Zot Defence DCSS version 0.15.2 (webtiles) character file. 7998698 runewalsh the Pyromancer (level 24, 126/126 HPs) Began as an Octopode Wizard on May 19, 2018. Was the Champion of Sif Muna. Escaped with the Orb ... and 15 runes! The game lasted 02:15:32 (20380 turns). runewalsh the Pyromancer (Octopode Wizard) Turns: 20380, Time: 02:15:32 HP 126/126 AC 3 Str 9 XL: 24 Next: 5% MP 41/46 EV 12 Int 34 God: Sif Muna [******] Gold 0 SH 16 Dex 14 Spells: 10 memorised, 2 levels left rFire . . . SeeInvis + w - +1 demon trident (elec) rCold + . . Clarity . c - +4 shield "Pharph" {Dex+1 Int+2} rNeg + . . rCorr + b - +2 hat (curse) rPois . rRot . C - amulet of Fein {rCorr rC+ Slay+4} rElec . Spirit . Q - ring of fire SustAb . Warding . a - ring of ice rMut . NoTele + S - ring of positive energy Gourm . I - ring of see invisible MR +.... D - ring of Roawnib {Str+2 Dex+2} K - ring of Kuro Stri {+Fly Slay-2} (no ring) (no ring) @: somewhat resistant to hostile enchantments, very unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Make oklob sapling, Make arrow trap, Make plant, Remove Curse, Make burning bush, Make altar, Make grenades, Make oklob plant, Make net trap, Make ice statue, Make spear trap, Make alarm trap, Make mushroom circle, Make bolt trap, Make crystal statue, Make needle trap, Make water, Make lightning spire, Make silver statue, Make bazaar, Acquire gold, Make oklob circle, Acquirement, Channel Energy, Forget Spell, Renounce Religion, Evoke Flight 0: Orb of Zot }: 15/15 runes: serpentine, barnacled, slimy, elven, silver, golden, iron, obsidian, icy, bone, demonic, glowing, fiery, dark, gossamer You were in the Realm of Zot. You worshipped Sif Muna. Sif Muna was exalted by your worship. You were not hungry. You visited 1 branch Inventory: Hand weapons f - a +1 scythe of protection w - a +1 demon trident of electrocution (weapon) Missiles d - 29 bolts of flame m - 11 arrows of frost o - 39 steel bolts A - 11 arrows of dispersal E - 9 silver bolts H - 18 bolts of frost M - 24 arrows of flame Y - 12 bolts Armour b - a cursed +2 hat (worn) c - the +4 shield "Pharph" (worn) {Dex+1 Int+2} (You took it off Wiglaf in the Realm of Zot) It affects your intelligence (+2). It affects your dexterity (+1). Scrolls j - a scroll of blinking p - a scroll of teleportation {unknown} Jewellery a - a ring of ice (right tentacle) C - the amulet of Fein (around mantle) {rCorr rC+ Slay+4} (You acquired it in the Realm of Zot) [amulet of resist corrosion] It protects you from acid and corrosion. It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from cold. D - the ring of Roawnib (on tentacle) {Str+2 Dex+2} (You acquired it in the Realm of Zot) [ring of strength] It affects your strength (+2). It affects your dexterity (+2). I - a ring of see invisible (on tentacle) K - the ring of Kuro Stri (on tentacle) {+Fly Slay-2} (You acquired it in the Realm of Zot) [ring of flight] It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you fly. Q - a ring of fire (left tentacle) S - a ring of positive energy (on tentacle) Potions g - a potion of haste h - 2 potions of magic Books i - a book of the Sky Spells Type Level Flight Charms/Air 3 Airstrike Air 4 Silence Hexes/Air 5 Deflect Missiles Charms/Air 6 Conjure Ball Lightning Conjuration/Air 6 Tornado Air 9 k - a book of Control Spells Type Level Control Teleport Charms/Translocation 4 Control Undead Necromancy 4 Enslavement Hexes 4 Metabolic Englaciation Hexes/Ice 5 Mass Confusion Hexes 6 Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 13.3 Shields + Level 22.7 Spellcasting * Level 21.5 Conjurations - Level 1.0 Summonings - Level 20.0 Necromancy Level 1.0 Translocations - Level 11.0 Transmutations + Level 23.4 Fire Magic + Level 20.9 Ice Magic Level 0.2 Air Magic - Level 10.7 Earth Magic + Level 16.8 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Orb of Destruction Conj ########.. 1% 7 None b - Twisted Resurrection Necr ########.. 0% 5 None c - Fire Storm Conj/Fire ########.. 10% 9 #####.. d - Dragon's Call Summ #####..... 100% 9 #####.. e - Lee's Rapid Deconstr Erth #######... 1% 5 None f - Fireball Conj/Fire ########.. 0% 5 None h - Bolt of Cold Conj/Ice ########.. 1% 6 None n - Necromutation Trmt/Necr #######... 10% 8 ###.... r - Regeneration Chrm/Necr #######... 1% 3 None x - Glaciate Conj/Ice ########.. 14% 9 #####.. Dungeon Overview and Level Annotations Branches: Zot (1/1) Altars: Sif Muna Jiyva Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Okay, then. Unknown command. You swap places. You swap places. You swap places. You feel a bit more experienced. x2 You feel a bit more experienced. x2 You feel a bit more experienced. You swap places. You swap places. You feel a bit more experienced. You swap places. You feel a bit more experienced. You swap places. You feel a bit more experienced. You feel a bit more experienced. x2 You swap places. You swap places. You swap places. Your magical contamination has completely faded away. There is a staircase leading out of the dungeon, spattered with blood here. Items here: % )))))) [[[[ You have escaped! .....###X.XPPPPPPPPP...###xX..... .....# ##8P.........P8## #....... .....# #8P.........P8# #....... .....# ##P.X.X.....P## #....... .....# #P..X.X....P## #....... ...._# ##P.XXxXX....P# #....... ....## #P...xX......P# ##...... ...## ##P.....xX....P## ##..... ..## #8P...)