Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (console) character file. Game seed: 5762041016188362853 43 rstofi the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on May 15, 2025. Slain by a gnoll ... wielding a +2 flail of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:07:27 (1731 turns). rstofi the Conjurer (Draconian Conjurer) Turns: 1731, Time: 00:07:28 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 37% Magic: 0/6 EV: 11 Int: 20 God: Gold: 27 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr + (no boots) SInv . (no amulet) Will ..... h - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Jewellery h - a ring of resist corrosion (worn) Scrolls c - a scroll of vulnerability g - a scroll of immolation i - a scroll of poison {unknown} Potions a - a potion of magic b - 2 potions of mutation {unknown} e - a potion of cancellation {unknown} f - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Call Imp Summ 4% N/A 22% 2 Call Canine Familiar Summ 2% N/A 41% 3 Frozen Ramparts Ice 4% 1d1 41% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Eringya's Surprising Cr Summ 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +2 flail of protection. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! You stop channelling your searing ray. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +2 flail of protection! The gnoll attacks as it pursues you! The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +2 flail of protection! You die... #.###.#...#####..###># #.# #.#.....##........ #.# #(#...#.###...##.# #.# #.##..#.# #.#.# #.# #.##..#.###.#.# #.# #.##..#.##..#.# #.###.##....##.##.# #.....<...#.##.# .# # #####@#####.##.##.# .. #j# ##.#...#.#.## #.# #............ #.# #..........#. #.####............ #.##...._......... ##.##.#............ #...#.#......#.#... #.#............#.#. You could see a gnoll. Vanquished Creatures A gnoll (D:2) An adder (D:2) A ribbon worm (D:1) 2 dart slugs 2 hobgoblins (D:1) 2 ball pythons 2 bats 5 endoplasms 2 kobolds (D:1) 6 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rstofi the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 286 | D:1 | Found a faded altar of an unknown god. 509 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 698 | D:1 | Learned a level 2 spell: Searing Ray 1422 | D:2 | Found a shimmering altar of Xom. 1547 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1731 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, hellmonk_ecumenical_altar_blasted D:2: layout_loops_ring, basic_altar Action || total ---------------------------++------- Melee: Dagger || 6 Tailslap || 1 Cast: Magic Dart || 34 Searing Ray || 8 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Skin || 13 Dodge: Dodged || 5