runewalsh Level 1 of the Dungeon (8, 10, D:1) a cursed -3 hunting sling (12, -23, D:1) a +0 chain mail (24, -13, D:1) a +0 mace (29, -6, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -19, D:2) a +0 short sword (5, -23, D:2) a stone (5, -22, D:2) a +0 whip 18 stones (8, -25, D:2) a +0 short sword 2 stones (8, 5, D:2) 23 sling bullets (10, -33, D:2) 23 arrows (10, -6, D:2) a +0 club (23, 0, D:2) a +0 short sword (24, -9, D:2) a +0 chain mail (26, 1, D:2) 11 arrows (31, -9, D:2) 5 needles of paralysis (39, -24, D:2) a +0 dagger (44, 1, D:2) a +0 ring mail (44, 2, D:2) a cursed -1 ring mail (47, -11, D:2) a +0 war axe (49, -1, D:2) 24 arrows Level 3 of the Dungeon (3, -11, D:3) 11 bolts (4, -43, D:3) 20 stones (13, -45, D:3) a +0 mace (16, -19, D:3) 5 stones (37, -26, D:3) a +0 short sword a +0 leather armour (38, -50, D:3) a +0 dagger a +0 robe (38, -49, D:3) a +0 flail a +0 dagger (40, -24, D:3) a +0 club (45, -33, D:3) a +0 club (46, -54, D:3) a +0 robe (47, -21, D:3) a +0 cloak (48, -32, D:3) a +0 club a cursed -2 club (50, -55, D:3) a +0 robe (57, -36, D:3) a +0 club (60, -40, D:3) a +0 club (60, -39, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (15, 7, D:4) a +0 plate armour (17, 9, D:4) a +0 leather armour (32, -14, D:4) a +0 giant club (35, -18, D:4) 12 arrows (38, 6, D:4) a +0 club (41, 11, D:4) 16 arrows Level 5 of the Dungeon (31, -4, D:5) a +0 cloak (37, 24, D:5) 15 bolts (39, 7, D:5) 7 poisoned needles (48, 10, D:5) a scarf of resistance (49, -2, D:5) a +0 dagger (50, 37, D:5) a +0 flail Level 6 of the Dungeon [Shop] Reismam's Weapon Shoppe 12 stones (18 gold) a +4 hand axe (375 gold) 17 stones (25 gold) a +0 spear (45 gold) 27 stones (40 gold) the +6 flail of the Living Dead {crush, rElec rF+ rN+ Int-3} (811 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-3). It protects you from fire. It insulates you from electricity. It protects you from negative energy. a +0 mace (45 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1378 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 long sword (52 gold) 25 arrows (75 gold) a +0 falchion (45 gold) a +2 fustibalus of flaming (585 gold) (0, 0, D:6) 15 stones (0, 5, D:6) 12 sling bullets (2, 6, D:6) 21 arrows (22, -5, D:6) a +3 ring mail (26, 10, D:6) 19 arrows (33, 27, D:6) a +0 ring mail (34, -6, D:6) a +0 scale mail (37, 1, D:6) a +0 whip (38, 1, D:6) a +0 dagger a +0 robe (39, 2, D:6) a +0 flail (39, 21, D:6) an arrow (41, 1, D:6) a +0 dagger a +0 ring mail (42, 23, D:6) a +0 shortbow 19 arrows (44, -10, D:6) a +0 chain mail (44, 8, D:6) a +0 flail (45, 11, D:6) a +0 club a +0 leather armour (45, 15, D:6) a +0 plate armour a +0 hand axe a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (8, -10, D:7) 4 tomahawks (9, -6, D:7) a +0 helmet (19, 4, D:7) a +0 chain mail (21, -6, D:7) a +0 spear (21, 3, D:7) a +0 ring mail (28, 1, D:7) a +0 hand axe (28, 16, D:7) 25 stones (31, 2, D:7) 6 sling bullets (33, 31, D:7) a +0 leather armour (35, -10, D:7) a +0 giant club (40, -6, D:7) 24 stones (41, 8, D:7) a cursed +0 robe (44, 16, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) 5 gold pieces (5, 1, D:8) 11 gold pieces (21, 3, D:8) 6 gold pieces (27, 43, D:8) 17 gold pieces (27, 44, D:8) 11 gold pieces (34, 41, D:8) 21 gold pieces (37, 8, D:8) 12 gold pieces (45, 16, D:8) 19 gold pieces (45, 39, D:8) 15 gold pieces (60, 6, D:8) 7 gold pieces