rossyrg Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 3, D:1) a +0 club (4, -23, D:1) a +0 whip a kobold corpse (skeletalised by now) (4, -19, D:1) a +0 spear (5, -24, D:1) a bat corpse (skeletalised by now) (9, -14, D:1) a +0 club (19, -29, D:1) a +0 dagger (21, -22, D:1) a bat skeleton (23, -23, D:1) a hobgoblin skeleton (36, -15, D:1) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (38, -33, D:1) a rat corpse (skeletalised by now) (44, -5, D:1) a +0 short sword (50, -13, D:1) a +4 ring of protection (54, 2, D:1) a +0 ring mail a ball python corpse (skeletalised by now) (58, 1, D:1) a +0 whip Level 2 of the Dungeon [Shop] Bekuckun's General Store a +0 leather armour (26 gold) a scroll of identify (26 gold) a +0 short sword (39 gold) a +0 sling (19 gold) a +0 scale mail (52 gold) the +4 trident of the Final Chapter {elec, rF- Int+3 Stlth+} (491 gold) Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. 3 scrolls of immolation (156 gold) 4 stones (5 gold) the +3 arbalest of Patterns {speed, Str+3 Int+3 Stlth+} (661 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a +0 barding (299 gold) a +2 ring mail of poison resistance (234 gold) (0, 0, D:2) a bat skeleton (1, -1, D:2) a +0 short sword (3, 7, D:2) a +0 dagger a goblin skeleton (5, -12, D:2) a +0 short sword (8, 14, D:2) a +0 ring mail (17, 10, D:2) a +0 dagger (18, 10, D:2) a +0 spear (18, 43, D:2) a +0 dagger (25, 6, D:2) a +0 dagger (37, 8, D:2) a staff of fire (38, 24, D:2) a +0 club (38, 25, D:2) a +0 hand axe a +0 scale mail the human skeleton of Terence Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -5, D:3) a +1 short sword of speed (28, -21, D:3) a +0 dagger (39, -10, D:3) a +0 short sword (58, 18, D:3) a +0 leather armour (59, 9, D:3) a +0 flail the +0 leather armour "Sutt" {Rampage rF- Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. Rampage: It bestows one free step when moving towards enemies. Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, -5, D:4) a blade talisman (11, 10, D:4) a hobgoblin skeleton (12, -6, D:4) a +0 club a goblin corpse (skeletalised by now) (13, 17, D:4) a +0 club (13, 18, D:4) a +0 club a +0 mace a +0 ring mail an orc skeleton (14, 0, D:4) a +0 club (14, 17, D:4) a +0 mace (14, 26, D:4) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin skeleton (15, 18, D:4) a +0 dagger a kobold skeleton (15, 26, D:4) a +0 mace a boomerang (18, 15, D:4) a +0 leather armour a hobgoblin corpse (skeletalised by now) (19, 15, D:4) a +0 dagger (20, 15, D:4) a +0 dagger (26, 9, D:4) a +0 club a gnoll corpse (skeletalised by now) (27, 9, D:4) a +0 club a +0 club a gnoll corpse (skeletalised by now) (29, 44, D:4) a +0 club Level 5 of the Dungeon (16, 14, D:5) a hound corpse (19, 4, D:5) a +0 barding (22, -6, D:5) a +0 falchion (23, 23, D:5) a +0 mace (29, -2, D:5) a +0 hand axe