runewalsh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 10, D:1) 24 sling bullets (3, 18, D:1) a +0 club (9, 22, D:1) 13 stones (45, 25, D:1) a +0 dagger (39, 28, D:1) a +0 robe (36, 29, D:1) 25 sling bullets (33, 31, D:1) 6 tomahawks (23, 42, D:1) 15 bolts (32, 46, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 4, D:2) 14 stones a +0 club a cursed -2 hunting sling (10, 7, D:2) a stone a +0 dagger (9, 8, D:2) 3 stones (9, 10, D:2) 2 stones (-5, 18, D:2) a +0 short sword (-9, 19, D:2) 7 gold pieces (-3, 21, D:2) a +0 robe a +0 scythe (33, 25, D:2) a +0 chain mail (-8, 27, D:2) a +0 club (-17, 42, D:2) a +0 whip (6, 44, D:2) a stone (-10, 47, D:2) a stone (-15, 53, D:2) a +0 leather armour (-17, 54, D:2) a +0 dagger 2 stones (-2, 58, D:2) a +0 pair of gloves Level 3 of the Dungeon (16, 11, D:3) a potion of lignification (33, 12, D:3) a +0 dagger (9, 14, D:3) a +0 leather armour (37, 21, D:3) a +0 hunting sling a +0 ring mail (3, 46, D:3) a +0 ring mail Level 4 of the Dungeon (0, 9, D:4) a stone (-2, 12, D:4) 4 stones (-4, 24, D:4) a +0 rapier (14, 26, D:4) 19 stones (11, 27, D:4) the +5 hunting sling of Magnificence {venom, *Corrode +Inv rF++ rN+} It poisons the ammo it fires. It greatly protects you from fire. It protects you from negative energy. It lets you turn invisible. It may corrode your equipment when you take damage. (27, 35, D:4) a +0 mace of draining (8, 36, D:4) 15 arrows of frost (23, 37, D:4) a +0 long sword (-11, 38, D:4) a +0 plate armour (-14, 46, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a throwing net a throwing net (4, 1, D:5) an adder skeleton (-20, 24, D:5) a +0 centaur barding (-22, 25, D:5) a +0 spear (-21, 27, D:5) 14 poisoned needles (-23, 33, D:5) a +0 hand axe the Ecumenical Temple