Dungeon Crawl Stone Soup version 0.30-a0-626-gd6a5dd7a1f (console) character file. Game seed: 11381786483514215700 22 rossyrg the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Jan 11, 2023. Slain by a worm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:39 (947 turns). rossyrg the Conjurer (Octopode Conjurer) Turns: 947, Time: 00:01:40 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 91% Magic: 3/5 EV: 13 Int: 20 God: Gold: 84 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Scrolls d - a scroll of identify Potions a - a potion of magic b - a potion of berserk rage e - a potion of flight {unknown} f - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging + Level 3.4 Stealth + Level 2.3 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The goblin hits you with a +0 club. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The frilled lizard misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (63% to hit) The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) The worm bites you. You die... ....# #..........###### ....# #..........# ....# #..........# ....# #..........# ....# #..........# ....# #..........# ....# #####.######### ....# #.# #....# ....##### #.# #g##.# ........###.####w##.# .....)..'......†@##.# ..#.....###...#####.# .##.....# #..## #.# .##.....###.## #.# .##.....#...# #.# .##.....#.#.#######.# .##.....#.#.........# .##.....#.########### .##.....#.# .########'### .# #.......# You could see a worm and a goblin. Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 3 frilled lizards A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rossyrg the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 128 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 926 | D:1 | Learned a level 2 spell: Searing Ray 947 | D:1 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, wad_floor_pattern_2 D:2: layout_basic, shapermc_ecumenical_altar_gd, minmay_pentomino_r4 Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Dodging | | 2.0 Spellcasting | | 2.3 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 2 Tentacles || 1 Dagger || 8 Cast: Magic Dart || 30 Searing Ray || 1 Use: Scroll || 1 Armor: Skin || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 948 | 935 | 13 | 139 | 653 | 2 | 474.0 | Dungeon | 948 | 935 | 13 | 139 | 653 | 2 | 474.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:2: 11 daAuts