Dungeon Crawl Stone Soup version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 138 runewalsh the Conjurer (level 5, 26/31 HPs) Began as an Octopode Wizard on Jan 22, 2019. Quit the game on level 3 of the Dungeon. The game lasted 00:03:20 (1977 turns). runewalsh the Conjurer (Octopode Wizard) Turns: 1977, Time: 00:03:21 Health: 26/31 AC: 1 Str: 6 XL: 5 Next: 21% Magic: 7/10 EV: 13 Int: 21 God: Gold: 67 SH: 0 Dex: 11 Spells: 0/11 levels left rFire . . . SeeInvis . w - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: confused A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons w - a +0 dagger (weapon) Armour a - a +0 hat (worn) Scrolls g - a scroll of immolation {unknown} i - 4 scrolls of identify {unknown} j - a scroll of amnesia {unknown} m - a scroll of teleportation {unknown} s - 3 scrolls of remove curse Potions b - a potion of mutation {unknown} d - a potion of might e - a potion of curing {unknown} h - 2 potions of heal wounds k - a potion of lignification {unknown} l - a potion of degeneration {unknown} Comestibles c - 6 rations Skills: + Level 0.0 Fighting - Level 2.0 Dodging + Level 2.7 Stealth + Level 3.9 Spellcasting * Level 4.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Air Magic + Level 0.0 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None b - Call Imp Summ #....... 12% 2 #...... c - Blink Tloc N/A 12% 2 #...... d - Mephitic Cloud Conj/Pois/Air #....... 22% 3 ###.... F - Conjure Flame Conj/Fire ##...... 16% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 19% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Casting: Mephitic Cloud (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs Sigmund. The jackal barks! You hear a bark! A jackal comes into view. The jackal barks! Sigmund gestures at you while chanting. You are confused. Sigmund screams, "Only death can liberate you!" You bump into the rock wall. The jackal closely misses you. The jackal bites you. An orc comes into view. It is wielding a +0 trident. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##.#.##.# #.# #.......# ###.# #.##.##...# #...# #.##.# ....#.# #.### #.##.# #....## # #.# ##.#..# .##.. # #. .. #.# ##....## ..#.#.#... ..##.# ##...########.#.#...# ## .....##...#.# #.@hh..{....# #. #...#...# #.##..####h#.#..# .. ##....#####.##.# #....##.#### .# #...>##.......# ##.#........... #...!#....o...## #.#..#......#. #...†.....o....# #h##h####..... #..##..........## #.# .........< #... #...<........ #.. ....<..... #... #..÷.......#...#. .......... You could see an orc wizard, an orc and 3 jackals. Vanquished Creatures A jelly (D:3) 4 adders An ooze (D:2) A worm (D:2) 2 dart slugs (D:1) 3 leopard geckos An orc (D:2) 4 giant cockroaches 7 hobgoblins 6 kobolds 2 quokkas (D:2) A ball python (D:3) 6 bats 4 frilled lizards 4 goblins (D:1) 4 rats 51 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A bat (D:2) 2 creatures vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 130 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/6 196 | D:1 | Reached skill level 2 in Conjurations 460 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/7 472 | D:1 | Learned a level 2 spell: Blink 476 | D:1 | Learned a level 3 spell: Mephitic Cloud 483 | D:1 | Learned a level 2 spell: Call Imp 767 | D:2 | Reached skill level 3 in Conjurations 902 | D:2 | Found a bloodstained altar of Trog. 1013 | D:2 | Reached XP level 4. HP: 27/27 MP: 6/9 1112 | D:2 | Found a bloodstained altar of Trog. 1862 | D:3 | Reached skill level 4 in Conjurations 1862 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/10 1867 | D:3 | Learned a level 3 spell: Conjure Flame 1946 | D:3 | Noticed Sigmund 1977 | D:3 | Quit the game Vault maps used: D:1: nzn_arrival_water_spiral D:2: marbit_many_paths, trog_butcher_becter D:3: yredelemnul_altar_generic, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.0 Dodging | | 2.0 Stealth | | 2.7 Spellcasting | | 3.9 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 34 | 23 || 57 Unarmed | 3 | || 3 Constrict | 9 | 5 || 14 Tentacles | 1 | 2 || 3 Cast: Magic Dart | 67 | 37 || 104 Call Imp | | 1 || 1 Mephitic Cloud | | 2 || 2 Use: Potion | 2 | || 2 Scroll | 1 | || 1 Stab: Sleeping | | 1 || 1 Eat: Chunk | | 3 || 3 Armor: Skin | 2 | 2 || 4 Dodge: Dodged | 28 | 34 || 62 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 188 | 10 | 5.1 | 48 | 5 | 9.4 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 71 | 10 | 12.3 | 18 | 5 | 21.7 D:3 | 73 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------