Dungeon Crawl Stone Soup version 0.23-a0-435-g79ed067e35 (webtiles) character file. 32 runewalsh the Magician (level 3, 6/21 HPs) Began as an Octopode Wizard on Nov 16, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:49 (465 turns). runewalsh the Magician (Octopode Wizard) Turns: 465, Time: 00:01:50 Health: 6/21 AC: 3 Str: 3 (6) XL: 3 Next: 27% Magic: 6/7 EV: 13 Int: 18 (21) God: Gold: 50 SH: 0 Dex: 9 (12) Spells: 5/8 levels left rFire . . . SeeInvis . w - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . C - ring of resist corrosion rCorr + Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, molten scales 1, camouflage 2, agile 1, inhibited regeneration, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons w - a +0 dagger (weapon) Armour a - a +0 hat (worn) Jewellery C - a ring of resist corrosion (left tentacle) Scrolls f - a scroll of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of fear {unknown} Potions d - a potion of ambrosia {unknown} e - a potion of agility {unknown} Comestibles b - 3 chunks of flesh c - 3 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting * Level 2.6 Conjurations Level 1.0 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 None c - Blink Tloc N/A 16% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 28% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin blends seamlessly with your surroundings (Stealth++). Your rubbery body absorbs attacks. (AC +1, EV +1) You are partially covered in molten scales. (AC +2) You are agile. (Dex +2) You do not regenerate when monsters are visible. Message History h - a scroll labeled LOIFYIHALU Found a stone staircase leading down. Terence the Incautious comes into view. He is wielding a +0 short sword. Terence is nearby! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (resting) The magic dart hits Terence. Terence shouts! You see here a goblin skeleton. There is a stone staircase leading up here. You see here 3 stones. Memorise Mephitic Cloud, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 Terence shouts, "DIE!!!" Terence hits you with a +0 short sword. Your memorisation is interrupted. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm ######### #.......#### #.......... # #........###.# #............ #.........##### .. #.......#.....##.. #@@รท.............! #.......#.......%. #.......#......... #.......#..>...... ########........## #.(......>. ########.......... #..........#....## #..........#....# You could see Terence. Vanquished Creatures An ooze (D:2) A dart slug (D:1) A ball python (D:1) 2 giant cockroaches (D:1) 5 goblins 2 hobgoblins (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 kobolds 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 47 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/6 62 | D:1 | Learned a level 2 spell: Blink 223 | D:1 | Reached XP level 3. HP: 6/21 MP: 0/7 227 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 227 | D:1 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 230 | D:1 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 230 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [potion of mutation] 230 | D:1 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 230 | D:1 | Gained mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 446 | D:2 | Noticed Terence 465 | D:2 | Quit the game Vault maps used: D:1: nzn_arrival_water_spiral D:2: chequers_ecumenical_altar_simple, grunt_ministairs_14, nicolae_qazlal_style_of_elements, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.3 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 13 Constrict || 13 Tentacles || 4 Dagger || 36 Cast: Magic Dart || 33 Use: Potion || 5 Stab: Sleeping || 3 Armor: Skin || 13 Dodge: Dodged || 56 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 47 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 10 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------