rubinsalamander Level 1 of the Dungeon (4, -31, D:1) a +0 mace (8, -8, D:1) a +0 robe (9, -19, D:1) a +0 scale mail (11, -12, D:1) a +0 club (20, -34, D:1) a +0 robe (21, -33, D:1) a +0 leather armour (29, -30, D:1) a +0 mace (33, -16, D:1) a +0 club (41, -26, D:1) a +0 club (42, -1, D:1) a +0 sling (43, -35, D:1) a +0 club Level 2 of the Dungeon [Shop] Desycliowk's Antique Weapon Shoppe a +0 hand axe (60 gold) a +0 short sword (60 gold) a +0 trident (70 gold) a +6 arbalest of flaming (802 gold) the +2 trident of Context {vamp, *Corrode rF++ Int+3} (914 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). rF: It greatly protects you from fire. *Corrode: It may corrode you when you take damage. a +0 short sword (60 gold) a +0 long sword (70 gold) a +0 hand axe (60 gold) a +0 short sword of venom (112 gold) [Shop] Ziun's Jewellery Shoppe a ring of protection from fire (275 gold) the ring of Serru {Wiz rN++} (522 gold) [ring of wizardry] It improves your spell success rate. rN: It greatly protects you from negative energy. a ring of magical power (220 gold) a +6 ring of strength (396 gold) a +6 ring of intelligence (396 gold) a +4 ring of slaying (858 gold) the ring of Heigujy {rCorr AC+4 Int+4} (627 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. a ring of fire (275 gold) [Shop] Cokih's Distillery 3 potions of curing (117 gold) a potion of heal wounds (65 gold) a potion of heal wounds (65 gold) a potion of cancellation (104 gold) a potion of haste (130 gold) a potion of brilliance (52 gold) [Shop] Poharoet's Jewellery Shop an amulet of faith (440 gold) a ring of magical power (220 gold) a +6 ring of strength (396 gold) a ring of ice (275 gold) a +6 ring of intelligence (396 gold) an amulet of guardian spirit (330 gold) an amulet of guardian spirit (330 gold) a ring of flight (192 gold) a ring of ice (275 gold) [Shop] Erur's General Store a ring of ice (300 gold) a +0 hand axe (36 gold) 5 stones (6 gold) a scroll of torment (114 gold) a potion of brilliance (48 gold) a scroll of poison (48 gold) a scroll of teleportation (36 gold) a +0 vorpal broad axe (96 gold) a +2 vorpal spear (198 gold) a +4 sling (282 gold) (0, 0, D:2) a +0 club (9, -8, D:2) a +0 dagger (15, -10, D:2) a +1 trident of flaming (15, -1, D:2) a +0 club (18, 14, D:2) a +0 short sword a +0 dagger of draining (19, -11, D:2) a +0 club (31, -11, D:2) a +0 club (35, 0, D:2) a +0 short sword (36, -6, D:2) a +0 ring mail (38, -11, D:2) a +0 spear (42, 18, D:2) a +0 dagger (50, -7, D:2) a +0 dagger (58, -3, D:2) a +0 spear Level 3 of the Dungeon (4, 8, D:3) a +0 robe (15, 23, D:3) a +0 dagger (15, 24, D:3) a +0 club (25, 42, D:3) a +0 ring mail (33, 30, D:3) a +0 dagger (35, 0, D:3) a +0 club (36, 10, D:3) a +0 club (42, 5, D:3) a +0 short sword a +0 chain mail (45, 0, D:3) a +0 whip a +0 chain mail a +0 dagger a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 2, D:4) a quokka corpse (0, 7, D:4) a +0 club a gnoll corpse (10, 3, D:4) a bat corpse (12, 4, D:4) a bat corpse (15, -12, D:4) a +0 club (15, 3, D:4) a bat corpse (16, 2, D:4) a bat corpse (21, -10, D:4) a +0 club a gnoll corpse (skeletalised by now) (22, -6, D:4) a +0 spear