runewalsh Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-3, 2, D:1) 20 stones (-13, 5, D:1) 3 stones (-16, 8, D:1) a stone (-18, 10, D:1) a stone (-28, 13, D:1) a cursed -3 club (-40, 18, D:1) 23 stones (-51, 19, D:1) a +0 ring mail (-49, 22, D:1) a stone (-42, 23, D:1) a +0 dagger 2 stones (-21, 23, D:1) a +0 leather armour (-43, 28, D:1) a +0 dagger (-24, 28, D:1) a +0 ring mail (-15, 31, D:1) a cursed +0 hunting sling (-46, 53, D:1) a +0 club Level 2 of the Dungeon (-3, 8, D:2) 17 stones (13, 8, D:2) a +0 hunting sling 10 stones (12, 9, D:2) 2 stones (-9, 24, D:2) a cursed +0 ring mail (29, 25, D:2) a +0 robe (-12, 28, D:2) a +0 club (-25, 32, D:2) a +0 hunting sling (-8, 32, D:2) a +0 club (-20, 36, D:2) 17 arrows (-14, 40, D:2) 24 stones (-17, 41, D:2) a cursed +0 robe (-13, 46, D:2) a +0 club (12, 49, D:2) a +0 club (10, 51, D:2) a +0 club (19, 53, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, 0, D:3) a +0 club a +0 dagger a +0 robe a +0 trident (-15, 15, D:3) 13 poisoned needles (8, 15, D:3) 16 sling bullets (9, 18, D:3) a +0 whip (-29, 20, D:3) 20 stones (-28, 25, D:3) a +0 trident (-21, 28, D:3) a +0 flail (3, 30, D:3) a +0 club (-10, 31, D:3) a +0 flail a +0 ring mail (-10, 32, D:3) a +0 club (29, 35, D:3) 15 sling bullets (4, 41, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (56, 1, D:4) a +0 war axe a +0 leather armour (9, 3, D:4) 17 sling bullets (42, 3, D:4) a +0 ring mail (31, 6, D:4) a +0 club a +0 short sword a +0 ring mail a +0 short sword (4, 8, D:4) a +0 ring mail a +0 short sword (22, 11, D:4) 16 stones (45, 11, D:4) 2 stones (23, 12, D:4) a +0 club (25, 16, D:4) 15 stones (47, 16, D:4) a stone (4, 21, D:4) a +0 club a +0 short sword (3, 25, D:4) 6 stones (36, 25, D:4) a +0 club a +0 dagger a +0 mace (34, 27, D:4) 15 arrows of flame (43, 27, D:4) a +0 whip a +0 leather armour (37, 29, D:4) a +0 club a +0 leather armour (40, 29, D:4) a +0 whip (54, 41, D:4) a stone (54, 42, D:4) a stone (54, 44, D:4) a +0 club 2 stones Level 5 of the Dungeon (0, 0, D:5) the +5 robe of the Three of Wands {rElec MR+ Regen+ Str+4 Int+2 SInv} It affects your strength (+4). It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It enhances your eyesight. It increases your rate of regeneration. (36, 11, D:5) a +0 shortbow 35 arrows (28, 13, D:5) 21 arrows (36, 13, D:5) a +0 dagger (39, 14, D:5) an arrow (40, 15, D:5) 2 arrows (22, 28, D:5) a cursed +0 robe (17, 29, D:5) a +0 dagger (45, 31, D:5) a +0 club (30, 41, D:5) a scroll of random uselessness a potion of poison (8, 42, D:5) 10 stones (19, 44, D:5) an uncursed ring of loudness (5, 47, D:5) a +0 mace (9, 47, D:5) a +0 giant spiked club (11, 47, D:5) a +0 leather armour a +0 trident (17, 53, D:5) 4 needles of slowing Level 6 of the Dungeon (0, 0, D:6) a +1 short sword of flaming (13, 3, D:6) a +0 flail (-3, 4, D:6) a cursed +0 short sword (-6, 5, D:6) a potion of poison (24, 5, D:6) 28 stones (-14, 7, D:6) a +0 war axe (-6, 15, D:6) a +0 club (-6, 18, D:6) a stone (-6, 19, D:6) a stone (11, 23, D:6) a +0 shortbow 19 arrows (16, 23, D:6) an arrow (19, 23, D:6) an arrow (-17, 26, D:6) a +0 plate armour a +0 flail (-22, 29, D:6) a +0 dagger (-29, 33, D:6) a +0 leather armour (-8, 44, D:6) a +0 dagger (3, 47, D:6) a +0 mace a +0 ring mail (20, 47, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 ring mail (10, 2, D:7) a book of Frost (-3, 4, D:7) a +0 trident a +0 leather armour a +0 flail a +0 leather armour (-1, 4, D:7) a +0 dagger a +0 robe (6, 8, D:7) a +0 chain mail (40, 8, D:7) 17 stones (8, 10, D:7) a +0 short sword a +0 hand crossbow 10 bolts (0, 19, D:7) a +0 hand axe (4, 25, D:7) 20 stones (43, 27, D:7) a wand of slowing (48) (42, 35, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 6 stones (5, 3, D:8) a +0 giant club (-11, 10, D:8) 4 poisoned javelins (-1, 13, D:8) a +2 falchion of protection (-1, 15, D:8) 29 stones (-20, 23, D:8) 13 arrows a +0 shortbow (9, 27, D:8) a +0 club (17, 30, D:8) 30 arrows a +0 shortbow (18, 32, D:8) an arrow (27, 36, D:8) a +0 mace (-13, 42, D:8) a +1 ring mail of magic resistance (-3, 44, D:8) a +0 dagger (4, 45, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Tiamoaz's Antique Armour Shop a +3 scale mail of magic resistance (112 gold) a +0 leather armour (56 gold) the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2948 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. a +0 robe (19 gold) a +0 plate armour (644 gold) a +1 plate armour of poison resistance (644 gold) a +0 chain mail (126 gold) a +0 leather armour (56 gold) a +0 robe (19 gold) a +0 scale mail (112 gold) a +2 plate armour of cold resistance (644 gold) a +0 leather armour of cold resistance (56 gold) a +0 scale mail of positive energy (112 gold) a +0 ring mail (112 gold) (0, 0, D:9) 15 arrows (9, 0, D:9) a +0 club (19, 4, D:9) a cursed +0 club a +0 blowgun 8 poisoned needles (19, 18, D:9) 3 poisoned needles a +0 club a stone (19, 19, D:9) a stone (20, 19, D:9) a poisoned needle (20, 20, D:9) a stone a cursed -3 club (21, 20, D:9) a +0 dagger 14 poisoned needles a +0 blowgun (23, 22, D:9) 5 stones (14, 23, D:9) a +0 club a +0 leather armour (46, 25, D:9) 24 stones (17, 26, D:9) a +3 falchion a +0 robe a +2 dagger of flaming a +0 robe (25, 34, D:9) a +0 long sword (2, 40, D:9) a +0 flail a +0 scale mail a +0 leather armour (3, 40, D:9) a +0 short sword (2, 41, D:9) a +0 club (50, 42, D:9) a troll hide (13, 43, D:9) a +0 dire flail a +0 giant club (42, 45, D:9) a +0 halberd a +0 spear (42, 46, D:9) a cursed +0 club (6, 56, D:9) a +1 plate armour of cold resistance (-5, 57, D:9) a cursed +0 war axe a +2 robe of positive energy (37, 59, D:9) 7 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar (1, 0, D:10) a +0 robe a +0 dagger (3, 0, D:10) a +0 flail (-2, 1, D:10) a +4 dagger (3, 2, D:10) a +0 pair of boots (57, 4, D:10) 19 stones (28, 7, D:10) 25 arrows (65, 8, D:10) 13 sling bullets (39, 10, D:10) a +0 hunting sling (-1, 13, D:10) a +0 ring mail (43, 15, D:10) a +2 robe of cold resistance (1, 16, D:10) a +0 robe a +0 dagger (2, 16, D:10) a stone (4, 16, D:10) a +0 spear a +0 scale mail (5, 16, D:10) a +0 whip a +0 leather armour (6, 16, D:10) a troll hide (7, 16, D:10) a +0 giant club a +0 giant club (9, 16, D:10) a +0 robe (14, 16, D:10) a +0 hand axe (5, 18, D:10) a wand of flame (26) (3, 19, D:10) 9 stones (3, 20, D:10) the +3 dagger of Ru's Approval {drain, Dex+3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It makes you more stealthy. (36, 20, D:10) a +0 ring mail (2, 23, D:10) a +0 leather armour a +0 whip (7, 24, D:10) a wand of random effects (17) a wand of flame (23) a wand of frost (38) (54, 25, D:10) a cursed -3 trident (-4, 26, D:10) 7 curare-tipped needles a +0 blowgun 4 stones a +0 dagger 15 poisoned needles a +0 whip a +0 blowgun (-3, 26, D:10) a +0 short sword (-4, 27, D:10) 9 poisoned needles a +0 club a +0 blowgun (9, 27, D:10) a +0 plate armour a +0 long sword (-3, 28, D:10) a +0 short sword (-2, 28, D:10) a poisoned needle (9, 28, D:10) a +0 chain mail a +0 mace (-3, 29, D:10) a stone (-1, 30, D:10) 2 poisoned needles (13, 31, D:10) a +0 robe a +0 dagger of venom (36, 33, D:10) a +1 dagger of venom a +0 robe (36, 39, D:10) 6 poisoned arrows (-3, 40, D:10) a +0 robe a +1 dagger of chaos (2, 41, D:10) 5 arrows a +0 shortbow (3, 41, D:10) 9 arrows a +0 shortbow (-1, 42, D:10) an arrow (1, 42, D:10) a +0 robe a +0 club (0, 43, D:10) 2 arrows (38, 43, D:10) 29 stones (0, 44, D:10) 3 arrows (22, 44, D:10) a +0 dire flail a +0 giant club (-4, 45, D:10) an arrow (16, 50, D:10) a +0 long sword (53, 57, D:10) a +0 robe (-6, 60, D:10) an arrow (36, 60, D:10) a +0 robe a cursed +0 short sword (27, 61, D:10) a cursed -3 trident (29, 61, D:10) a +0 scale mail (41, 61, D:10) a stone (28, 62, D:10) an uncursed staff of cold (33, 62, D:10) a +0 robe a +3 mace (34, 62, D:10) a +0 robe a cursed +2 battleaxe (36, 62, D:10) a stone (45, 62, D:10) a stone (37, 63, D:10) a stone (-9, 65, D:10) a +2 shortbow of flaming 14 arrows (-10, 66, D:10) 16 stones (10, 66, D:10) 25 stones (30, 66, D:10) 3 stones Level 11 of the Dungeon [Shop] Masiabac's Weapon Boutique the +5 mace "Ocail" {elec, Noisy rElec Str+3 Int+3} (834 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+3). It insulates you from electricity. It may make noises in combat. 18 steel bolts (162 gold) a +3 flail of crushing (333 gold) a +0 lajatang (225 gold) a +0 quarterstaff (60 gold) a +0 great mace (97 gold) a +0 great sword (97 gold) a +0 hand axe (45 gold) a +2 falchion of draining (261 gold) a +3 broad axe of electrocution (405 gold) a +0 trident (52 gold) a +0 dagger (30 gold) (0, 0, D:11) a +0 robe a +3 dagger (1, 1, D:11) a +0 robe a +1 spear (3, 5, D:11) a troll hide (5, 9, D:11) a cursed +1 mace a +0 robe (-2, 11, D:11) a potion of poison (25, 11, D:11) a cursed -1 robe a +3 halberd (-1, 12, D:11) a +0 pair of boots (7, 12, D:11) a +0 flail a +0 robe a cursed +1 scimitar a +0 robe (25, 12, D:11) a +0 robe a cursed +3 spear of freezing (-8, 15, D:11) 17 bolts (1, 18, D:11) a cursed +0 club (-25, 24, D:11) a +0 spear (-24, 24, D:11) a +0 spear a +0 spear (-23, 24, D:11) a +0 spear (-25, 26, D:11) a +0 gold dragon armour (14, 27, D:11) a +0 rapier (6, 31, D:11) a +0 ring mail (0, 34, D:11) a +0 giant club (28, 34, D:11) a +0 mace a cursed +0 scale mail (18, 38, D:11) a +0 plate armour a +0 scimitar (19, 38, D:11) a +0 robe a +0 dagger (11, 40, D:11) a +0 robe a +0 flail (-38, 51, D:11) a potion of berserk rage an uncursed amulet of rage a +0 trident (-14, 54, D:11) a +0 giant club (23, 57, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow 22 arrows (-6, 1, D:12) an arrow (-16, 14, D:12) 24 stones (-6, 15, D:12) a +3 war axe of freezing a +0 robe (-25, 16, D:12) a cursed +3 mace of freezing a +0 robe (-58, 17, D:12) a +0 giant spiked club (-25, 18, D:12) a +1 long sword a cursed +0 robe (-50, 19, D:12) 28 arrows (-24, 22, D:12) a +0 club (-43, 23, D:12) a stone (-39, 23, D:12) a cursed +0 ring mail (-48, 24, D:12) a stone (-46, 24, D:12) a +0 dire flail a +0 dire flail a +0 short sword a +0 dagger (-43, 24, D:12) a stone (-42, 27, D:12) a +0 short sword (-41, 27, D:12) a +0 short sword (-30, 28, D:12) a -5 ring of evasion Level 13 of the Dungeon (0, 0, D:13) a raven corpse (skeletalised by now) (9, 6, D:13) a +0 great sword a +0 ring mail (38, 6, D:13) 22 stones (3, 9, D:13) a scroll of magic mapping (34, 10, D:13) a +1 shortbow of flaming (unseen) (37, 11, D:13) a +0 giant spiked club (40, 11, D:13) a +2 scale mail of magic resistance (37, 14, D:13) a throwing net (39, 15, D:13) an arrow (11, 17, D:13) 16 bolts of frost (2, 24, D:13) a +0 hand axe the Ecumenical Temple