runewalsh Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-50, 5, D:1) a +0 dagger (4, 5, D:1) 15 stones (2, 25, D:1) a stone (-35, 37, D:1) a +0 ring mail (-19, 37, D:1) 15 sling bullets (-20, 51, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 0, D:2) a +0 halberd (-3, 4, D:2) a cursed -1 dagger (20, 6, D:2) 31 bolts (-16, 14, D:2) a +0 dagger (-5, 15, D:2) 20 stones (19, 17, D:2) a +0 scale mail a +0 short sword (1, 21, D:2) a +2 dagger of draining (3, 21, D:2) a stone (0, 25, D:2) a +0 spear (44, 31, D:2) a +0 hunting sling 26 stones (52, 32, D:2) 9 stones (40, 33, D:2) a stone (41, 35, D:2) a +0 spear (42, 35, D:2) a +0 hunting sling 21 stones (39, 36, D:2) a stone (49, 37, D:2) a +0 dagger a cursed -3 hunting sling 12 stones (42, 45, D:2) a +0 hunting sling 27 stones (50, 45, D:2) a stone (51, 45, D:2) a +2 robe of fire resistance Level 3 of the Dungeon (0, 0, D:3) an uncursed amulet of the gourmand (-7, 3, D:3) a +0 club (-28, 6, D:3) a +0 flail (-27, 6, D:3) a cursed -2 leather armour (-26, 6, D:3) a +0 flail (-27, 7, D:3) a +0 falchion a +0 scale mail (6, 8, D:3) a +0 ring mail (-8, 11, D:3) an uncursed ring of loudness (-28, 12, D:3) a +0 flail (-29, 13, D:3) a +0 club (-7, 14, D:3) a +0 ring mail (4, 14, D:3) a +0 short sword (10, 16, D:3) 9 poisoned needles (0, 25, D:3) a +2 dagger of flaming (-29, 29, D:3) a +0 quarterstaff (-27, 36, D:3) an uncursed amulet of rage (-25, 37, D:3) a +0 robe a +0 dagger (-21, 37, D:3) a +0 hand axe (-21, 38, D:3) a +0 leather armour (-6, 40, D:3) a +0 whip a +0 ring mail a +0 dagger (-5, 42, D:3) 36 stones (-11, 43, D:3) 30 stones (-6, 43, D:3) a +0 dagger (-13, 47, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Nuigeluze's General Store 8 tomahawks (52 gold) a scroll of vulnerability (97 gold) a royal jelly (26 gold) a meat ration (65 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) the +4 flail of Prudence {freeze, rPois rC+ Dex-5} (442 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from cold. It protects you from poison. a +0 dagger (26 gold) 19 bolts (49 gold) a +0 chain mail (58 gold) a scroll of summoning (123 gold) (37, 9, D:4) 24 stones (-2, 15, D:4) a cursed -3 club (40, 15, D:4) a +0 short sword a +0 blowgun 18 poisoned needles (42, 16, D:4) a poisoned needle (43, 16, D:4) a poisoned needle (44, 17, D:4) a poisoned needle (39, 18, D:4) a +0 scale mail (-1, 26, D:4) a +0 short sword (0, 26, D:4) a cursed +0 leather armour a +0 club (3, 28, D:4) a book of Frost (39, 36, D:4) a +0 mace (-9, 41, D:4) a +0 giant club (22, 46, D:4) a +0 dagger (20, 50, D:4) a +0 short sword a +0 chain mail (2, 55, D:4) a +0 short sword (3, 56, D:4) a +0 club a +0 leather armour a +0 war axe Level 5 of the Dungeon (30, 6, D:5) a +0 whip of freezing (32, 6, D:5) a +0 hand axe a +0 dagger a +0 robe (33, 8, D:5) a +0 falchion (46, 27, D:5) 8 bolts of flame a +0 hand crossbow a +0 short sword (51, 30, D:5) a +0 pair of boots (16, 33, D:5) 5 stones (26, 39, D:5) an arrow (27, 39, D:5) an arrow (31, 39, D:5) an arrow (30, 40, D:5) a +0 shortbow 16 arrows (44, 40, D:5) a +0 hunting sling 21 stones (38, 41, D:5) a stone (39, 41, D:5) 2 stones (40, 41, D:5) 2 stones (41, 41, D:5) a stone (42, 41, D:5) a stone (43, 41, D:5) a stone (50, 43, D:5) a +0 dagger Level 6 of the Dungeon (8, 2, D:6) a +2 dagger of chaos (-11, 6, D:6) a +0 plate armour (9, 6, D:6) a +0 leather armour (-12, 7, D:6) 3 needles of sleeping (6, 8, D:6) 7 poisoned needles (3, 10, D:6) a +0 rapier (-26, 14, D:6) 13 arrows a +0 shortbow (4, 16, D:6) a +0 club (-26, 17, D:6) an arrow (-17, 17, D:6) a +0 dagger (-26, 18, D:6) an arrow (-13, 18, D:6) a +0 club (18, 18, D:6) a +0 falchion a +0 robe (-26, 19, D:6) 2 arrows (-14, 19, D:6) 3 stones (-13, 19, D:6) a +0 long sword (-12, 19, D:6) a +0 club (-11, 19, D:6) a stone (18, 19, D:6) a +0 hand axe a +0 robe a +0 dagger (17, 20, D:6) a +0 short sword a +0 short sword a +0 club (20, 20, D:6) a +1 falchion a +0 robe (19, 21, D:6) a +1 morningstar a +0 robe (18, 24, D:6) a +0 club (-4, 26, D:6) the cursed -2 blowgun "Pnoder" {evade, Str+4 Int+5} It affects your evasion (+5 to EV). It affects your strength (+4). It affects your intelligence (+5). It has a curse placed upon it. (18, 26, D:6) a stone (-1, 27, D:6) a +0 club (18, 27, D:6) 22 stones (-25, 29, D:6) 22 sling bullets (12, 31, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger of speed a +0 leather armour (1, 0, D:7) a +0 glaive 7 steel tomahawks a cursed +0 chain mail (16, 0, D:7) a +0 ring mail (0, 1, D:7) a +0 dagger a +2 robe of cold resistance (-6, 3, D:7) a cursed -1 hand axe a +0 animal skin (-30, 12, D:7) a +0 halberd (-28, 13, D:7) a +1 spear of piercing a +0 ring mail (-27, 13, D:7) a +0 club (-29, 19, D:7) 25 stones (13, 23, D:7) a +0 robe a +0 scythe (-6, 38, D:7) a +0 leather armour (-6, 44, D:7) 19 stones (5, 49, D:7) a cursed +0 club a +0 dagger a +0 dagger a +0 short sword (3, 50, D:7) 3 stones (-2, 52, D:7) a stone (-31, 53, D:7) 19 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (-12, 2, D:8) a cursed +0 robe a +3 morningstar a +1 hand axe of flaming a +0 robe a +0 mace a +0 robe (-4, 3, D:8) 16 stones (10, 5, D:8) a +0 leather armour (-8, 7, D:8) a +0 robe a +3 scimitar (27, 10, D:8) a +0 leather armour (-15, 14, D:8) 2 stones (-14, 14, D:8) a +0 dagger (-15, 16, D:8) a stone (9, 17, D:8) a +0 giant club (-14, 20, D:8) a stone (-13, 20, D:8) a stone (17, 20, D:8) a potion of poison (7, 26, D:8) a +0 whip (4, 27, D:8) a +0 dagger (-21, 29, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 16 stones (29, 9, D:9) 20 arrows (50, 11, D:9) a +0 dagger (27, 23, D:9) a +0 dagger (53, 23, D:9) a +0 chain mail (44, 24, D:9) a +0 hand axe (21, 30, D:9) a cursed ring of loudness (35, 32, D:9) a +0 flail (34, 33, D:9) a +0 whip (0, 36, D:9) 30 bolts (9, 38, D:9) a +0 short sword (15, 43, D:9) a +0 spear (48, 48, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (7, 0, D:10) a +0 war axe (-2, 12, D:10) 15 arrows (14, 12, D:10) 2 bolts (21, 14, D:10) a bolt (20, 15, D:10) a bolt (21, 15, D:10) a +0 arbalest 3 bolts (36, 18, D:10) a +0 ring mail (17, 20, D:10) an ornate deck of changes (21, 27, D:10) a +0 giant spiked club (13, 28, D:10) a +0 giant club (10, 31, D:10) a +0 quarterstaff of protection a +0 hunting sling 19 sling bullets a +1 ring mail of positive energy (10, 32, D:10) 3 sling bullets (19, 32, D:10) a book of Debilitation (9, 33, D:10) a sling bullet (10, 33, D:10) a sling bullet (-6, 34, D:10) a +0 dagger (8, 34, D:10) 2 sling bullets (10, 35, D:10) a +1 pair of boots (12, 35, D:10) a +0 robe (26, 35, D:10) a +0 ring mail (7, 36, D:10) a sling bullet (6, 37, D:10) 2 sling bullets (12, 37, D:10) a +0 dagger (0, 40, D:10) a +0 falchion a stone a +0 chain mail (1, 42, D:10) a stone (2, 43, D:10) a stone (17, 45, D:10) a +0 robe a +1 falchion of freezing a +0 chain mail a +0 hand axe (4, 46, D:10) 2 stones (-2, 52, D:10) a wand of paralysis (9) Level 11 of the Dungeon [Shop] Huam Zev's Book Emporium a book of Alchemy (1125 gold) a book of Death (1050 gold) a book of Dreams (1125 gold) a book of Air (525 gold) a book of the Dragon (1350 gold) a book of Battle (600 gold) a book of Flames (525 gold) a book of the Warp (1350 gold) Sif Muna's Incunabulum of Aerial Stolen Souls (1155 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Corpse Rot Necromancy 2 c - Lightning Bolt Conjuration/Air 5 d - Dispel Undead Necromancy 5 e - Death Channel Necromancy 6 a book of Transfigurations (825 gold) a book of Flames (525 gold) (0, 0, D:11) the cursed -1 leather armour of the Equator {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (-4, 3, D:11) a +0 helmet (6, 18, D:11) a +0 rapier (-13, 21, D:11) a book of Necromancy (15, 22, D:11) a +0 trident (16, 22, D:11) 10 stones (unseen) (-23, 23, D:11) a wand of slowing (17) (-19, 23, D:11) a +0 giant spiked club a cursed -1 giant club (-6, 23, D:11) a +0 short sword (-21, 24, D:11) a +0 club (-20, 24, D:11) a +0 scale mail a +2 spear of piercing (-7, 24, D:11) a +0 leather armour a +0 whip (25, 24, D:11) a +0 leather armour (-1, 25, D:11) a +0 dagger (5, 28, D:11) a +0 robe a +0 dire flail (4, 30, D:11) a +0 robe a +0 hand axe (5, 35, D:11) a +0 dagger a +0 robe (-3, 37, D:11) an uncursed staff of cold a +2 robe of cold resistance (5, 43, D:11) an uncursed amulet of the gourmand (1, 48, D:11) a cursed +0 ring mail Level 12 of the Dungeon [Shop] Xiraifa's General Store a +0 leather armour of fire resistance (126 gold) a wand of frost (23) (175 gold) 17 stones (23 gold) a scroll of random uselessness (14 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (519 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a wand of flame (8) (70 gold) 21 arrows (58 gold) a cursed +0 flail (7 gold) a +0 hand crossbow (49 gold) a +0 robe (9 gold) the -7 chain mail of the Game of Life {+Blink rElec rC+ MR-} (1 gold) It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. (0, 0, D:12) a +0 falchion a +0 robe a cursed +3 trident a +0 robe (-34, 1, D:12) 3 large rocks (-17, 4, D:12) a +0 giant club a +0 giant club (-11, 6, D:12) 30 bolts (0, 6, D:12) a +0 trident a +0 robe (-29, 8, D:12) an uncursed amulet of guardian spirit (-46, 10, D:12) a +0 chain mail (-44, 12, D:12) a cursed -2 short sword (-40, 12, D:12) a +0 robe a +1 dagger of venom (0, 12, D:12) a +0 dagger (-45, 13, D:12) a +0 flail a +0 plate armour (-31, 13, D:12) a +2 leather armour of cold resistance a +0 chain mail a +0 whip a +0 short sword (-26, 13, D:12) a +0 mace (0, 13, D:12) a +0 dagger 4 tomahawks of returning a +0 leather armour (1, 13, D:12) a +0 hand axe a +0 dagger a +0 robe (-31, 14, D:12) a +0 robe a +0 dagger (-20, 14, D:12) a +1 chain mail of cold resistance a +0 chain mail a +0 trident a +0 plate armour a +0 dagger a +0 mace (-19, 14, D:12) a +0 leather armour a +0 flail a +0 short sword a +0 leather armour (-12, 14, D:12) a +0 short sword (2, 14, D:12) a +0 spear a +0 robe (-16, 15, D:12) a steel tomahawk (-7, 15, D:12) a +0 war axe a +0 chain mail (-5, 15, D:12) a +0 leather armour (2, 15, D:12) a cursed +0 long sword of freezing a +0 robe (-40, 16, D:12) a +0 flail (-21, 16, D:12) a +0 chain mail a +0 flail (-16, 16, D:12) a steel tomahawk (-6, 16, D:12) a +0 trident a +0 flail a +0 dagger a +0 robe (-20, 17, D:12) a +0 leather armour a +0 hand axe a +0 ring mail of fire resistance (-25, 18, D:12) a large rock (-18, 19, D:12) 4 large rocks (-32, 20, D:12) a cursed -1 giant club (-8, 20, D:12) a +0 falchion (-33, 21, D:12) a +0 dagger a +0 robe a +0 scimitar of holy wrath a +0 chain mail (-55, 22, D:12) a potion of berserk rage (-34, 22, D:12) a +0 short sword a +0 leather armour (-32, 23, D:12) a +1 dagger of flaming (-29, 23, D:12) the +11 rapier of Terror {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). (-5, 24, D:12) 22 arrows (-47, 33, D:12) a +0 dagger (-19, 48, D:12) a +0 dagger a +0 robe (-24, 49, D:12) a +0 battleaxe (-23, 51, D:12) a +0 cloak the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 22 gold pieces (7, 1, Orc:1) a steel tomahawk (5, 3, Orc:1) a +0 hand axe (3, 4, Orc:1) a +1 dagger of draining an orc corpse (skeletalised by now) (4, 4, Orc:1) 2 steel tomahawks (5, 4, Orc:1) a goblin skeleton (1, 5, Orc:1) a +0 chain mail a +0 scimitar of protection an orc corpse (skeletalised by now) (2, 5, Orc:1) a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) (-2, 6, Orc:1) a +0 giant spiked club (2, 6, Orc:1) a +0 chain mail a steel tomahawk a +0 club (4, 6, Orc:1) a steel tomahawk (-2, 7, Orc:1) a +0 leather armour a +0 club (5, 7, Orc:1) a +0 robe a +0 dagger (-3, 8, Orc:1) a +0 ring mail a cursed -2 club (18, 8, Orc:1) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, 9, Orc:1) a +1 leather armour of positive energy a cursed +0 whip a +0 club an orc corpse (skeletalised by now) (19, 9, Orc:1) a +0 club (-3, 10, Orc:1) 15 gold pieces (17, 10, Orc:1) a +0 club a +0 dagger a +0 robe a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (19, 10, Orc:1) a +0 flail (17, 11, Orc:1) a +0 flail an orc corpse (skeletalised by now) (18, 11, Orc:1) a +0 hand axe a +0 leather armour a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (15, 12, Orc:1) a +0 falchion a +1 dagger of venom a +0 robe a +0 club a +0 mace an orc skeleton an orc skeleton (16, 14, Orc:1) a +0 short sword an orc corpse (skeletalised by now) (16, 16, Orc:1) a +0 short sword an orc corpse (skeletalised by now) (9, 17, Orc:1) a +0 mace an orc corpse (23, 18, Orc:1) 8 gold pieces (15, 26, Orc:1) 8 gold pieces (17, 26, Orc:1) a cursed -1 short sword (unseen) (17, 27, Orc:1) a +0 short sword (unseen) (11, 30, Orc:1) 16 gold pieces