runewalsh Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 3, D:1) 15 sling bullets (10, 12, D:1) a stone (10, 16, D:1) a +0 ring mail (11, 5, D:1) 3 stones (14, 19, D:1) a +0 club (19, 10, D:1) a cursed +0 dagger (22, -1, D:1) 13 sling bullets (23, -28, D:1) a +0 club (23, -18, D:1) 20 sling bullets (24, -19, D:1) a +0 hand axe (24, -8, D:1) a +0 dagger (27, -27, D:1) a +0 club (37, 11, D:1) a +0 dagger (40, -22, D:1) a +0 club (43, -14, D:1) a +0 dagger (49, 8, D:1) a +0 club (56, -12, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (16, 18, D:2) a +0 dagger (17, 33, D:2) 25 stones (31, 13, D:2) a +0 leather armour (39, 11, D:2) a +0 club (42, 30, D:2) 16 stones (46, 10, D:2) a +0 club (51, 12, D:2) a +0 short sword a +0 chain mail (60, -12, D:2) a +0 robe (66, 7, D:2) a cursed -1 club (67, -11, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (8, 8, D:3) a +0 short sword (9, 8, D:3) a stone a +0 whip (10, 4, D:3) a +0 falchion (11, -7, D:3) 4 stones a cursed -2 club (11, 3, D:3) a stone (11, 4, D:3) a stone (12, 16, D:3) a +0 chain mail (12, 34, D:3) a +0 mace (14, -1, D:3) a stone (15, 5, D:3) a +0 leather armour (15, 34, D:3) 2 tomahawks (16, -3, D:3) a +0 leather armour (16, 34, D:3) a +0 club (17, -3, D:3) a +0 dagger (17, -1, D:3) a +0 club (19, 28, D:3) a +0 club (23, 21, D:3) a +0 hand axe (24, 34, D:3) a +1 trident of freezing (27, 28, D:3) a +0 leather armour (29, 27, D:3) a cursed +0 dagger a +0 robe (34, 33, D:3) a +0 robe (35, 6, D:3) a +0 dagger (35, 22, D:3) a +0 ring mail a +0 club Level 4 of the Dungeon [Shop] Zaseum's Weapon Emporium a +0 dagger of flaming (56 gold) a +0 quarterstaff (40 gold) a +0 hand crossbow (35 gold) a +0 rapier (40 gold) a +0 short sword (30 gold) a +0 mace (30 gold) a +0 hunting sling (15 gold) a +0 war axe (35 gold) a +2 hand axe of freezing (174 gold) a +0 long sword (35 gold) a +0 hand axe (30 gold) a +0 hand axe (30 gold) the cursed +0 war axe of Infinite Pain {elec, *Contam rElec Str+4 SInv} (267 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It insulates you from electricity. It lets you see invisible. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 club (10 gold) (0, 0, D:4) a +0 leather armour (1, 0, D:4) a +3 hunting sling (11, 4, D:4) a +0 mace a +0 leather armour (12, -7, D:4) a +0 giant club (12, -2, D:4) a +0 dagger (15, 7, D:4) a +0 war axe (21, 22, D:4) 23 arrows (27, 15, D:4) 21 stones (28, 14, D:4) a +0 ring mail (40, -2, D:4) a +0 leather armour (42, 7, D:4) a -3 ring of intelligence (42, 9, D:4) a +0 mace (42, 33, D:4) a +1 long sword of holy wrath (50, 17, D:4) a +0 spear (58, 3, D:4) 20 stones (61, 50, D:4) 21 bolts Level 5 of the Dungeon (0, 0, D:5) 13 stones (10, 36, D:5) a scroll of identify (12, 23, D:5) a +0 dagger (14, 6, D:5) 14 arrows (14, 18, D:5) a +0 war axe a +0 robe a potion of ambrosia (14, 20, D:5) a +0 rapier a +3 leather armour of poison resistance a potion of lignification (15, 7, D:5) an arrow (16, 6, D:5) an arrow (17, 8, D:5) 3 arrows (17, 13, D:5) 15 stones (17, 16, D:5) a ball python corpse (18, 13, D:5) a +0 giant club (20, -1, D:5) a scroll of immolation (21, 35, D:5) a ration (21, 38, D:5) 15 stones (22, 13, D:5) a +0 dagger (24, 18, D:5) 18 sling bullets (24, 23, D:5) a ration (26, 19, D:5) a +0 scale mail (28, 24, D:5) a cursed +0 scale mail (28, 32, D:5) a scroll of amnesia (34, 17, D:5) 16 gold pieces (38, 24, D:5) 13 gold pieces (44, 23, D:5) a +0 dagger