runewalsh the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (8, 0, D) a +6 ring of strength a +6 ring of strength an uncursed ring of flight (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 9, D) a +0 dagger a +0 shortbow 19 arrows a +0 leather armour an elf skeleton (61, 2, D) an uncursed staff of poison (61, 8, D) the +5 ring mail of the Salamander {rPois rN+ Regen+ Int+2} It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. (61, 9, D) an arrow a +1 dire flail of holy wrath (61, 19, D) a +1 quarterstaff of protection a +0 ring mail an orc corpse (61, 26, D) a +0 spear (61, 33, D) a wolf corpse (62, 3, D) an uncursed staff of air (62, 8, D) a +2 cloak of invisibility (62, 9, D) the +6 morningstar "Muimonio" {protect, *Rage +Blink rN++ Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). It greatly protects you from negative energy. It lets you blink. It may make you go berserk in combat. (62, 10, D) a +0 long sword a +0 chain mail (62, 13, D) 2 arrows (62, 16, D) a +0 dagger a +1 hand crossbow of freezing (62, 17, D) a +0 dagger (62, 18, D) a +0 dagger a +0 robe (62, 26, D) the cursed +1 whip of Watchfulness {flame, Fragile rPois rF+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from fire. It protects you from poison. It will be destroyed if unequipped. It has a curse placed upon it. (63, 8, D) a +5 shortbow of freezing (63, 11, D) a +0 long sword a +0 scale mail (63, 18, D) a cursed +0 halberd a +0 chain mail an orc corpse (63, 20, D) a +0 club a +3 leather armour of fire resistance an orc skeleton (63, 26, D) the cursed +0 rapier of Dykiqoif {pierce, rPois Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from poison. It has a curse placed upon it. (63, 27, D) an uncursed staff of air (63, 29, D) a black bear skeleton (63, 30, D) a +0 quarterstaff a +0 robe (63, 31, D) a +0 short sword a +0 robe a spriggan skeleton (63, 32, D) a +0 quarterstaff of draining (64, 17, D) a +0 mace (64, 19, D) a +0 hand axe (64, 26, D) the cursed +0 helmet of Analysis {rF+ rN+++ Dex+2} It affects your dexterity (+2). It protects you from fire. It renders you almost immune to negative energy. It has a curse placed upon it. (64, 27, D) an uncursed staff of power (64, 28, D) a black bear corpse (64, 29, D) a +0 short sword (unseen) (67, 0, D) a +2 robe of resistance (67, 2, D) a +0 trident (68, 0, D) the +0 ring mail of Experimentation {Str+3 Dex+5 Slay+3} It affects your strength (+3). It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (68, 3, D) a +0 dire flail (68, 4, D) a +0 dagger (69, 18, D) a +0 spear a +0 robe an ogre skeleton (69, 36, D) Cyuq's Volume of Floating Heat Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Throw Flame Conjuration/Fire 2 d - Static Discharge Conjuration/Air 3 e - Freezing Cloud Conjuration/Ice/Air 6 (69, 39, D) a +0 hand axe (unseen) (70, 8, D) an uncursed staff of power (70, 9, D) the +2 hand axe of Causost {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. (70, 23, D) a +1 long sword of draining a +0 plate armour an ugly thing corpse (70, 36, D) a +0 hand axe (71, 16, D) the +7 whip "Mijomeur" {speed, rC++} Attacks with this weapon are significantly faster. It greatly protects you from cold. (71, 17, D) an uncursed staff of power (71, 26, D) a +0 trident (71, 32, D) a cursed -2 dagger a +0 robe (71, 36, D) a box of beasts (71, 37, D) a +7 battleaxe of flaming (71, 39, D) a cursed -3 club (unseen) (71, 42, D) a +2 quarterstaff of distortion (unseen) (71, 43, D) a +0 hand axe (unseen) (72, 8, D) a +1 war axe of venom (72, 9, D) the cursed +0 mace "Goblinslayer" {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (72, 16, D) a fan of gales (72, 17, D) the +4 dagger of Sunlight {freeze, rElec rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. (72, 27, D) a +0 club a +2 arbalest of flaming an orc skeleton (72, 36, D) a +1 scale mail of magic resistance (72, 37, D) the +4 short sword "Jobam" {drain, *Corrode rC+ rN+++ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from cold. It renders you almost immune to negative energy. It may corrode you when you take damage. (72, 42, D) a +4 war axe (unseen) (72, 43, D) a +1 scimitar of protection (unseen) (73, 1, D) a +1 short sword of holy wrath (73, 26, D) a lightning rod (4/4) (73, 27, D) the +5 pair of boots "Ybetowk" {*Corrode Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It may corrode you when you take damage. (73, 30, D) a +6 dagger of protection a +0 plate armour an orc skeleton (73, 37, D) an uncursed staff of earth (74, 29, D) a +0 hand axe a +0 chain mail an orc skeleton an orc corpse (74, 30, D) an uncursed staff of death a +0 leather armour (75, 1, D) a +1 hand axe of pain