Dungeon Sprint DCSS version 0.22-a0-393-g7f50228948 (webtiles) character file. 14 runewalsh the Insei (level 4, 10/28 HPs) Began as an Octopode Transmuter on May 3, 2018. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:59 (95 turns). runewalsh the Insei (Octopode Transmuter) Turns: 95, Time: 00:01:00 Health: 10/28 AC: 2 Str: 3 XL: 4 Next: 59% Magic: 4/10 EV: 20 Int: 19 God: Gozag Gold: 40 SH: 0 Dex: 24 Spells: 5/11 levels left rFire + + + SeeInvis + - Unarmed rCold x . . Gourm . (shield currently unavailable) rNeg + + + Faith . (helmet currently unavailable) rPois . Spirit . (no amulet) rElec + Reflect . m - ring "Witaomn" {rF++ Int-2 SInv} rCorr . Harm . n - ring "Zuabemn" {MR+ Slay+3} MR +.... NoTele + o - ring of Uqezaoh {*Drain rElec rPois MR+ Dex+4} Stlth +......... p - ring of Xom's Whimsicality {Str-6 Dex+3} (curse) HPRegen 0.09/turn q - ring "Zuckem" {+Blink rPois rN+++ SInv Stlth-} MPRegen 0.12/turn r - ring of Ulosch {Fire Int+3} s - ring of Zaelamat {Ice rElec Int+2 Slay-5} u - ring "Bawin" {Fire +Fly rPois rN+ MR-} @: spider-form, gold aura, very slightly contaminated A: tiny, almost no armour, stealthy swim, (amphibious), 8 rings, (constrict 8) a: End Transformation, Potion Petition, Call Merchant, Bribe Branch, Renounce Religion, Evoke Blink, Evoke Flight You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You were not hungry. You were a venomous arachnid creature. You visited 1 branch You collected 490 gold pieces. You spent 450 gold pieces at shops. Inventory: Missiles a - 12 arrows Jewellery m - the ring "Witaomn" (left front leg) {rF++ Int-2 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] It affects your intelligence (-2). It greatly protects you from fire. It lets you see invisible. n - the ring "Zuabemn" (right front leg) {MR+ Slay+3} (You bought it in a shop in the Dungeon) [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. o - the ring of Uqezaoh (on tentacle) {*Drain rElec rPois MR+ Dex+4} (You bought it in a shop in the Dungeon) [ring of protection from magic] It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. p - the cursed ring of Xom's Whimsicality (on tentacle) {Str-6 Dex+3} (You bought it in a shop in the Dungeon) [ring of strength] It affects your strength (-6). It affects your dexterity (+3). It has a curse placed upon it. q - the ring "Zuckem" (on tentacle) {+Blink rPois rN+++ SInv Stlth-} (You bought it in a shop in the Dungeon) [ring of see invisible] It protects you from poison. It renders you almost immune to negative energy. It lets you see invisible. It lets you blink. It makes you less stealthy. r - the ring of Ulosch (on tentacle) {Fire Int+3} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. s - the ring of Zaelamat (on tentacle) {Ice rElec Int+2 Slay-5} (You bought it in a shop in the Dungeon) [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. t - the ring of Dukeijal {Ice rN+ Str+2} (You bought it in a shop in the Dungeon) [ring of ice] It enhances your ice magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. u - the ring "Bawin" (on tentacle) {Fire +Fly rPois rN+ MR-} (You bought it in a shop in the Dungeon) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. v - the ring "Pipsus" {rC+ rN+ Str+2 Dex+2, unknown} (You bought it in a shop in the Dungeon) [ring of strength] It affects your strength (+2). It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. Wands b - a wand of acid (4) j - a wand of iceblast (5) Scrolls i - 4 scrolls of blinking k - 3 scrolls of fog Potions d - a potion of curing e - 4 potions of heal wounds f - 4 potions of haste g - 2 potions of magic h - a potion of berserk rage l - a potion of resistance Comestibles c - a ration Skills: - Level 1.0 Fighting - Level 2.0 Dodging * Level 6.8 Unarmed Combat + Level 4.3 Spellcasting + Level 4.7 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ###... 8% 1 None b - Sticks to Snakes Tmut ###..... 11% 2 #...... s - Spider Form Tmut/Pois ##........ 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Fedhas Gozag Qazlal Trog Xom Yredelemnul The Shining One Beogh Shops: D *[%? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) ((You are amphibious.)) You can wear up to eight rings at the same time. ((You can use your tentacles to constrict eight enemies at once.)) ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) Message History You now have 200 gold pieces (gained 54). You now have 220 gold pieces (gained 20). There is an entrance to Zof Fups's Jewellery here. s - a brightly glowing brass ring; t - a smoking turquoise ring u - a pitted gossamer ring; v - a heavily runed ivory ring Thank you for shopping at Zof Fups's Jewellery! Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to ice. You feel clever. s - the ring of Zaelamat (on tentacle) {Ice rElec Int+2 Slay-5} Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to ice. You feel stronger. t - the ring of Dukeijal (on tentacle) {Ice rN+ Str+2} Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to quit) You remove the ring of Dukeijal {Ice rN+ Str+2}. You feel more attuned to fire. u - the ring "Bawin" (on tentacle) {Fire +Fly rPois rN+ MR-} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #_....... #_....... ###......... #⌠....... . ######.8..... .. ##∩_._......# .. ###s........8.# .8. ##.............###... #⌠..........###...# #⌠..........# #.<.# #⌠..........###...# ##.............###.. ###∩........8.# .8. ##∩___......# .. ######.8..... .. There were no monsters in sight! Vanquished Creatures A crimson imp (D) An iron imp (D) A shadow imp (D) A white imp (D) 2 ufetubi (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a basalt altar of Yredelemnul. 2 | D | Found a glowing golden altar of the Shining One. 3 | D | Found a roughly hewn altar of Beogh. 3 | D | Found an opulent altar of Gozag. 4 | D | Found Xedghisk's Delicious Food. 4 | D | Found a shimmering altar of Xom. 4 | D | Found a blossoming altar of Fedhas. 4 | D | Found Angoumas's Identification Station. 5 | D | Found Zof Fups's Jewellery. 5 | D | Found Cufavuos's Advanced Armour. 5 | D | Round 1. 7 | D | Found a stormy altar of Qazlal. 8 | D | Noticed an iron imp 11 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 13 | D | Killed an iron imp 13 | D | Reached skill level 5 in Unarmed Combat 13 | D | Reached XP level 2. HP: 18/18 MP: 4/6 13 | D | Reached XP level 3. HP: 23/23 MP: 4/7 17 | D | Learned a level 2 spell: Sticks to Snakes 28 | D | Learned a level 3 spell: Spider Form 64 | D | Reached skill level 6 in Unarmed Combat 64 | D | Reached XP level 4. HP: 7/28 MP: 7/10 70 | D | Bought a translucent marble ring for 45 gold pieces 70 | D | Bought a slimy brass ring for 45 gold pieces 70 | D | Bought a crude pewter ring for 45 gold pieces 70 | D | Bought a translucent amber ring for 45 gold pieces 70 | D | Bought a steaming gossamer ring for 45 gold pieces 70 | D | Bought a heavily runed marble ring for 45 gold pieces 70 | D | Identified the ring "Witaomn" {rF++ Int-2 SInv} (You bought it in a shop in the Dungeon) 71 | D | Identified the ring "Zuabemn" {MR+ Slay+3} (You bought it in a shop in the Dungeon) 72 | D | Identified the ring of Uqezaoh {*Drain rElec rPois MR+ Dex+4} (You bought it in a shop in the Dungeon) 73 | D | Identified the cursed ring of Xom's Whimsicality {Str-6 Dex+3} (You bought it in a shop in the Dungeon) 74 | D | Identified the ring "Zuckem" {+Blink rPois rN+++ SInv Stlth-} (You bought it in a shop in the Dungeon) 75 | D | Identified the ring of Ulosch {Fire Int+3} (You bought it in a shop in the Dungeon) 86 | D | Arena points: 14 (+14) [x2] 91 | D | Bought a brightly glowing brass ring for 45 gold pieces 91 | D | Bought a smoking turquoise ring for 45 gold pieces 91 | D | Bought a pitted gossamer ring for 45 gold pieces 91 | D | Bought a heavily runed ivory ring for 45 gold pieces 91 | D | Identified the ring of Zaelamat {Ice rElec Int+2 Slay-5} (You bought it in a shop in the Dungeon) 92 | D | Identified the ring of Dukeijal {Ice rN+ Str+2} (You bought it in a shop in the Dungeon) 94 | D | Identified the ring "Bawin" {Fire +Fly rPois rN+ MR-} (You bought it in a shop in the Dungeon) 95 | D | Quit the game Vault maps used: D: arena_sprint Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.8 Spellcasting | 3 4 | 4.3 Transmutations | 3 4 | 4.7 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 20 | 2 || 22 Constrict | 5 | || 5 Tentacles | 5 | || 5 Punch | 1 | || 1 Cast: Spider Form | 1 | 1 || 2 Evoke: Wand | 1 | || 1 Dodge: Dodged | 10 | 4 || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 131 | 0.0 | 0 | 6 | 0.0 | 95 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 131 | 0.0 | 0 | 6 | 0.0 | 95 +---------+---------+-------+---------+---------+-------+---------