runewalsh Level 1 of the Dungeon (0, 0, D:1) a +0 club (31, 0, D:1) a +0 club (-12, 7, D:1) 13 sling bullets (4, 7, D:1) 4 stones (-1, 15, D:1) a +0 robe (45, 17, D:1) a +0 cloak (-16, 18, D:1) a stone (-18, 19, D:1) 3 stones (8, 20, D:1) a +0 dagger (25, 36, D:1) 6 stones (13, 37, D:1) a +0 whip (unseen) (30, 43, D:1) 13 stones (7, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (31, 8, D:2) a +0 whip (23, 11, D:2) a +0 club (29, 12, D:2) a +0 leather armour (-8, 17, D:2) a +0 scale mail a +0 short sword (24, 20, D:2) 12 stones (16, 25, D:2) a +0 club (11, 29, D:2) a +0 dagger (30, 30, D:2) a +0 scythe a +0 robe (25, 39, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 ring mail (15, 3, D:3) 25 stones (40, 3, D:3) 27 stones (5, 4, D:3) 17 poisoned needles (37, 13, D:3) 20 stones a +0 club a +0 hunting sling (1, 14, D:3) 13 stones (24, 14, D:3) a +0 giant club (30, 14, D:3) a +0 whip (33, 15, D:3) a stone (15, 19, D:3) a +0 dagger a +0 robe (23, 24, D:3) a +0 mace (40, 24, D:3) 19 arrows (32, 31, D:3) a +0 dagger (9, 32, D:3) a +2 short sword of electrocution (4, 35, D:3) a cursed -1 club (52, 42, D:3) a +0 hammer (52, 43, D:3) a +4 quarterstaff of chaos a +1 cloak of magic resistance Level 4 of the Dungeon (0, 0, D:4) a stone (2, 2, D:4) a stone (11, 2, D:4) a +2 whip of pain (-28, 7, D:4) a +0 flail (11, 8, D:4) a +0 short sword (17, 8, D:4) a +0 mace (17, 9, D:4) a +0 war axe (22, 11, D:4) a +0 helmet (-12, 13, D:4) a +0 whip (-6, 13, D:4) a +0 plate armour (-23, 14, D:4) a +0 dagger (8, 18, D:4) a +0 club (12, 29, D:4) 20 sling bullets (-13, 32, D:4) a cursed -2 whip Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (-21, 1, D:5) a +0 dagger (31, 9, D:5) a +0 mace (-3, 10, D:5) a +0 trident (28, 11, D:5) a tomahawk (35, 11, D:5) a +0 hand axe (36, 11, D:5) a cursed +0 club 4 tomahawks a +0 leather armour (29, 12, D:5) a +0 dagger (37, 12, D:5) a +0 dagger a +0 robe (32, 15, D:5) a +0 club (11, 21, D:5) a +0 club (10, 23, D:5) a +0 giant club (19, 24, D:5) a +0 trident (0, 29, D:5) a +0 trident (1, 29, D:5) a cursed -3 flail a +0 flail (30, 37, D:5) a +0 mace (-29, 38, D:5) a +0 plate armour (5, 38, D:5) a cursed +0 trident a +0 robe Level 6 of the Dungeon (0, 0, D:6) 28 stones (-32, 6, D:6) a +0 robe (-23, 15, D:6) the +10 hand axe "Ruul" {flame, *Tele rElec} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It causes random teleportation. (-34, 19, D:6) a +0 dagger a +0 animal skin (-33, 19, D:6) 17 stones (-27, 19, D:6) a +0 ring mail (-24, 21, D:6) 13 arrows (5, 28, D:6) a +0 bardiche (-16, 32, D:6) a +2 hand axe a +1 robe of magic resistance (16, 32, D:6) a +0 mace (16, 34, D:6) 9 stones (-29, 36, D:6) a +0 scimitar (-18, 36, D:6) 10 arrows (-16, 36, D:6) a +0 halberd a +0 robe (-23, 42, D:6) 16 stones (-23, 45, D:6) a +0 giant club (-24, 50, D:6) 14 sling bullets of frost (-10, 50, D:6) a cursed +0 dagger a +0 robe (-8, 50, D:6) a +0 robe (-9, 53, D:6) a cursed +1 battleaxe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a cursed -1 dagger (-5, 2, D:7) a +0 war axe (-3, 2, D:7) a +0 chain mail a +0 club (0, 2, D:7) 31 sling bullets (1, 2, D:7) a cursed +0 robe a +0 dagger a +0 club (12, 2, D:7) a +0 dagger (-5, 4, D:7) a +0 leather armour a +0 dagger (1, 8, D:7) a +0 giant club (25, 8, D:7) 15 arrows (-3, 15, D:7) a +0 leather armour (28, 17, D:7) a +0 long sword (-12, 26, D:7) 21 arrows (-13, 36, D:7) 8 javelins Level 8 of the Dungeon (0, 0, D:8) a stone (3, 1, D:8) a stone (5, 1, D:8) 2 stones (6, 1, D:8) a +0 dagger a +0 club (34, 1, D:8) a +0 rapier (1, 2, D:8) 2 stones (4, 2, D:8) 2 stones (2, 3, D:8) a +0 short sword (3, 3, D:8) a +0 dagger (12, 3, D:8) a potion of poison (2, 4, D:8) 2 stones a +0 club (21, 4, D:8) a +0 giant club (12, 6, D:8) a +0 falchion (31, 6, D:8) a +0 whip (-13, 9, D:8) a +0 giant club (0, 9, D:8) a stone (-3, 15, D:8) a +0 giant club (-4, 20, D:8) a +0 dagger a +0 robe (2, 22, D:8) a cursed -2 short sword (-7, 23, D:8) 10 stones (26, 23, D:8) a +0 dagger a tomahawk (25, 25, D:8) a +0 scale mail a +0 hand axe (27, 25, D:8) a +0 chain mail (28, 27, D:8) a tomahawk (27, 30, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 spear (-10, 3, D:9) 6 bolts (-8, 5, D:9) a +0 giant club (-2, 10, D:9) 16 stones (-13, 12, D:9) 21 stones (-2, 13, D:9) a +0 robe a +0 dagger (8, 16, D:9) a +0 long sword (5, 17, D:9) a cursed -1 trident (7, 17, D:9) a +0 chain mail a +0 battleaxe (10, 17, D:9) a +0 leather armour a +0 dagger (22, 17, D:9) a +0 morningstar (-1, 18, D:9) a +0 leather armour a +0 club (0, 18, D:9) a +0 plate armour a +2 long sword of slicing (-25, 19, D:9) an uncursed staff of summoning (20, 20, D:9) a cursed -1 giant club (-3, 27, D:9) 8 needles of slowing (-4, 32, D:9) 13 bolts Level 10 of the Dungeon [Shop] Egarph's Book Boutique an Akashic Record (1435 gold) a book of Ice (845 gold) a book of Maledictions (325 gold) a tome of Destruction (195 gold) a book of Dreams (975 gold) a book of Battle (520 gold) a book of Clouds (585 gold) a book of Flames (455 gold) a book of Death (910 gold) a book of Burglary (975 gold) (-33, 5, D:10) a cursed +0 pair of gloves (-1, 6, D:10) a potion of poison (-1, 7, D:10) a potion of poison (-2, 10, D:10) a wand of slowing (16) a wand of confusion (0) a +0 short sword (-20, 12, D:10) a cursed -1 dagger a cursed +0 robe (-7, 12, D:10) a +0 chain mail (-18, 16, D:10) a +0 giant club (-19, 18, D:10) a +0 short sword (-16, 18, D:10) a +0 club a +0 ring mail (-18, 19, D:10) a +0 club (-20, 20, D:10) a +0 flail of crushing 4 tomahawks (-20, 21, D:10) 4 sling bullets (-16, 21, D:10) a +0 club (-23, 23, D:10) a +0 hunting sling 8 sling bullets a +0 leather armour (-19, 23, D:10) a +0 dagger a +0 club a +0 whip a +2 chain mail of cold resistance (-29, 24, D:10) a +0 scale mail (-15, 24, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (-12, 24, D:10) a +0 dagger a +0 robe (3, 24, D:10) a +0 leather armour a +0 club (-28, 25, D:10) a +0 club 3 tomahawks a +1 leather armour of cold resistance (-14, 26, D:10) a cursed -1 dagger (-13, 27, D:10) a +0 flail a +0 plate armour a +0 hand axe 2 tomahawks a +0 chain mail (-13, 29, D:10) a tomahawk (-12, 29, D:10) a wand of lightning (0) a tomahawk (-13, 30, D:10) a tomahawk (-35, 31, D:10) a +0 flail a cursed -2 scale mail (-34, 31, D:10) a +0 animal skin (-10, 31, D:10) a +2 scimitar of slicing a +0 chain mail (-25, 33, D:10) a stone (-30, 34, D:10) a +0 club a +0 animal skin (-24, 34, D:10) a stone a sling bullet (-8, 35, D:10) a +0 lajatang (-13, 36, D:10) a +0 club a +0 leather armour a cursed -2 club a +0 leather armour (-18, 38, D:10) a +0 long sword (21, 38, D:10) 20 bolts (-9, 41, D:10) a +0 whip of holy wrath (-13, 42, D:10) a +0 hunting sling 19 stones a +0 scale mail (-25, 43, D:10) a +0 dagger (-14, 43, D:10) a stone Level 11 of the Dungeon (0, 0, D:11) a +0 cloak (20, 3, D:11) a scroll of teleportation (-8, 8, D:11) 30 stones (22, 9, D:11) a throwing net a +0 giant club (30, 9, D:11) a killer bee corpse (22, 10, D:11) a throwing net (9, 12, D:11) a +0 hand axe a +0 chain mail (13, 13, D:11) 19 bolts (22, 15, D:11) 2 throwing nets (2, 24, D:11) 2 tomahawks of dispersal (7, 25, D:11) a +0 flail a +0 scale mail (5, 26, D:11) a +0 flail a +0 plate armour (5, 27, D:11) a +1 trident of flaming (7, 28, D:11) a +0 short sword the Ecumenical Temple