Dungeon Sprint DCSS version 0.26-a0-845-gfacbca91cf (webtiles) character file. Game seed: 7583914745691159010 48 runewalsh the Martial Artist (level 6, 34/38 HPs) Began as an Octopode Transmuter on Nov 19, 2020. Was an Initiate of Gozag. Quit the game in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:02:44 (298 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 298, Time: 00:02:45 Health: 34/38 AC: 5 Str: 13 XL: 6 Next: 22% Magic: 8/18 EV: 13 Int: 25 God: Gozag Gold: 55 SH: 0 Dex: 12 Spells: 8/9 levels left rFire + + + SeeInvis . - Unarmed rCold + + + Faith . (no shield) rNeg + + + Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec + Harm . j - ring "Jivvebouv" {rC++ MR- Str-4 Slay+5} (curse) rCorr + Rampage . k - ring "Rorph" {+Fly Str+5 Slay+2} MR ..... NoTele + x - ring of Houg {*Drain rC+ AC+4 Int+4} Stlth ++........ m - ring "Ymerr" {+Blink rElec rF++ rCorr Str-4} HPRegen 0.12/turn s - ring "Kacwohukh" {+Inv rElec rN++ MR- rCorr} MPRegen 0.16/turn p - ring of Uptok {Wiz rF+ Int+3} t - ring of Naipnui {rC+ MP+9 Str+2 Slay+4} b - ring "Gewinuop" {rN+ Str+5} @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Potion Petition, Call Merchant, Bribe Branch, Renounce Religion, Evoke Blink, Evoke Invisibility, Evoke Flight You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch You collected 730 gold pieces. You spent 675 gold pieces at shops. Inventory: Hand Weapons w - a +0 dagger Jewellery b - the ring "Gewinuop" (on tentacle) {rN+ Str+5} (You bought it in a shop in the Dungeon) [ring of positive energy] It affects your strength (+5). It protects you from negative energy. j - the cursed ring "Jivvebouv" (left tentacle) {rC++ MR- Str-4 Slay+5} (You bought it in a shop in the Dungeon) [ring of strength] It affects your strength (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It greatly protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. k - the ring "Rorph" (right tentacle) {+Fly Str+5 Slay+2} (You bought it in a shop in the Dungeon) [ring of flight] It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you fly. l - the ring of Raam {rPois rN+ MR+} (You bought it in a shop in the Dungeon) [ring of poison resistance] It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. m - the ring "Ymerr" (on tentacle) {+Blink rElec rF++ rCorr Str-4} (You bought it in a shop in the Dungeon) [ring of resist corrosion] It affects your strength (-4). It greatly protects you from fire. It insulates you from electricity. It lets you blink. It provides partial protection from all sources of acid and corrosion. n - the ring of Qufov {rC+ SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] It protects you from cold. It lets you see invisible. o - the ring of Haod {+Fly rC+} (You bought it in a shop in the Dungeon) [ring of protection from cold] It protects you from cold. It lets you fly. p - the ring of Uptok (on tentacle) {Wiz rF+ Int+3} (You bought it in a shop in the Dungeon) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It protects you from fire. q - the ring of Oskoam {rElec rPois rF- rC++ Int+6} (You bought it in a shop in the Dungeon) [ring of intelligence] It affects your intelligence (+6). It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. r - the ring of Venu {Ice rN++ Dex-5 Stlth+} (You bought it in a shop in the Dungeon) [ring of ice] It enhances your ice magic. It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. It greatly protects you from negative energy. It makes you more stealthy. s - the ring "Kacwohukh" (on tentacle) {+Inv rElec rN++ MR- rCorr} (You bought it in a shop in the Dungeon) [ring of resist corrosion] It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. t - the ring of Naipnui (on tentacle) {rC+ MP+9 Str+2 Slay+4} (You bought it in a shop in the Dungeon) [ring of magical power] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from cold. It affects your magic capacity (+9). u - the ring "Liymaen" {rF- rC+ Dex+4 SInv} (You bought it in a shop in the Dungeon) [ring of see invisible] It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. v - the ring of Suspected Treachery {rPois rF+ Int+4 Stlth+} (You bought it in a shop in the Dungeon) [ring of stealth] It affects your intelligence (+4). It protects you from fire. It protects you from poison. It makes you more stealthy. x - the ring of Houg (on tentacle) {*Drain rC+ AC+4 Int+4} (You bought it in a shop in the Dungeon) [ring of protection] It affects your AC (+4). It affects your intelligence (+4). It protects you from cold. It causes draining when unequipped. Wands a - a wand of acid (5) d - a wand of iceblast (5) Scrolls g - 4 scrolls of blinking h - 3 scrolls of fog Potions c - 3 potions of heal wounds e - 2 potions of magic f - a potion of berserk rage i - a potion of resistance y - 4 potions of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 9.4 Unarmed Combat - Level 2.0 Spellcasting + Level 9.1 Transmutations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut #####. 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut #####... 1% 2 Spider Form Tmut/Pois ####...... 2% 3 Blade Hands Tmut #####..... 3% 5 Ice Form Ice/Tmut ####.... 7% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D *[??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You're wearing all the rings you can. Remove which one? (? for menu, Esc to quit) You remove the ring of Venu {Ice rN++ Dex-5 Stlth+}. You feel your magic capacity increase. You feel stronger. t - the ring of Naipnui (on tentacle) {rC+ MP+9 Str+2 Slay+4} You're wearing all the rings you can. Remove which one? (? for menu, Esc to quit) You remove the ring of Raam {rPois rN+ MR+}. You feel agile. u - the ring "Liymaen" (on tentacle) {rF- rC+ Dex+4 SInv} Remove which piece of jewellery? (? for menu, Esc to quit) You remove the ring "Liymaen" {rF- rC+ Dex+4 SInv}. Your tentacle spike disappears. You feel clever. v - the ring of Suspected Treachery (on tentacle) {rPois rF+ Int+4 Stlth+} Remove which piece of jewellery? (? for menu, Esc to quit) You remove the ring of Suspected Treachery {rPois rF+ Int+4 Stlth+}. You feel clever. x - the ring of Houg (on tentacle) {*Drain rC+ AC+4 Int+4} Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #∩.......∩ #_......._ #_......._ #_......._ ###......... #⌠.......... ######.8......... ##.__.......###... ###@........8.# #.8. ##.............###... #⌠..........###...### #⌠..........# #.<.# # #⌠..........###...### ##.............###... ###∩........8.# #.8. ##∩___......###... ######.8......... There were no monsters in sight! Vanquished Creatures 3 necrophages (D) An adder skeleton (D) A dart slug (D) A leopard gecko (D) A bat skeleton (D) 2 goblins (D) A rat (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Found a corrupted altar of Lugonu. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found an ornate altar of the Wu Jian Council. 3 | D | Found a glowing golden altar of the Shining One. 3 | D | Found a snail-covered altar of Cheibriados. 4 | D | Found an iron altar of Okawaru. 4 | D | Found a roughly hewn altar of Beogh. 4 | D | Found Inecvuptu's Identification Station. 5 | D | Found a bloodstained altar of Trog. 5 | D | Round 1. 6 | D | Found a shadowy altar of Dithmenos. 6 | D | Found a shimmering altar of Xom. 6 | D | Found a radiant altar of Vehumet. 6 | D | Found Xowal's Magic Scroll Shop. 6 | D | Found Anuowkua's Staff Store. 7 | D | Found Ekloroi's Magic Scroll Shop. 7 | D | Found Lahitt's Must-Have Magic. 10 | D | Found a hide-covered altar of Uskayaw. 11 | D | Found a blossoming altar of Fedhas. 13 | D | Found Keghinte's Distillery. 13 | D | Found a burning altar of Makhleb. 13 | D | Found an ancient bone altar of Kikubaaqudgha. 13 | D | Found Bizy's Do-It-Yourself Clinic. 14 | D | Found Waador's Distillery. 14 | D | Found Keiruh's Bottled Wisdom. 17 | D | Found a basalt altar of Yredelemnul. 18 | D | Found a shimmering blue altar of Sif Muna. 19 | D | Found a glowing silver altar of Zin. 20 | D | Found Hymit's Weapon Rack. 21 | D | Found Buk Lewn's Basic Armour. 21 | D | Found Dezxas's Miscellaneous Merchandise. 22 | D | Found a sacrificial altar of Ru. 22 | D | Found a stormy altar of Qazlal. 22 | D | Found an opulent altar of Gozag. 22 | D | Found Rojel's Premium Goods. 30 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 43 | D | Found Ocaxtet's Advanced Armour. 43 | D | Found Ubleoptu's Jewellery. 51 | D | Bought a heavily runed platinum ring for 45 gold pieces 51 | D | Bought a warped lapis lazuli ring for 45 gold pieces 51 | D | Bought a twitching jade ring for 45 gold pieces 51 | D | Bought a flickering bone ring for 45 gold pieces 51 | D | Bought a sparkling granite ring for 45 gold pieces 51 | D | Identified the cursed ring "Jivvebouv" {rC++ MR- Str-4 | Slay+5} (You bought it in a shop in the Dungeon) 52 | D | Identified the ring "Rorph" {+Fly Str+5 Slay+2} (You bought | it in a shop in the Dungeon) 53 | D | Identified the ring of Raam {rPois rN+ MR+} (You bought it | in a shop in the Dungeon) 54 | D | Identified the ring "Ymerr" {+Blink rElec rF++ rCorr Str-4} | (You bought it in a shop in the Dungeon) 55 | D | Identified the ring of Qufov {rC+ SInv} (You bought it in a | shop in the Dungeon) 105 | D | Arena points: 12 (+12) [x2] 106 | D | Reached XP level 2. HP: 12/18 MP: 5/5 168 | D | Bought a wavering wooden ring for 45 gold pieces 168 | D | Bought a coiled platinum ring for 45 gold pieces 168 | D | Bought a coiled iron ring for 45 gold pieces 168 | D | Bought a translucent jade ring for 45 gold pieces 168 | D | Identified the ring of Uptok {Wiz rF+ Int+3} (You bought it | in a shop in the Dungeon) 169 | D | Identified the ring of Haod {+Fly rC+} (You bought it in a | shop in the Dungeon) 171 | D | Identified the ring of Oskoam {rElec rPois rF- rC++ Int+6} | (You bought it in a shop in the Dungeon) 173 | D | Identified the ring of Venu {Ice rN++ Dex-5 Stlth+} (You | bought it in a shop in the Dungeon) 182 | D | Round 2. 241 | D | Noticed a necrophage 249 | D | Killed a necrophage 250 | D | Reached XP level 3. HP: 5/23 MP: 4/6 250 | D | Reached XP level 4. HP: 6/28 MP: 4/7 264 | D | Noticed a necrophage 265 | D | Noticed a necrophage 270 | D | Killed a necrophage 271 | D | Reached XP level 5. HP: 28/32 MP: 5/8 275 | D | Killed a necrophage 275 | D | Arena points: 48 (+36) [x3] 276 | D | Reached XP level 6. HP: 26/36 MP: 6/9 287 | D | Bought a warped lapis lazuli ring for 45 gold pieces 287 | D | Bought a glittering marble ring for 45 gold pieces 287 | D | Bought a twitching turquoise ring for 45 gold pieces 287 | D | Bought a fine brass ring for 45 gold pieces 287 | D | Bought a slimy granite ring for 45 gold pieces 287 | D | Bought a glittering silver ring for 45 gold pieces 287 | D | Identified the ring "Gewinuop" {rN+ Str+5} (You bought it | in a shop in the Dungeon) 289 | D | Identified the ring "Kacwohukh" {+Inv rElec rN++ MR- rCorr} | (You bought it in a shop in the Dungeon) 291 | D | Identified the ring of Naipnui {rC+ MP+9 Str+2 Slay+4} (You | bought it in a shop in the Dungeon) 293 | D | Identified the ring "Liymaen" {rF- rC+ Dex+4 SInv} (You | bought it in a shop in the Dungeon) 295 | D | Identified the ring of Suspected Treachery {rPois rF+ Int+4 | Stlth+} (You bought it in a shop in the Dungeon) 297 | D | Identified the ring of Houg {*Drain rC+ AC+4 Int+4} (You | bought it in a shop in the Dungeon) 298 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Transmutations | 3 6 8 9 | 9.1 Unarmed Combat | 4 6 8 9 | 9.4 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | 7 || 23 Constrict | 4 | 2 || 6 Kick | 3 | 2 || 5 Tentacles | 1 | || 1 Punch | | 1 || 1 Cast: Beastly Appendage | 5 | 1 || 6 Use: Potion | | 2 || 2 Dodge: Dodged | 7 | 2 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 285 | 285 | 0 | 0 | 68 | 1 | 285.0 | Dungeon | 285 | 285 | 0 | 0 | 68 | 1 | 285.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 285 daAuts