electrocution (11, -12, D:9) a +0 hand axe a +0 giant club a +0 giant club (11, 10, D:9) a +0 glaive (20, 23, D:9) a scroll of vulnerability (27, -22, D:9) a +0 dagger a +0 robe Sif Muna's Secrets of Illusion Spells Type Level a - Summon Small Mammal Summoning 1 Trog disapproves of the use of such an item. (27, -20, D:9) a +0 dagger of electrocution a +0 robe an orc corpse (skeletalised by now) (27, -19, D:9) a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) (29, -11, D:9) a potion of degeneration (32, -21, D:9) a +0 dagger a +0 robe (33, -24, D:9) a +0 short sword a +0 whip (34, -24, D:9) a +0 dagger a +0 whip (35, -24, D:9) a +0 whip (35, -21, D:9) a +0 dagger a +0 robe (36, -24, D:9) a +2 dagger of electrocution (37, -24, D:9) a +0 short sword (38, -24, D:9) a +0 whip (52, -1, D:9) a +0 flail a +0 leather armour (52, 0, D:9) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (52, 3, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) 7 stones (4, -3, D:10) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe a goblin corpse a goblin corpse (5, -3, D:10) a +0 giant club a +0 giant club (9, 5, D:10) a +0 arbalest a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (3, -10, Bailey) a +0 hand axe a +0 leather armour (3, -9, Bailey) a kobold corpse (4, -9, Bailey) a +0 hand axe a +3 leather armour a +0 hand axe a +0 leather armour an orc corpse (4, -6, Bailey) a phial of floods (5, -6, Bailey) a potion of cancellation (11, -6, Bailey) a potion of experience (12, -6, Bailey) a staff of death (unseen) (12, 8, Bailey) a kobold corpse (12, 9, Bailey) a +0 hand axe a +0 leather armour (13, 8, Bailey) a +0 hand axe a +0 leather armour (14, 4, Bailey) a +0 war axe a +0 scale mail an orc corpse (15, -3, Bailey) a +0 war axe a +0 leather armour a gnoll corpse (15, 1, Bailey) a +0 war axe a +0 leather armour a +0 broad axe a +0 scale mail an orc corpse (15, 2, Bailey) a +0 war axe a +0 plate armour an orc corpse (15, 3, Bailey) a kobold corpse (16, -4, Bailey) a +0 hand axe a +0 ring mail (16, 0, Bailey) a +0 broad axe a +0 ring mail