runewalsh Level 1 of the Dungeon (17, 1, D:1) a +0 whip a stone (38, 2, D:1) a +0 ring mail (8, 3, D:1) a +0 pair of gloves (12, 4, D:1) 12 stones (4, 6, D:1) 4 large rocks (27, 9, D:1) 16 stones (33, 15, D:1) a +0 chain mail (47, 18, D:1) 25 sling bullets (33, 26, D:1) a +0 dagger (-7, 27, D:1) a cursed -1 robe (23, 28, D:1) 23 stones (32, 30, D:1) a +0 whip (5, 37, D:1) 24 stones (41, 39, D:1) a +0 club (10, 40, D:1) a +0 club (29, 40, D:1) a +0 hand axe (32, 41, D:1) a +1 leather armour of cold resistance (40, 41, D:1) a +0 hand axe (44, 46, D:1) a +0 robe Level 2 of the Dungeon (-30, 1, D:2) 3 tomahawks (20, 5, D:2) a +0 scale mail a +0 club (-30, 6, D:2) 4 stones (-2, 8, D:2) a +0 club (1, 12, D:2) a +0 dagger (2, 21, D:2) a +0 spear (-16, 28, D:2) 13 arrows of flame (-26, 31, D:2) a +0 club (-34, 35, D:2) 28 stones (19, 52, D:2) 7 poisoned arrows 33 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (-14, 1, D:3) a +0 whip a cursed +0 robe (0, 2, D:3) a cursed -3 club a +0 club (-32, 3, D:3) a +0 hand axe (-1, 3, D:3) a +0 chain mail a +0 hand axe (-18, 5, D:3) 21 stones (-21, 7, D:3) a +0 mace (-30, 8, D:3) a +0 chain mail (-20, 8, D:3) a +0 dagger (-19, 8, D:3) a +2 rapier of speed (-18, 8, D:3) a +0 dagger (8, 13, D:3) a +0 spear (17, 15, D:3) a +0 dagger a +0 dagger (14, 17, D:3) a +0 rapier (-3, 20, D:3) a +0 dagger (-16, 21, D:3) a +0 whip (-29, 24, D:3) 4 stones (-27, 25, D:3) a stone (-24, 27, D:3) a stone (-23, 27, D:3) 2 stones (-14, 27, D:3) a +0 club (-5, 27, D:3) a +0 dagger (-18, 28, D:3) a throwing net a +0 flail (-17, 29, D:3) a +0 club (21, 37, D:3) a +0 club (21, 38, D:3) a +0 whip (-10, 44, D:3) 4 javelins (-13, 47, D:3) a +0 dagger (-22, 49, D:3) 23 stones (0, 52, D:3) a stone (2, 55, D:3) 2 stones a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (23, 0, D:4) 5 bolts (-14, 1, D:4) 23 poisoned needles (23, 2, D:4) 12 arrows (-12, 6, D:4) a +0 club (-13, 7, D:4) a cursed -2 club (-33, 11, D:4) 16 stones (13, 11, D:4) a +0 club (7, 16, D:4) 19 stones (-26, 19, D:4) 15 stones (-5, 24, D:4) a +0 club a +0 blowgun 6 poisoned needles (-35, 26, D:4) a +0 dagger (4, 26, D:4) a +0 hand axe (20, 32, D:4) 19 stones (19, 33, D:4) a +0 mace (9, 53, D:4) a cursed -3 dagger Level 5 of the Dungeon (0, 0, D:5) 3 arrows (-1, 1, D:5) an arrow (-2, 2, D:5) an arrow (33, 2, D:5) a +0 hammer (45, 2, D:5) a +0 hammer (-3, 3, D:5) an arrow (26, 3, D:5) 9 arrows of flame (33, 3, D:5) a +0 cloak a +4 quarterstaff of chaos (42, 3, D:5) a +0 hammer (44, 3, D:5) a +0 hammer (43, 4, D:5) a +0 hammer (44, 4, D:5) a +0 hammer (45, 4, D:5) a +0 hammer (46, 4, D:5) a +0 hammer (-3, 5, D:5) a +0 shortbow 10 arrows (43, 5, D:5) a cursed +0 hammer (44, 5, D:5) a +0 hammer (45, 5, D:5) a +0 hammer (-19, 8, D:5) a +0 club (22, 10, D:5) a +0 long sword (45, 21, D:5) an arrow (42, 22, D:5) a +0 shortbow 20 arrows (-6, 25, D:5) a +0 robe a +0 scythe (26, 28, D:5) 7 stones (1, 34, D:5) a large rock (3, 34, D:5) a large rock (13, 34, D:5) a +0 centaur barding (5, 35, D:5) a stone (-17, 36, D:5) 18 stones (0, 37, D:5) a stone (3, 38, D:5) a large rock Level 6 of the Dungeon [Shop] Phaetar's Book Shop a book of the Earth (650 gold) a book of Frost (350 gold) the Papyrus of Attacks (383 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Fulminant Prism Conjuration/Hexes 4 c - Sticky Flame Conjuration/Fire 4 d - Irradiate Conjuration/Transmutation 5 e - Iron Shot Conjuration/Earth 6 a book of Minor Magic (200 gold) an Akashic Record (1104 gold) a book of the Dragon (900 gold) a book of Dreams (750 gold) [Shop] Zathoasm's Assorted Antiques a scroll of identify (44 gold) a +0 spear (66 gold) a +0 trident (77 gold) a wand of hasting (2) (88 gold) a +0 leather armour (44 gold) a book of Control (330 gold) a scroll of identify (44 gold) an uncursed amulet of resist corrosion (110 gold) a scroll of identify (44 gold) a scroll of identify (44 gold) a cursed amulet of inaccuracy (110 gold) the +0 cloak "Omnoroddamp" {rPois rCorr Str+2} (209 gold) It affects your strength (+2). It protects you from poison. It protects you from acid and corrosion. [Shop] Khael's Magic Scroll Boutique a scroll of remove curse (42 gold) a scroll of immolation (49 gold) a scroll of teleportation (42 gold) a scroll of recharging (133 gold) 3 scrolls of identify (84 gold) a scroll of enchant armour (105 gold) a scroll of fog (28 gold) a scroll of identify (28 gold) (0, 0, D:6) 15 arrows (14, 1, D:6) 15 sling bullets (10, 3, D:6) 14 stones (54, 4, D:6) a cursed -2 blowgun 14 poisoned needles (17, 5, D:6) a +0 dagger (-2, 10, D:6) a +0 leather armour (21, 11, D:6) a +0 giant club (50, 11, D:6) a poisoned needle (3, 13, D:6) a +0 whip (4, 13, D:6) a +0 club (4, 14, D:6) a +0 halberd (15, 15, D:6) a +0 ring mail (15, 16, D:6) 18 poisoned arrows (37, 16, D:6) 17 stones a +0 club a +0 hunting sling (33, 17, D:6) a +0 ring mail (5, 18, D:6) a +0 lajatang (38, 21, D:6) a +0 scale mail a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 club (-41, 1, D:7) 12 arrows a +0 shortbow (-39, 1, D:7) an arrow (-38, 1, D:7) an arrow (-18, 10, D:7) a +0 scale mail (-9, 10, D:7) a +0 hand axe (-9, 11, D:7) a +0 plate armour a +0 flail (-9, 12, D:7) a +0 robe 3 scrolls of curse weapon a +0 dagger of draining (-1, 13, D:7) 20 stones (-23, 15, D:7) a +0 whip (-6, 16, D:7) a +0 leather armour a +0 club (-9, 22, D:7) a +0 short sword (12, 23, D:7) a +0 centaur barding (-38, 32, D:7) a +0 dagger (-33, 37, D:7) 10 poisoned needles (9, 60, D:7) a cursed +0 scale mail (-3, 62, D:7) a +0 short sword (-2, 62, D:7) 3 stones (0, 62, D:7) 3 stones (5, 62, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (-12, 9, D:8) 22 stones (13, 10, D:8) a stone (7, 11, D:8) a +0 dagger a stone (-1, 13, D:8) a stone (11, 13, D:8) a +0 club (13, 13, D:8) a stone (-1, 14, D:8) 3 stones a +0 dagger (0, 14, D:8) a +0 club a cursed -2 club (3, 14, D:8) a +0 whip (5, 14, D:8) a +0 dagger (6, 14, D:8) a stone (7, 14, D:8) a stone (9, 14, D:8) a stone (10, 14, D:8) 2 stones (12, 14, D:8) a stone (-3, 15, D:8) a +0 whip (7, 17, D:8) a +3 hand axe (2, 25, D:8) a +0 leather armour (23, 26, D:8) a +0 giant spiked club (1, 27, D:8) a stone (2, 27, D:8) a stone (3, 28, D:8) a stone (3, 29, D:8) a +2 short sword of venom a +0 dagger of speed (4, 29, D:8) an uncursed amulet of rage 16 stones Level 9 of the Dungeon (0, 0, D:9) 15 stones (7, 0, D:9) a +0 plate armour (-9, 2, D:9) 18 sling bullets (7, 5, D:9) a +0 robe a +0 dagger (7, 7, D:9) a +0 robe a +3 dagger (0, 14, D:9) a +0 quarterstaff (-18, 20, D:9) a +0 robe (-24, 25, D:9) a +0 long sword (1, 25, D:9) a +0 hand axe a cursed +0 animal skin (-11, 26, D:9) 15 stones (-7, 26, D:9) a +0 quarterstaff (-1, 32, D:9) 30 stones (-26, 43, D:9) an uncursed staff of fire Level 10 of the Dungeon (0, 0, D:10) 2 poisoned needles (8, 0, D:10) a +0 whip a +0 blowgun 14 poisoned needles (19, 0, D:10) 17 stones (35, 0, D:10) a +0 quarterstaff a +0 hunting sling 19 sling bullets a +3 leather armour of magic resistance (30, 2, D:10) a +0 ring mail (35, 7, D:10) 5 sling bullets (13, 10, D:10) a yak corpse (skeletalised by now) (38, 10, D:10) a cursed +0 giant spiked club (0, 12, D:10) 16 poisoned needles (20, 17, D:10) a +0 trident (1, 31, D:10) a +0 robe (2, 32, D:10) 17 stones (17, 36, D:10) 27 stones (20, 38, D:10) a +0 falchion (29, 44, D:10) 17 poisoned needles (2, 45, D:10) a crystal ball of energy (19, 50, D:10) 10 stones (29, 52, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) 16 stones (21, 0, D:11) 4 poisoned arrows (16, 1, D:11) a jackal corpse (22, 1, D:11) a poisoned arrow (24, 2, D:11) a poisoned arrow (22, 3, D:11) 6 poisoned arrows (23, 3, D:11) a poisoned arrow (still there?) a jackal corpse (still there?) (4, 11, D:11) a killer bee corpse the Ecumenical Temple (0, 7, Temple) the +7 hammer "Aleojaes" {antimagic, Str-2 Int+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (-2). It affects your intelligence (+2). (-1, 8, Temple) the cursed +3 hammer of the Coin {crush, Contam rPois MR+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. (0, 9, Temple) the +2 hammer "Psegruju" {crush, rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments.