Dungeon Crawl Stone Soup version 0.22-a0-348-gd16d1391c7 (webtiles) character file. 21 runewalsh the Sneak (level 2, 1/21 HPs) Began as an Octopode Wanderer on Apr 8, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (215 turns). runewalsh the Sneak (Octopode Wanderer) Turns: 215, Time: 00:01:03 Health: 1/21 AC: 1 Str: 9 XL: 2 Next: 83% Magic: 2/2 EV: 13 Int: 16 God: Gold: 25 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) d - a +0 dagger Scrolls b - 2 scrolls of teleportation e - a scroll of magic mapping {unknown} Potions c - a potion of lignification Comestibles f - 3 rations g - 3 chunks of flesh Skills: + Level 3.3 Fighting - Level 2.0 Polearms + Level 1.7 Dodging + Level 4.5 Stealth Level 1.1 Evocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Press: ? - help, Dir - move target cursor, f - leopard gecko Aim: a leopard gecko (clinging) You hit the leopard gecko. Your grab misses the leopard gecko. The leopard gecko is lightly wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a club. Attack whom? Press: ? - help, Dir - move target cursor, f/p - leopard gecko Aim: a leopard gecko (lightly wounded, clinging) You barely miss the leopard gecko. The goblin shouts! You grab the leopard gecko. The leopard gecko is lightly wounded. You constrict the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The goblin moves out of view. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..##......#... ..........# ## ###......... .. .#. ..##...##### . .. .....#. .#.# ..# # ## #.. ..# ######. #.### ### ..####. .......####...##...# ....... .. #....@ll.......... .......##.##.#####g.......... ######(...........$.......... . #....#.#####............ .. #...... ###.......... .r##....g### #....##.g.# ....#......# .....# #### #.....# ....... #.....# ......... You could see a leopard gecko, a goblin and a frilled lizard. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) A goblin (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Wanderer began the quest for the Orb. 0 | D:1 | runewalsh set off with: a +2 spear, a scroll of teleportation, a potion of lignification, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 86 | D:1 | Reached XP level 2. HP: 13/21 MP: 2/2 214 | D:1 | HP: 1/21 [leopard gecko (1)] 215 | D:1 | Quit the game Vault maps used: D:1: erik_arrival_orb_chamber Action || total -------------------------++------- Melee: Spear || 37 Constrict || 12 Tentacles || 3 Stab: Sleeping || 6 Armor: Skin || 5 Dodge: Dodged || 22 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 30 | 0.0 | 0 | 15 | 0.0 | 215 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 30 | 0.0 | 0 | 15 | 0.0 | 215 +---------+---------+-------+---------+---------+-------+---------