Dungeon Sprint DCSS version 0.22-a0-407-gb098539405 (webtiles) character file. 4 runewalsh the Stinger (level 1, 0/11 HPs) Began as an Octopode Venom Mage on May 9, 2018. Slain by a bat (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:10 (16 turns). runewalsh the Stinger (Octopode Venom Mage) Turns: 16, Time: 00:00:10 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 0/4 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 2.0 Conjurations + Level 4.3 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Aim: a leopard gecko (heavily wounded, constricted by you, clinging) The sting hits the leopard gecko. The leopard gecko is poisoned. The leopard gecko is severely wounded. You constrict the leopard gecko. The leopard gecko closely misses you. You release your grip on the leopard gecko. The leopard gecko closely misses you. There is a staircase leading out of the dungeon here. You closely miss the leopard gecko. Your grab misses the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You barely miss the leopard gecko. Your grab misses the leopard gecko. The leopard gecko is almost dead. You kill the leopard gecko! Your Conjurations skill increases to level 2! The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ +.....'gb@<▓ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hobgoblin and a bat. Vanquished Creatures 2 leopard geckos (D) A frilled lizard (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Venom Mage began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 7 | D | Reached skill level 4 in Poison Magic 16 | D | Slain by a bat Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Poison Magic | 4 | 4.3 Conjurations | 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Cast: Sting || 3 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 3 | 0.0 | 16 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 7 | 0.0 | 0 | 3 | 0.0 | 16 +---------+---------+-------+---------+---------+-------+---------