Dungeon Crawl Stone Soup version 0.23-a0-741-g38971ea054 (webtiles) character file. 3 runewalsh the Magician (level 1, -1/11 HPs) Began as an Octopode Wizard on Jan 18, 2019. Slain by a kobold (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (66 turns). runewalsh the Magician (Octopode Wizard) Turns: 66, Time: 00:00:14 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 50% Magic: 0/4 EV: 13 Int: 20 God: Gold: 4 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit + b - amulet of guardian spirit rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 hat (worn) Jewellery b - an amulet of guardian spirit (around mantle) Scrolls d - a scroll of identify {unknown} Comestibles c - 2 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting * Level 1.3 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. A hobgoblin comes into view. The kobold misses you. Found a bubbling grey potion. You closely miss the kobold. Your grab misses the kobold. The kobold hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the kobold. Your grab misses the kobold. The kobold completely misses you. You closely miss the kobold. Your grab misses the kobold. The kobold hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the kobold but do no damage. You grab the kobold. You squeeze the kobold. The kobold is moderately wounded. You constrict the kobold, but do no damage. The kobold hits you. You die... ##### g........>... #...# !.........#.## #...# ..........#..# #.<.## ............. #...## .....>...... #...## .........†# ##.. ##'### ..[...K...###....###.### #@.......⌠........ #.####............ #####..###.#####.##### #....#.....# #+ # #..........# # #....†.....# # #....###...# # #....# #...########### #....# ###............ You could see a hobgoblin (sleeping) and a kobold. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 66 | D:1 | Slain by a kobold Vault maps used: D:1: dpeg_arrival_rooms_a Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 4 Armor: Skin || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------