Dungeon Sprint DCSS version 0.13-a0-2630-gc2a47ca (webtiles) character file. 118 runewalsh the Covert (level 3, -5/22 HPs) Began as a Vampire Wizard on Aug 5, 2013. Slain by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:54 (914 turns). runewalsh the Covert (Vampire Wizard) Turns: 914, Time: 00:03:54 HP -5/22 AC 2 Str 6 XL: 3 Next: 92% MP 8/12 EV 10 Int 20 God: Gold 53 SH 0 Dex 13 Spells: 5 memorised, 3 levels left Res.Fire : . . . See Invis. : + h - +2,+0 elf long sword Res.Cold : . . . Warding : . l - -2 elf leather armour (curse) Life Prot.: + . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . b - +0 wizard hat Res.Elec. : . Clarity : . k - +0 cloak Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: slightly resistant to hostile enchantments, very stealthy A: fangs 3, see invisible, unbreathing a: Bat Form You were in the Dungeon. You were not thirsty. You visited 1 branch You collected 33 gold pieces. Inventory: Hand weapons h - a +2,+0 elven long sword (weapon) Armour b - a +0 wizard hat (worn) k - a +0 cloak (worn) l - a cursed -2 elven leather armour (worn) Scrolls j - a scroll of blinking m - 2 scrolls of torment {unknown} n - 3 scrolls of identify q - 3 scrolls of remove curse Potions a - 2 potions of mutation {unknown} d - a potion of blood e - a potion of curing f - a potion of heal wounds g - a potion of speed i - a potion of berserk rage o - 3 potions of cure mutation p - 4 potions of flight Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 *Blink Translocation 2 *Call Imp Summoning 2 *Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 *Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 2.1 Dodging + Level 9.0 Stealth + Level 5.7 Spellcasting - Level 0.6 Conjurations - Level 1.0 Summonings - Level 0.7 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None b - Call Imp Summ #......... 14% 2 None c - Blink Tloc N/A 14% 2 None d - Mephitic Cloud Conj/Pois/Air #....... 30% 3 ##..... e - Repel Missiles Chrm/Air #......... 21% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth.* You have supernaturally acute eyesight. You can survive without breathing.* Message History You start resting. HP restored. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The helpless water elemental fails to defend itself. You hit the water elemental. You bite the water elemental. The water elemental is moderately damaged. The water elemental barely misses you. The water elemental hits you! The water elemental engulfs you in water! With effort, you pull free of the water engulfing you. There is an open door to the Ecumenical Temple here. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You blink. The water elemental closely misses you. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. The water elemental hits you! Ouch! That really hurt! You die... #<<.#%..#### ##.# #...#......#####[.# #..##......)#%%#..# ###.##.##[..#..#..###+#+### ##.##.###..##+#..#......... ##.####.##..###...'.⌠....... #.###..##..####...#...###### ##.....##..###....#.⌠.# ###..##...##.@...#...# ##..##....#§E....#+### #..###..##.#.....# #..# #..#####....# #### #### ###### You could see a water elemental. Vanquished Creatures Jessica (D) An elf (D) A giant mite (D) 2 grey rats (D) 5 creatures vanquished. Vanquished Creatures (collateral kills) Crazy Yiuf (D) 1 creature vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) An electric eel (D) A white imp (D) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | runewalsh, the Vampire Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 6/6 10 | D | Reached skill level 4 in Stealth 50 | D | Reached skill level 5 in Stealth 158 | D | Noticed Jessica 168 | D | Killed Jessica 168 | D | Reached skill level 7 in Stealth 168 | D | Reached XP level 2. HP: 17/17 MP: 3/9 172 | D | Learned a level 2 spell: Call Imp 175 | D | Learned a level 2 spell: Blink 240 | D | Reached XP level 3. HP: 22/22 MP: 6/11 270 | D | Killed a white draconian scorcher 298 | D | Learned a level 3 spell: Mephitic Cloud 301 | D | Learned a level 2 spell: Repel Missiles 385 | D | Killed a white draconian scorcher 447 | D | Noticed Crazy Yiuf 568 | D | Killed an electric eel 593 | D | Killed Crazy Yiuf 593 | D | Reached skill level 8 in Stealth 593 | D | Reached skill level 5 in Spellcasting 812 | D | Reached skill level 9 in Stealth 902 | D | Noticed a water elemental 914 | D | Slain by a water elemental Action || total -------------------------++------- Melee: Unarmed || 41 Long sword || 1 Cast: Magic Dart || 30 Mephitic Cloud || 8 Call Imp || 5 Blink || 1 Use: Potion || 2 Stab: Confused || 6 Sleeping || 1