Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 9464287985080539769 16 rubinsalamander the Magician (level 2, -5/18 HPs) Began as an Octopode Hedge Wizard on Oct 10, 2022. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1286 turns). rubinsalamander the Magician (OpHW) Turns: 1286, Time: 00:02:26 Health: -5/18 AC: 1 Str: 9 XL: 2 Next: 58% Magic: 3/6 EV: 13 Int: 16 God: Gold: 29 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - 3 scrolls of blinking {unknown} e - a scroll of fear {unknown} Potions c - a potion of magic Skills: * Level 0.8 Fighting + Level 2.1 Dodging + Level 2.9 Stealth + Level 0.2 Unarmed Combat * Level 3.1 Spellcasting + Level 1.1 Conjurations + Level 1.1 Summonings + Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 b - Call Imp Summ 6% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 17% 2 Slow Hex 8% N/A 19% 1 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Memorise Call Imp, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You see here a +0 club. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Sigmund casts a spell at you. Your crimson imp easily resists. Your crimson imp blinks! You swap places. Your crimson imp hits Sigmund. Sigmund hits your crimson imp with a +0 scythe. Your crimson imp blinks! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, ally target, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You have nothing you can fire or use right now. Unknown command. Sigmund hits you with a +0 scythe! Ouch! That really hurt! Sigmund attacks as you move away! Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... ............#.##### #.####.#..........# #. .(#.......<.##.# # #.#...#......#.# #.#...#..#...#.# #.##.....#.#.#.# #.########.#.#.# #).@.#####.#.#.# ####@5.....#...# #.#####.#.#.# ### ####### You could see Sigmund (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A dart slug (D:1) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rubinsalamander the Octopode Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 421 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 1270 | D:2 | Noticed Sigmund 1275 | D:2 | Learned a level 2 spell: Call Imp 1286 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring, chequers_serial_rivers_room_b D:2: layout_basic, shapermc_ecumenical_altar_flowoftime, moated_statue, minmay_tetromino_l4, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_natasha Action || total -------------------------++------- Melee: Dagger || 17 Constrict || 5 Tentacles || 3 Cast: Magic Dart || 19 Call Imp || 1 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 9