rumpelstilzz Level 1 of the Dungeon (0, 0, D:1) a +0 robe of magic recovery (0, 1, D:1) 201 sling bullets (4, 9, D:1) a +0 dagger (13, -22, D:1) a cursed -3 hand axe (15, -10, D:1) a +0 club (25, -15, D:1) a +0 dagger (26, -30, D:1) 177 stones (27, -22, D:1) a +0 robe (41, 2, D:1) 308 sling bullets (42, -9, D:1) a +0 ring mail (44, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 215 arrows (8, -8, D:2) a +0 dagger (8, 11, D:2) a +0 dagger (9, 28, D:2) a cursed -2 club (10, 16, D:2) a +0 whip (28, -15, D:2) a cursed -2 club a +0 leather armour (30, -3, D:2) a +0 dagger (32, 28, D:2) a cursed +0 club (45, 27, D:2) a +0 chain mail (50, 24, D:2) a +0 club (56, 18, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Tamidut" {Rage Int+5 Dex+2} (5370 gold) [amulet of rage] It affects your intelligence (+5). It affects your dexterity (+2). the +5 hunting sling "Hos Nea" {flame, rElec Str+6} (5430 gold) It causes projectiles fired from it to surge with flame as they hit, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your strength (+6). It insulates you from electricity. the +5 dagger of the Warrior {pierce, MP+9 Str+4 Dex+7} (7700 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+4). It affects your dexterity (+7). It affects your magic capacity (+9). the +7 hand axe of the Ecumenical Temple {chop, +Blink rC+++ MP+9 Str-4} (9900 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (-4). It renders you almost immune to cold. It affects your magic capacity (+9). It lets you blink. (1, 0, D:3) a +0 club (4, 12, D:3) a +4 dagger of venom (11, 27, D:3) a +0 robe (11, 34, D:3) a +2 vampiric dagger a +0 chain mail (17, 39, D:3) a rat skeleton (19, 7, D:3) 139 arrows (25, 12, D:3) a +0 dagger (27, 8, D:3) a +0 short sword (33, 12, D:3) a +0 club (38, -6, D:3) a +0 mace (41, 2, D:3) a +0 falchion a +0 mace (41, 24, D:3) a +0 dagger (43, 22, D:3) 165 bolts (49, -5, D:3) 166 bolts Level 4 of the Dungeon (0, 0, D:4) a cursed -1 flail