ruda Level 1 of the Dungeon (0, 0, D:1) 22 arrows (5, 35, D:1) 2 stones (5, 37, D:1) a +0 dagger (6, 33, D:1) a stone (6, 34, D:1) a stone (11, 47, D:1) a +0 ring mail (16, 29, D:1) a +0 club (19, 13, D:1) a +0 club (22, -8, D:1) a stone (30, 38, D:1) 28 stones (52, 51, D:1) a cursed +0 short sword (63, 32, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (0, 1, D:2) a +0 whip (0, 2, D:2) a +0 spear (1, 2, D:2) a +0 club (6, 28, D:2) a +0 ring mail (16, 0, D:2) a +0 club (18, -1, D:2) a +0 club (23, 41, D:2) 17 stones (26, 41, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 ring mail (1, -4, D:3) a +0 scale mail (1, -1, D:3) a +0 spear (15, 24, D:3) a +0 leather armour (31, 0, D:3) a +0 spear (34, 36, D:3) a +0 falchion (36, 23, D:3) 15 stones (48, 20, D:3) a +0 flail Level 4 of the Dungeon [Shop] Harikink's Jewellery Emporium an uncursed ring of poison resistance (220 gold) an uncursed ring of flight (192 gold) a +6 amulet of reflection (643 gold) an uncursed ring of positive energy (220 gold) a cursed ring of teleportation (49 gold) a +6 amulet of reflection (643 gold) an uncursed ring of positive energy (220 gold) a cursed ring of attention (49 gold) an uncursed ring of protection from fire (275 gold) the ring of Anos {+Inv rPois rF++ rN+ Dex-3} (543 gold) [ring of positive energy] It affects your dexterity (-3). It greatly protects you from fire. It protects you from poison. It protects you from negative energy. It lets you turn invisible. [Shop] Miputz's Weapon Shoppe a +0 quarterstaff (48 gold) a cursed +0 fustibalus (168 gold) the cursed +1 mace "Impbane" {vamp, rC+ Str+4} (400 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It protects you from cold. It has a curse placed upon it. 28 arrows (67 gold) a +0 spear (36 gold) a +0 rapier (48 gold) a +0 long sword (42 gold) a +0 war axe (42 gold) (0, 0, D:4) a +0 club (2, -21, D:4) the +0 robe of Gienn {+Blink rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. (3, -20, D:4) 15 stones (15, -3, D:4) a +0 rapier (19, 10, D:4) 19 bolts (26, -34, D:4) a +0 club (27, 10, D:4) a +0 mace a +0 animal skin a +0 helmet (28, 10, D:4) a +0 dagger (29, 7, D:4) a +0 dagger (29, 10, D:4) a +0 dagger a +0 club (30, -36, D:4) a +2 rapier of venom (32, -28, D:4) a +0 robe a +0 whip of electrocution (36, -38, D:4) a +0 robe a +0 dagger (40, -30, D:4) 6 stones (44, -36, D:4) a +0 leather armour (46, 1, D:4) a +0 shield (50, -2, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 21, D:5) a +2 naga barding (2, -10, D:5) a scroll of identify (2, -9, D:5) a +0 great sword (2, -8, D:5) a potion of curing (3, -10, D:5) an uncursed ring of protection from magic (3, -9, D:5) a ration (3, -8, D:5) a +0 robe (4, -10, D:5) a scroll of identify (4, -9, D:5) a potion of lignification (4, -8, D:5) 22 stones (4, 11, D:5) a cursed +0 leather armour a cursed +0 short sword (8, 11, D:5) a +0 club a +0 ring mail a +0 dagger a +0 club a +0 hand axe a +0 leather armour (9, 11, D:5) a +0 war axe a +0 dagger a +0 robe (9, 12, D:5) a +0 robe a +0 dagger (10, 13, D:5) a +0 robe a +0 dagger a +0 dagger a +0 robe (13, 19, D:5) a +0 ring mail (16, 34, D:5) a +0 falchion (18, 5, D:5) a +0 war axe (21, 17, D:5) a +0 falchion (25, 29, D:5) a +2 scimitar of venom (26, 3, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 robe (7, 4, D:6) a +0 ring mail (14, 17, D:6) a +0 ring mail (17, 26, D:6) a +0 flail (20, 0, D:6) a cursed -1 spear (20, 30, D:6) 27 arrows (24, -3, D:6) a +0 giant club (34, 8, D:6) a +0 trident (41, 23, D:6) a +0 spear (42, 19, D:6) a cursed -1 leather armour a +0 leather armour a +0 hand axe a +0 hand axe a +0 dagger a +0 robe (43, 19, D:6) a +0 chain mail a +0 battleaxe Level 7 of the Dungeon [Shop] Gyr Myf's Weapon Shop a +2 short sword of draining (191 gold) a +0 quarterstaff (44 gold) 14 arrows (30 gold) a +0 morningstar (44 gold) 18 stones (19 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (764 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +0 falchion (33 gold) a +2 triple sword of slicing (297 gold) a +0 mace (33 gold) a +2 dagger of freezing (171 gold) a +0 falchion (33 gold) (0, 0, D:7) a +0 chain mail (1, 33, D:7) a +0 hand axe a +0 animal skin (4, 36, D:7) a +0 hand crossbow (6, 25, D:7) a +0 short sword (7, -4, D:7) a +0 dagger (14, 24, D:7) a +0 ring mail (18, 0, D:7) a cursed -2 spear (19, -2, D:7) a +0 flail (19, -1, D:7) a +0 whip (20, 17, D:7) a +0 flail a cursed -1 short sword a +0 dagger (20, 18, D:7) a +0 robe a +0 dagger a +3 great sword a +0 whip (21, 18, D:7) a +0 robe a cursed +0 halberd a +4 battleaxe a +0 robe (23, 24, D:7) a +0 long sword (24, 2, D:7) a +4 ring mail (25, 17, D:7) a +0 leather armour (31, 12, D:7) a stone (32, -2, D:7) a +0 long sword (35, 8, D:7) a +0 robe a cursed +4 mace a +0 club a +0 dagger (35, 9, D:7) a stone a +2 hand axe of chopping (36, 8, D:7) 3 stones (37, 7, D:7) a +0 robe a +3 dagger (39, 19, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 shield a +0 ring mail a +0 trident (7, 11, D:8) a sling bullet (18, 2, D:8) a +2 leather armour of fire resistance a +0 hunting sling 13 sling bullets a +0 quarterstaff (19, 0, D:8) a sling bullet (20, 12, D:8) a +0 leather armour (21, 8, D:8) a cursed +0 robe (25, 0, D:8) a +0 whip a +0 flail a +0 flail (26, 34, D:8) an arrow (26, 36, D:8) 2 arrows (26, 39, D:8) a +0 scimitar a +0 shortbow 12 arrows (29, 45, D:8) a +0 helmet (31, -10, D:8) a +0 scale mail (39, 38, D:8) a wand of disintegration (6) (39, 39, D:8) a +0 flail (39, 40, D:8) 10 gold pieces (40, 38, D:8) a scroll of enchant armour (40, 39, D:8) a scroll of vulnerability (40, 40, D:8) a cursed -2 trident (unseen) (41, 38, D:8) 12 gold pieces (41, 39, D:8) a potion of might (41, 40, D:8) 20 arrows (45, 4, D:8) a +0 flail Level 9 of the Dungeon [Shop] Utaropn's Antique Armour Emporium a +0 robe of cold resistance (200 gold) the +1 robe of Elyvilon's Regard {rElec MR+ Str+4} (876 gold) It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +10 plate armour of ponderousness (1300 gold) the +0 mask of the Dragon {MR+ Slay+3 SInv} (868 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. the cursed +1 robe "Vatoulomm" {rPois MR++ Stlth+} (652 gold) It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. a +0 ring mail (104 gold) a +0 leather armour (52 gold) [Shop] Gefaetunk's Book Shop a book of Fire (780 gold) a book of Callings (360 gold) a book of Maledictions (300 gold) a book of Battle (480 gold) a book of the Sky (780 gold) a book of Frost (420 gold) a book of Battle (480 gold) a book of Air (420 gold) a Fen Folio (900 gold) a book of Minor Magic (240 gold) [Shop] Febbyb's Magic Scroll Shoppe a scroll of remove curse (45 gold) a scroll of random uselessness (15 gold) a scroll of random uselessness (15 gold) a scroll of amnesia (52 gold) a scroll of immolation (52 gold) [Shop] Guiptoama's Antique Armour Emporium a +4 ring mail of magic resistance (899 gold) a +0 shield (130 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +0 plate armour (667 gold) a +0 chain mail (130 gold) (0, 0, D:9) a +1 long sword of protection (13, -30, D:9) a +0 robe a +0 dagger (14, -29, D:9) a +0 robe a +4 hand axe a +0 robe a cursed +2 short sword (20, -29, D:9) a stone (20, -16, D:9) an uncursed amulet of harm (26, -30, D:9) a +0 giant spiked club a +0 giant spiked club (29, -41, D:9) a +0 ring mail a +0 ring mail (29, -14, D:9) a +0 war axe (still there?) a +0 dagger (still there?) (30, -41, D:9) a +0 hand axe a +0 ring mail (30, -40, D:9) a cursed +0 club a +0 leather armour (30, -15, D:9) a +0 flail (unseen) (35, -14, D:9) a +2 robe of magic resistance a +1 scimitar of flaming (35, -13, D:9) a +0 quarterstaff (37, -28, D:9) 3 stones (37, -27, D:9) a +0 dagger (38, -28, D:9) a stone (41, -33, D:9) a +0 robe a +0 dagger (41, -29, D:9) 15 stones a cursed +4 mace (47, -43, D:9) a +0 dire flail a +0 giant spiked club (48, -46, D:9) a scroll of immolation (50, -29, D:9) a +0 robe a +1 dagger of pain (50, -28, D:9) 5 stones (50, -27, D:9) a +0 club a +2 robe of magic resistance 7 stones (51, -41, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 trident a +0 leather armour (0, 3, D:10) a +0 flail a +0 leather armour (0, 4, D:10) a +0 short sword a +0 dagger of draining a cursed -1 robe (1, -10, D:10) a +0 dagger a +0 robe (4, 0, D:10) a cursed -3 giant club a +0 giant spiked club a +0 club a +0 leather armour (7, -2, D:10) a +0 scale mail (8, -32, D:10) a +0 scale mail (10, 15, D:10) a +0 hand axe a +0 ring mail (11, 15, D:10) a +2 dagger of chaos a +2 robe of fire resistance (13, -24, D:10) a +0 long sword a +0 chain mail (14, -25, D:10) a +0 hand axe a +0 chain mail (14, -24, D:10) a +0 trident a +0 chain mail of fire resistance (17, -1, D:10) a cursed +2 flail of freezing a +0 robe (18, -1, D:10) a +0 short sword a +0 leather armour a +0 spear a +0 robe (19, -1, D:10) a +0 short sword a cursed +3 halberd a +0 robe (19, 0, D:10) a +1 trident a +0 robe (19, 12, D:10) a +0 falchion (19, 16, D:10) a +0 battleaxe (19, 19, D:10) a +0 mace (20, 16, D:10) 14 stones (21, -1, D:10) a +0 trident (23, 15, D:10) a +0 battleaxe (26, 14, D:10) a +0 dagger (41, -13, D:10) a +0 falchion (43, 6, D:10) a stone (45, 5, D:10) 14 stones a +0 dagger (45, 9, D:10) the +9 rapier "Hian" {pain, Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). 5 scrolls of amnesia a +0 scale mail a +0 chain mail a +0 cloak 3 scrolls of noise a +1 war axe (46, 1, D:10) a stone (46, 2, D:10) a +0 ring mail a +0 hand axe 2 stones (46, 3, D:10) 2 stones a cursed +0 trident a +0 ring mail (46, 4, D:10) a +0 leather armour a +0 club (47, -22, D:10) a stone (47, -17, D:10) a stone (47, -16, D:10) a +0 dagger a +0 short sword a +3 mace of protection a +0 ring mail a +0 dagger 5 stones a +0 war axe of chopping a +0 chain mail (47, 2, D:10) a stone (53, -23, D:10) a bolt (55, -23, D:10) a +0 hand crossbow a +0 dagger 18 bolts (55, 15, D:10) 5 arrows (56, -33, D:10) 15 arrows (56, -22, D:10) a +0 rapier (56, 14, D:10) a +0 giant club (57, -20, D:10) a +0 hand axe a +0 chain mail (57, -8, D:10) a +0 giant club (57, -1, D:10) a +0 mace (57, 13, D:10) a +0 shortbow 13 arrows Level 11 of the Dungeon (0, 0, D:11) 27 bolts (15, -36, D:11) a +0 club (15, -34, D:11) a +0 short sword 2 stones (15, -30, D:11) a cursed -2 short sword a stone (16, -51, D:11) 29 sling bullets (25, -40, D:11) a +0 hand axe (27, -40, D:11) a phantom mirror (31, -38, D:11) a +0 leather armour (32, -15, D:11) a +0 shortbow 13 arrows (34, -30, D:11) a +0 trident (34, -15, D:11) an arrow (36, -15, D:11) an arrow (37, -17, D:11) a +0 hand axe (39, -35, D:11) a +0 buckler (40, -26, D:11) a +0 flail (53, -29, D:11) a +0 robe a +0 dagger a +2 flail of protection (54, -33, D:11) a +0 leather armour a +0 mace (54, -32, D:11) a +0 chain mail a +0 dagger (54, -31, D:11) a cursed +0 scale mail (57, -30, D:11) a +0 animal skin a -1 spear of freezing Level 12 of the Dungeon (0, 0, D:12) a +1 robe of magic resistance (3, -1, D:12) 2 potions of degeneration (3, 36, D:12) a +0 vampiric spear (6, 8, D:12) 17 stones (8, 9, D:12) a +0 dire flail a +0 giant club (10, 5, D:12) a +0 hand axe (16, 12, D:12) a +0 war axe a +0 great sword (18, 24, D:12) 27 bolts (20, 6, D:12) an uncursed staff of power (21, -1, D:12) a +0 dagger (22, 21, D:12) a +0 short sword (27, 21, D:12) a +0 morningstar (29, 0, D:12) a +0 robe a +5 morningstar (29, 1, D:12) a cursed +0 robe a +4 short sword a cursed +0 dagger a +0 robe (30, 0, D:12) a +0 robe a +0 spear (35, 20, D:12) a +2 scimitar of flaming (36, 13, D:12) a +0 robe a +0 dagger (37, 13, D:12) a +0 robe a +0 great sword (39, 29, D:12) a +0 mace (41, 17, D:12) a +0 robe a cursed +2 morningstar (42, 8, D:12) a +0 mace (46, 26, D:12) a +0 giant spiked club a +0 giant club (49, -3, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow 16 arrows (0, 3, D:13) an arrow (1, 4, D:13) an arrow (9, 3, D:13) a +0 dagger (16, -5, D:13) 6 arrows (16, -4, D:13) a cursed -2 giant club a +0 giant spiked club (17, -18, D:13) a +0 scale mail (17, -4, D:13) 8 arrows a +0 shortbow (19, -1, D:13) a +0 ring mail (26, -5, D:13) a +0 hunting sling (28, -4, D:13) a +0 troll leather armour (30, -11, D:13) an arrow (32, -12, D:13) 4 arrows (33, -12, D:13) an arrow (34, -12, D:13) 2 large rocks (34, 6, D:13) a +0 dagger a +0 scale mail (35, -13, D:13) a large rock (35, -12, D:13) a +0 shortbow 3 arrows (35, 0, D:13) 22 stones (36, 6, D:13) 16 stones (39, 37, D:13) 17 stones (42, -6, D:13) a +0 buckler (42, -4, D:13) 4 arrows (43, -21, D:13) 22 stones (50, 18, D:13) 11 gold pieces (50, 20, D:13) a +0 quarterstaff (55, 13, D:13) a large rock (57, 18, D:13) a large rock (57, 19, D:13) 22 gold pieces (58, -17, D:13) a cursed +0 leather armour (61, -15, D:13) 23 arrows (63, 0, D:13) 5 large rocks (67, 2, D:13) a large rock Level 14 of the Dungeon (0, 0, D:14) 6 gold pieces (2, 5, D:14) 19 bolts (5, 2, D:14) a bolt (6, -1, D:14) a bolt (10, 10, D:14) a scroll of identify Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 stones (10, 35, Lair:1) a +0 hunting sling (25, 0, Lair:1) a scroll of noise (63, 34, Lair:1) 12 arrows (67, 19, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (11, -1, Lair:2) 20 arrows (16, -27, Lair:2) 16 arrows (35, 1, Lair:2) 9 stones (38, -16, Lair:2) a +0 chain mail (39, -2, Lair:2) a +0 robe (43, -28, Lair:2) the +8 short sword "Urit Zull" {flame, +Rage} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you go berserk. Level 3 of the Lair of Beasts (0, 0, Lair:3) 24 stones (3, -21, Lair:3) 26 stones (10, -27, Lair:3) a +0 dagger a +0 robe (43, -33, Lair:3) a yak corpse (skeletalised by now) (44, -33, Lair:3) a yak corpse (skeletalised by now) (47, -31, Lair:3) a basilisk corpse (skeletalised by now) (51, -23, Lair:3) a hydra corpse (skeletalised by now) (54, -23, Lair:3) 23 arrows (58, 12, Lair:3) a swamp worm corpse (64, -28, Lair:3) a porcupine corpse (skeletalised by now) Level 1 of the Swamp (0, 0, Swamp:1) a hydra corpse (3, -7, Swamp:1) a vampire mosquito corpse (3, -6, Swamp:1) a vampire mosquito corpse (10, -5, Swamp:1) a scroll of teleportation (14, -9, Swamp:1) a spiny frog corpse (14, 0, Swamp:1) 14 stones