runewalsh the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a book of Burglary (62, 1, D) a book of Frost the Collected Works on Creative Changing Spells Type Level *Summon Butterflies Summoning 1 Beastly Appendage Transmutation 1 *Stoneskin Transmutation/Earth 2 Summon Guardian Golem Hexes/Summoning 4 Ignite Poison Fire/Transmutation 5 a box of beasts (63, 1, D) a +1 vampiric scimitar (68, 1, D) a crystal ball of energy (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (75, 2, D) the +1 cloak of the Exiled Suns {+Inv rC+} It protects you from cold. It lets you turn invisible. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (68, 3, D) a +0 short sword a +4 shortbow of evasion (69, 3, D) a +2 dagger of venom a +0 robe a +0 dagger a +0 ring mail (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (10, 7, D) a wand of draining (5) a wand of cold (5) a wand of fire (5) a wand of disintegration (7) (4, 8, D) a +5 crystal plate armour (unseen) (61, 9, D) a +0 scale mail of poison resistance (62, 9, D) the Guide on Enhancements Spells Type Level Sure Blade Hexes/Charms 2 Flight Charms/Air 3 Spectral Weapon Hexes/Charms 3 (63, 9, D) a cursed -2 ring of dexterity (70, 9, D) a +2 dire flail of draining (71, 9, D) a +5 quarterstaff of protection (72, 9, D) the +3 leather armour of Miracles {Str+2} It affects your strength (+2). (62, 10, D) a +2 battleaxe of chopping (70, 10, D) a +1 long sword of holy wrath (72, 10, D) a +3 hunting sling of velocity (71, 11, D) a +0 short sword (72, 11, D) a +0 dagger a cursed -2 robe an orc corpse (rotten by now) an orc corpse (rotten by now) (73, 11, D) a +0 dagger a +0 robe (71, 12, D) a cursed -1 falchion an orc corpse (rotten by now) (62, 14, D) a +1 ring of intelligence (62, 17, D) a +3 hand axe of chopping (63, 17, D) the cursed +12 short sword "Giant's Doom" {flame, Dex+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It has a curse placed upon it. (64, 17, D) a +7 broad axe of distortion (71, 17, D) a +3 dagger of venom (73, 17, D) an uncursed staff of summoning (62, 18, D) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. It makes you more stealthy. (63, 18, D) a book of Party Tricks a plain deck of war (64, 18, D) a +0 buckler of protection (72, 18, D) a +0 cutlass (73, 18, D) a +1 antimagic long sword (62, 19, D) a +0 long sword a cursed +0 scale mail an elf corpse (rotten by now) (63, 19, D) a +0 short sword an elf corpse (rotten by now) (62, 20, D) a +0 long sword (64, 20, D) a +0 long sword a +0 chain mail (71, 20, D) a +0 long sword (unseen) (71, 21, D) a +0 short sword an elf corpse (rotten by now) (72, 21, D) an uncursed staff of death a +0 shortbow 16 arrows (70, 22, D) a +1 vampiric spear (71, 23, D) an arrow (61, 27, D) an uncursed staff of earth (62, 27, D) an uncursed staff of cold (63, 27, D) a +0 helmet of see invisible (71, 27, D) a stone of tremors (72, 27, D) a +0 glaive of freezing (73, 27, D) a +1 scale mail of positive energy (63, 28, D) the cursed +3 plate armour of Vanity {Dex-1 Int+3} It affects your intelligence (+3). It affects your dexterity (-1). It has a curse placed upon it. (64, 28, D) the +3 morningstar of Severance {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (72, 29, D) a fire drake corpse (rotten by now) (49, 37, D) a +1 hand crossbow of freezing (50, 37, D) a +0 spear of freezing (51, 37, D) a potion of porridge (52, 37, D) an uncursed staff of cold (53, 37, D) a sack of spiders (54, 37, D) Xeheihohai's Almanac of Creation Spells Type Level Summon Mana Viper Hexes/Summoning 5 Spellforged Servitor Conjuration/Summoning 7 Summon Hydra Summoning 7 (60, 37, D) a lantern of shadows (61, 37, D) a book of Party Tricks (62, 37, D) 4 scrolls of enchant weapon (69, 37, D) an uncursed staff of energy (70, 37, D) the amulet "Ghud" {Faith rPois} [amulet of faith] It allows you to gain divine favour quickly. It protects you from poison. (71, 37, D) an uncursed staff of air (72, 37, D) a +0 morningstar of flaming (73, 37, D) a disc of storms (49, 38, D) an ornate deck of defence (50, 38, D) a book of Dreams (51, 38, D) a +2 scimitar of slicing (53, 38, D) an uncursed amulet of warding (59, 38, D) a book of Transfigurations an uncursed ring of flight (60, 38, D) the Disquisition on Clay and Shape Shifting Spells Type Level Sandblast Earth 1 *Stoneskin Transmutation/Earth 2 Petrify Transmutation/Earth 4 *Statue Form Transmutation/Earth 6 (61, 38, D) a +1 hand crossbow of flaming (62, 38, D) an uncursed staff of power (70, 38, D) an uncursed staff of cold (71, 38, D) a +1 ring mail of poison resistance (72, 38, D) an ornate deck of summonings (73, 38, D) a +0 hand crossbow of evasion (61, 40, D) a +0 arbalest (unseen) (62, 40, D) a +0 arbalest 11 bolts a yaktaur corpse (73, 40, D) a +0 mace a naga corpse (61, 41, D) a +0 long sword (unseen) (62, 41, D) a bolt (63, 41, D) a cursed -2 great mace a +0 plate armour an uncursed ring of protection from magic a +0 war axe a +0 plate armour (71, 41, D) a +0 trident (unseen) (72, 41, D) a black mamba corpse (51, 42, D) a javelin (52, 42, D) a griffon corpse (61, 42, D) a +0 great mace (unseen) (62, 42, D) 7 bolts (63, 42, D) a +0 great sword (unseen) (61, 43, D) a +0 war axe (unseen)