rubinsalamander Level 1 of the Dungeon (0, 0, D:1) a +0 robe (21, -22, D:1) a +0 scale mail (24, -20, D:1) a +0 whip (25, -4, D:1) a +0 dagger (26, 33, D:1) a +0 dagger (34, 16, D:1) a +0 club (36, -4, D:1) a +0 dagger a +0 club (41, 26, D:1) a +0 whip (43, 2, D:1) a +0 robe (57, 7, D:1) a +0 club Level 2 of the Dungeon [Shop] Hamankix's Weapon Shoppe the +8 quarterstaff of the Snake Pit {protect, +Blink rPois rF+ rC+} (770 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. a +0 rapier (40 gold) a +0 short sword (30 gold) a +4 hand axe of pain (295 gold) a +0 mace (30 gold) a +0 war axe (35 gold) the +9 longbow "Odydamm" {flame, +Blink Dex+5} (812 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+5). +Blink: It lets you blink. a +0 dagger (20 gold) a +0 hand axe (30 gold) (0, 0, D:2) a +0 leather armour (16, -24, D:2) a +0 dagger (24, -12, D:2) a +0 club a +0 whip (25, -11, D:2) a +0 giant spiked club (25, -5, D:2) a +0 ring mail (27, 7, D:2) a +0 club (27, 8, D:2) a +0 club (28, -22, D:2) a +0 spear (28, -19, D:2) a +0 robe (45, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, -19, D:3) a +0 leather armour (4, 6, D:3) a +0 dagger a +0 short sword (6, 2, D:3) a +0 hand axe (8, -3, D:3) a +0 dagger (9, 2, D:3) a +0 hand axe (10, 5, D:3) a +0 club a +0 hand axe a +0 leather armour (10, 6, D:3) a +0 hand axe (12, -31, D:3) a +0 mace (13, -22, D:3) a +0 leather armour (17, -35, D:3) a +0 chain mail (23, -40, D:3) a +0 leather armour (30, -5, D:3) a +0 club (37, -32, D:3) a +0 club (47, -27, D:3) a +0 whip Level 4 of the Dungeon [Shop] Oneifies's Armour Shop a +0 ring mail (56 gold) a +0 crystal plate armour (1120 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) (9, 39, D:4) a +0 giant club (11, 40, D:4) a poisoned dart (unseen) (12, 2, D:4) a +0 club (15, 39, D:4) a poisoned dart (unseen) (31, 27, D:4) a +0 long sword (34, 22, D:4) a +0 dagger a +0 robe (37, 24, D:4) a +0 hand axe (51, 25, D:4) a +0 club (60, -4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (11, -31, D:5) a +0 war axe (11, -30, D:5) a +0 club (12, -32, D:5) a +1 vorpal mace (12, -31, D:5) a +0 hand axe (13, -31, D:5) a +0 whip a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (8, 1, D:6) a +0 flail a +0 leather armour (12, 13, D:6) 16 gold pieces