runewalsh the Dungeon (0, 51, D) a +2 long sword of pain (0, 52, D) a phial of floods (1, 32, D) a +3 dire flail of holy wrath (1, 33, D) a +1 leather armour of cold resistance (1, 34, D) a tin of tremorstones (2/2) (1, 50, D) a +2 ring mail of poison resistance (1, 51, D) a +1 vorpal war axe (1, 52, D) a +0 war axe of electrocution (2, 15, D) a manual of Long Blades (2, 16, D) a +1 plate armour of fire resistance (2, 32, D) a +3 whip of freezing (2, 33, D) a +3 dagger of speed (2, 34, D) a +1 pair of boots of flying (2, 50, D) a phantom mirror (2, 51, D) a +3 morningstar of protection (2, 52, D) an uncursed staff of death (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 14, D) a book of Transfigurations (3, 16, D) an uncursed staff of poison (3, 32, D) a +0 club (3, 33, D) a phantom mirror (3, 34, D) an uncursed staff of earth (3, 41, D) the amulet "Edomoqaf" {Reflect *Drain Will+ SH+5 Stlth+} [amulet of reflection] It shields you and reflects attacks. It affects your willpower, your defense against some magical effects. It causes draining when unequipped. It affects your SH (+5). It makes you more stealthy. (3, 50, D) an uncursed amulet of regeneration a large rock an uncursed staff of fire (3, 51, D) an uncursed staff of poison (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) an uncursed ring of fire (4, 15, D) an uncursed staff of conjuration (4, 16, D) an uncursed staff of poison (4, 32, D) a book of Minor Magic (4, 33, D) a +2 hat (4, 50, D) a +2 helmet of intelligence (4, 51, D) a phial of floods (4, 52, D) a +1 short sword of flaming (5, 14, D) a phial of floods (5, 15, D) the Guide on Virous Attacks Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Searing Ray Conjuration 2 yes c - Poisonous Vapours Poison/Air 2 yes d - Conjure Flame Conjuration/Fire 3 yes e - Lightning Bolt Conjuration/Air 5 yes f - Orb of Destruction Conjuration 7 yes (5, 16, D) a cursed -4 ring of evasion (5, 32, D) a +4 ring of evasion (5, 33, D) a box of beasts (inert) (5, 34, D) an uncursed staff of death (5, 39, D) an uncursed staff of earth a +0 robe (5, 52, D) 5 large rocks a +5 arbalest (5, 53, D) 5 large rocks (6, 14, D) a phantom mirror (6, 15, D) an uncursed staff of earth (6, 16, D) a scroll of brand weapon (6, 18, D) a +0 trident 4 boomerangs (6, 32, D) an uncursed staff of cold (6, 33, D) a +3 leather armour of poison resistance (6, 34, D) a +1 great mace of draining (6, 35, D) a +0 battleaxe a +0 chain mail a +0 halberd (6, 36, D) a +0 giant spiked club (6, 50, D) a +1 arbalest of flaming (6, 51, D) a +1 robe of resistance (6, 52, D) the cursed +0 hand crossbow of Gluttony {venom, rC+++ Stlth+} It poisons the ammo it fires. It renders you almost immune to cold. It makes you more stealthy. It has a curse placed upon it. (6, 54, D) 5 large rocks (7, -1, D) an uncursed ring of flight (7, 16, D) a +4 vampiric halberd (7, 17, D) a +0 shortbow 14 arrows a +3 spear of distortion 19 javelins a +0 leather armour (7, 18, D) a +0 trident an uncursed amulet of faith a +0 trident (7, 19, D) a +0 trident a +0 trident (7, 33, D) a +0 hand axe the +4 hand axe "Jaicierch" {freeze, Int+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It lets you see invisible. (7, 34, D) a +1 halberd of protection (7, 36, D) a +0 hand axe a +0 ring mail (7, 37, D) a +0 scimitar (7, 38, D) a +0 glaive a +0 plate armour (7, 51, D) a +3 arbalest of freezing (7, 54, D) a +0 great sword of flaming a +2 great sword of flaming (7, 55, D) 4 large rocks a +1 great sword of flaming a +0 dire flail a +0 dire flail (8, 14, D) a cursed staff of poison (8, 16, D) a +6 ring of intelligence (8, 17, D) a +0 trident of venom a +0 robe (8, 20, D) an arrow a +2 rapier of draining a +0 robe (8, 21, D) an arrow (8, 32, D) a lightning rod (4/4) (8, 34, D) a +0 scimitar a +0 chain mail a phantom mirror (8, 35, D) a cursed +0 giant club a +0 giant club (8, 36, D) a +0 bardiche a +0 plate armour a cursed -4 ring of intelligence (8, 37, D) a +0 dire flail a +0 chain mail a +0 troll leather armour (8, 38, D) a +0 flail a +0 chain mail (8, 50, D) an uncursed staff of fire (8, 51, D) a +0 battleaxe of freezing (8, 52, D) the +0 pair of gloves of Purpose {Dex+6} It affects your dexterity (+6). (8, 55, D) a +0 dire flail a +0 dire flail 3 large rocks a +0 dire flail a +0 dire flail (8, 56, D) a +2 great sword of flaming a +0 great sword of flaming (9, 14, D) a +0 trident (9, 15, D) a +1 flail of protection (9, 16, D) an uncursed staff of earth (9, 17, D) a +3 quarterstaff of speed 19 javelins a cursed +0 leather armour (9, 18, D) a +3 trident of venom a +0 robe (9, 33, D) a +0 hand axe a +0 hand axe a +0 ring mail a condenser vane (9, 34, D) a +0 giant spiked club a +0 giant club a cursed +0 giant club an uncursed staff of death (9, 36, D) a +0 great mace a +0 plate armour a +2 bardiche a +0 chain mail a +0 glaive a +0 leather armour (9, 37, D) a +0 dire flail a +0 plate armour of poison resistance a +0 battleaxe a +0 plate armour a cursed -1 long sword a +1 chain mail of cold resistance a +0 kite shield (9, 38, D) 5 large rocks (9, 39, D) a +0 great mace a +0 plate armour (9, 50, D) an uncursed staff of earth (9, 52, D) 6 large rocks a +0 dire flail a cursed -3 dire flail a +3 shortbow of flaming (9, 54, D) a +2 great sword of flaming (9, 55, D) a +2 battleaxe of freezing the ring "Zetuzowk" {+Fly Will+ Dex+2} [ring of flight] It affects your dexterity (+2). It affects your willpower, your defense against some magical effects. It lets you fly. a large rock a +0 dire flail a +0 dire flail (9, 56, D) a +1 battleaxe of freezing a scroll of brand weapon a +0 great mace a +0 dire flail a +2 battleaxe of freezing (9, 58, D) 4 large rocks (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 14, D) a +0 antimagic spear (10, 17, D) a +2 rapier of venom a +0 robe (10, 19, D) a +0 trident a +0 robe a +0 spear 17 javelins a +0 leather armour (10, 33, D) a +0 glaive a +4 plate armour a +4 spectral quarterstaff (10, 34, D) a +1 hat of willpower (10, 36, D) 4 large rocks a +0 giant spiked club a +0 dire flail (10, 37, D) a +3 long sword a +0 chain mail 3 large rocks a +0 short sword a cursed +0 chain mail (10, 42, D) a large rock (10, 50, D) a condenser vane (10, 51, D) a +1 long sword of holy wrath (10, 52, D) a +1 hand crossbow of freezing (10, 53, D) a +0 dire flail a +0 dire flail (10, 55, D) a +1 great sword of flaming (10, 56, D) a +0 great sword of flaming (10, 57, D) a large rock (10, 58, D) 5 large rocks a +2 battleaxe of freezing (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a condenser vane (11, 15, D) a condenser vane (11, 16, D) an uncursed staff of conjuration (11, 32, D) an uncursed ring of willpower (11, 33, D) an uncursed staff of air (11, 34, D) the ring "Mesedgheph" {Ice rN+ Dex+3} [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. (11, 35, D) a +0 short sword a +0 chain mail (11, 36, D) a +0 giant spiked club (11, 37, D) a cursed -2 great mace a +0 chain mail of fire resistance (11, 38, D) a +0 broad axe a +4 chain mail of poison resistance a cursed +0 tower shield (11, 50, D) a manual of Polearms a manual of Summonings (11, 51, D) an uncursed staff of poison (11, 52, D) a +2 hand axe of venom (11, 55, D) 3 large rocks (11, 56, D) a +2 great sword of flaming a +2 great sword of flaming a +2 great sword of flaming (11, 57, D) an uncursed ring of stealth a +1 battleaxe of freezing (11, 58, D) 2 large rocks (12, 14, D) an uncursed staff of cold (12, 15, D) an uncursed staff of cold (12, 16, D) a condenser vane (12, 32, D) an uncursed staff of fire (12, 33, D) a +1 vorpal shortbow (12, 34, D) a book of the Dragon (12, 50, D) an uncursed staff of cold (12, 51, D) a +6 dagger of protection (12, 52, D) a condenser vane (12, 54, D) 5 large rocks (12, 57, D) a +5 scimitar of protection (12, 59, D) a large rock (13, 32, D) an uncursed staff of cold (13, 33, D) a +1 leather armour of fire resistance (13, 34, D) a lightning rod (4/4) (13, 51, D) a tin of tremorstones (2/2) (14, 50, D) an uncursed staff of air (14, 51, D) an uncursed staff of conjuration (14, 52, D) a +0 trident of venom (15, 62, D) 2 large rocks (18, 48, D) an uncursed ring of willpower (18, 49, D) a +4 antimagic spear (18, 50, D) the cursed +0 rapier of Contention {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. It has a curse placed upon it. (19, 0, D) a +1 cloak of preservation (19, 1, D) the +6 trident of the Singing Butterfly {vorpal, rElec Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. (19, 17, D) a +0 scimitar (19, 33, D) an uncursed staff of cold (19, 48, D) a +3 vorpal great sword (19, 49, D) a +5 shortbow of flaming (19, 50, D) a +1 morningstar of protection (20, 1, D) a tin of tremorstones (2/2) (20, 16, D) an uncursed staff of air (20, 32, D) a +0 demon blade of venom (20, 33, D) a book of the Sky (20, 48, D) an uncursed staff of earth (20, 49, D) an uncursed staff of cold (20, 50, D) a condenser vane (21, 0, D) a +5 trident of venom (21, 1, D) a scroll of brand weapon (21, 16, D) a phantom mirror (21, 17, D) an uncursed staff of air (21, 33, D) a +0 spear of venom (21, 34, D) an uncursed staff of conjuration (21, 49, D) an uncursed staff of poison (21, 50, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (22, 0, D) a tin of tremorstones (2/2) (22, 1, D) a +0 morningstar of protection (22, 17, D) a book of Dreams (22, 32, D) a +3 leather armour of positive energy (22, 33, D) a +2 falchion of holy wrath (22, 48, D) the +8 arbalest of Truth {freeze, rPois rC+ Int+2 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from cold. It protects you from poison. (23, 0, D) a tin of tremorstones (2/2) (unseen) (23, 1, D) the +7 hunting sling of Reasonable Absolution {vorpal, rElec Str+7} Any stone fired from it inflicts extra damage. It affects your strength (+7). It insulates you from electricity. (23, 16, D) a book of the Tempests (23, 18, D) a +0 short sword a condenser vane (23, 32, D) 4 scrolls of enchant weapon (23, 33, D) a +2 scale mail of positive energy (23, 34, D) a +2 falchion of holy wrath (23, 48, D) a cursed amulet of inaccuracy (23, 49, D) an uncursed staff of air (23, 50, D) an uncursed ring of willpower (24, 0, D) a +0 kite shield of reflection (24, 1, D) the +5 dagger "Ymual" {protect, rElec Str+2 Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It affects your dexterity (+4). It insulates you from electricity. (24, 2, D) +0 acid dragon scales (unseen) (24, 16, D) the +1 scale mail "Gucof" {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (24, 17, D) a phial of floods (24, 18, D) a +2 scimitar of electrocution a +0 buckler a box of beasts (inert) (24, 32, D) a +0 troll leather armour (24, 33, D) a +1 robe of fire resistance (24, 34, D) a +1 scimitar of holy wrath (24, 48, D) an uncursed staff of air (24, 49, D) a +1 scale mail of poison resistance (24, 50, D) a tin of tremorstones (2/2) (25, 0, D) a lightning rod (4/4) (25, 1, D) a scarf of harm (25, 16, D) a +0 dagger (25, 17, D) a +0 short sword (25, 18, D) a lightning rod (4/4) (25, 21, D) the cursed +3 battleaxe of Usouleh {holy, +Fly Str+4 SInv} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It lets you see invisible. It lets you fly. It has a curse placed upon it. a +0 leather armour (still there?) a +3 flail of protection (still there?) (25, 22, D) a +0 long sword (still there?) a +0 leather armour (still there?) (25, 32, D) a +3 chain mail of fire resistance (25, 33, D) the ring of Qaigryem {+Fly rN+} [ring of flight] It protects you from negative energy. It lets you fly. (25, 34, D) a +6 ring of intelligence (25, 48, D) a condenser vane (25, 49, D) a tin of tremorstones (2/2) (25, 50, D) a +2 robe of resistance (26, 1, D) an uncursed amulet of faith (26, 16, D) a +0 buckler (still there?) a +0 scimitar (still there?) (26, 19, D) a +0 rapier (still there?) a +0 leather armour (still there?) (26, 26, D) a -1 shortbow (still there?) a +0 dagger (still there?) 13 arrows (still there?) a +0 leather armour (still there?) (26, 33, D) an uncursed staff of poison (26, 34, D) the +6 glaive of Defiance {freeze, rF- rC+ Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It makes you vulnerable to fire. It protects you from cold. (26, 38, D) (unseen) (26, 49, D) a +4 vampiric hand axe (26, 50, D) a +2 chain mail of poison resistance (27, 0, D) a +1 flail of holy wrath (27, 1, D) a +5 spear (27, 16, D) an uncursed staff of earth (27, 18, D) a +0 shortbow 22 arrows the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (27, 23, D) a +0 scimitar of holy wrath (27, 24, D) 6 arrows (27, 25, D) a +0 longbow (still there?) 35 arrows (still there?) a +0 leather armour (still there?) (27, 32, D) an uncursed amulet of guardian spirit a manual of Throwing (27, 33, D) an uncursed staff of fire (27, 34, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (unseen) (27, 38, D) (unseen) (27, 48, D) a +0 cloak of poison resistance (27, 49, D) the cursed +1 trident of Xesogemi {elec, rN+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from negative energy. It has a curse placed upon it. (27, 50, D) a phial of floods (27, 58, D) a polar bear corpse (skeletalised by now) (28, 1, D) a +3 lajatang of speed (28, 7, D) +0 fire dragon scales (unseen) (28, 16, D) a +0 ring mail (28, 17, D) a +2 scale mail of fire resistance (28, 19, D) the +8 quarterstaff "Giantbane" {venom, rPois rN+ Int+3 Stlth+} (still there?) It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It makes you more stealthy. an uncursed amulet of guardian spirit (still there?) a +0 longbow (still there?) 11 arrows (still there?) a cursed +0 leather armour (still there?) (28, 22, D) a cursed -2 dagger (28, 23, D) a +2 short sword of venom (still there?) a +0 longbow (still there?) 52 arrows (still there?) a +0 leather armour (still there?) a +0 battleaxe of distortion (still there?) (28, 24, D) a +3 vampiric broad axe (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +1 long sword of holy wrath (still there?) an arrow (still there?) (28, 32, D) a +4 falchion of flaming (28, 33, D) an uncursed staff of poison (28, 48, D) a +2 vorpal flail (28, 49, D) the ring of Noneg {rN+ Dex+4} [ring of positive energy] It affects your dexterity (+4). It protects you from negative energy. (28, 50, D) an uncursed amulet of magic regeneration (28, 57, D) a black mamba corpse (skeletalised by now) (28, 59, D) a komodo dragon corpse (skeletalised by now) (29, 0, D) a +6 ring of strength (29, 1, D) the +9 trident of Arrival {vorpal, rElec Will+ Str+5 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+2). It insulates you from electricity. It affects your willpower, your defense against some magical effects. (29, 16, D) a +2 ring mail of cold resistance (29, 17, D) an uncursed ring of fire (29, 22, D) a +2 glaive of venom (29, 23, D) a +0 long sword of holy wrath (29, 32, D) an uncursed staff of cold (29, 33, D) an uncursed ring of ice (29, 48, D) an uncursed ring of protection from fire a +6 ring of dexterity a condenser vane (29, 49, D) a +1 rapier of venom (unseen) (29, 50, D) an uncursed staff of cold (29, 57, D) a polar bear corpse (skeletalised by now) (29, 58, D) a komodo dragon corpse (skeletalised by now) (still there?) a yak corpse (skeletalised by now) (still there?) a cane toad corpse (skeletalised by now) (still there?) (29, 59, D) a polar bear corpse (skeletalised by now) (still there?) a black mamba corpse (skeletalised by now) (still there?) (30, 5, D) +0 ice dragon scales (still there?) +0 swamp dragon scales (still there?) (30, 22, D) the cursed +3 broad axe "Ozut" {vorpal, +Blink rC+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from cold. It lets you blink. It has a curse placed upon it. (unseen) (30, 23, D) an arrow (30, 48, D) a book of Fire (30, 49, D) a +1 hand crossbow of freezing (30, 50, D) an uncursed staff of cold (30, 57, D) a komodo dragon corpse (skeletalised by now) (still there?) a death yak corpse (skeletalised by now) (still there?) a komodo dragon corpse (skeletalised by now) (still there?) (30, 59, D) a death yak corpse (skeletalised by now) (31, 22, D) an arrow (31, 48, D) the cursed +0 crystal plate armour "Tanagich" {-Cast Str+7 SInv} It affects your strength (+7). It lets you see invisible. It prevents spellcasting. It has a curse placed upon it. (31, 49, D) an uncursed staff of fire (31, 50, D) an uncursed staff of earth (31, 51, D) (unseen) (31, 58, D) a black mamba corpse (skeletalised by now) (31, 59, D) a komodo dragon corpse (skeletalised by now) (32, 48, D) a +2 double sword of draining (32, 49, D) a book of Annihilations (33, 48, D) a +0 robe (33, 49, D) an uncursed staff of fire (33, 50, D) Geamp's Guide on the Arsonist Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Sticky Flame Conjuration/Fire 4 yes d - Fireball Conjuration/Fire 5 yes e - Starburst Conjuration/Fire 6 yes (34, 48, D) a +2 robe (34, 49, D) a +3 ring mail of fire resistance (34, 50, D) an uncursed staff of death (35, 0, D) a tin of tremorstones (2/2) (35, 14, D) a +3 vorpal shortbow (35, 15, D) a +0 long sword of holy wrath (35, 28, D) an uncursed staff of death (35, 29, D) a box of beasts (inert) (36, 0, D) a +1 plate armour of willpower (36, 1, D) a phantom mirror (36, 14, D) a +3 chain mail of poison resistance (36, 28, D) an uncursed staff of fire (36, 29, D) an uncursed staff of poison (37, 0, D) a tin of tremorstones (2/2) (37, 1, D) an uncursed staff of cold (37, 14, D) a box of beasts (inert) (37, 15, D) an uncursed staff of air (37, 29, D) an uncursed staff of fire (38, 0, D) a lightning rod (4/4) (38, 1, D) an uncursed staff of poison (38, 14, D) a +3 scimitar of flaming (38, 15, D) a book of Summonings (38, 28, D) the +8 war axe of Jeafiv Teed {vamp, *Contam *Noise rC+ Str+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+9). It protects you from cold. It may make noises in combat. It causes magical contamination when unequipped. (38, 29, D) a +2 vorpal trident (38, 48, D) an uncursed staff of cold (38, 50, D) a condenser vane (39, 0, D) the +5 shortbow of Wondrous Power {vorpal, +Inv rPois rC- SInv} Any arrow fired from it inflicts extra damage. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It lets you turn invisible. (39, 1, D) a box of beasts (inert) (39, 15, D) a +3 dagger of holy wrath (39, 33, D) a +4 short sword of venom (39, 48, D) a book of Cantrips (39, 49, D) an uncursed amulet of the acrobat (39, 50, D) a +6 ring of dexterity (40, 0, D) the +2 robe of Xoshrom {Rampage rElec Regen+ Stlth+} It insulates you from electricity. It increases your rate of regeneration. It bestows one free step when moving towards enemies. It makes you more stealthy. (40, 1, D) the ring "Woheom" {Str-2 Dex+6 Stlth+} [ring of stealth] It affects your strength (-2). It affects your dexterity (+6). It makes you more stealthy. (40, 15, D) the +9 hand crossbow "Xepsiwic" {flame, rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (40, 28, D) a +10 plate armour of ponderousness (40, 29, D) an uncursed staff of death (40, 36, D) the +1 scimitar "Qucke" {protect, rC+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from cold. (40, 39, D) an uncursed staff of fire (40, 48, D) an uncursed amulet of reflection (40, 49, D) the +2 broad axe of the Sky {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (40, 50, D) a scroll of brand weapon (41, 1, D) an uncursed staff of fire (41, 14, D) an uncursed staff of conjuration (41, 48, D) an uncursed staff of air (41, 49, D) a +0 ring mail of positive energy (41, 50, D) a +1 chain mail of fire resistance (42, 1, D) a scroll of brand weapon (42, 14, D) a +1 short sword of speed (42, 15, D) the cursed +2 hunting sling "Mojit" {venom, rElec Str+3} It poisons the ammo it fires. It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. (42, 19, D) a +0 lajatang of venom (42, 28, D) a lightning rod (4/4) (42, 29, D) a tin of tremorstones (2/2) (42, 48, D) a manual of Throwing (42, 49, D) an uncursed ring of positive energy (42, 50, D) the +4 quarterstaff of the Inquisitive Curses {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (43, 10, D) (unseen) (43, 14, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (43, 15, D) a +2 vampiric great sword (43, 20, D) +0 fire dragon scales (43, 24, D) a +0 great sword of flaming (unseen) (43, 28, D) a +4 vorpal war axe (43, 48, D) a box of beasts (inert) (43, 49, D) a +2 hand crossbow of flaming (43, 50, D) a tin of tremorstones (2/2) (44, 20, D) a +2 scimitar of flaming (still there?) 4 potions of heal wounds (still there?) (44, 21, D) a +0 scimitar of flaming (44, 24, D) a +2 great sword of flaming (unseen) (44, 28, D) a lightning rod (4/4) (44, 48, D) the +0 staff of Battle (44, 49, D) Vowkost's Tome of Summoning Spells Type Level Known a - Summon Lightning Spire Summoning/Air 4 yes b - Shadow Creatures Summoning 6 yes c - Malign Gateway Summoning/Translocation 7 yes (44, 50, D) an uncursed amulet of faith (44, 51, D) a +0 dire flail of protection (45, 21, D) a +3 scimitar of flaming (45, 22, D) a +3 great sword of flaming (45, 36, D) a +2 scimitar of flaming (45, 48, D) the cursed +0 leather armour of Skepticism {rElec rF+++ rC- Will-} It renders you almost immune to fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. (45, 49, D) 4 scrolls of enchant weapon (45, 50, D) an uncursed amulet of the acrobat (45, 51, D) a box of beasts (inert) (46, 48, D) a +1 mace of draining (46, 49, D) a +2 glaive of venom (unseen) (46, 50, D) the cursed +2 falchion of Due Proportion {protect, MP+9 Int+3 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (46, 51, D) a condenser vane (46, 54, D) an uncursed ring of poison resistance (47, 48, D) a +3 rapier of electrocution (47, 49, D) an uncursed staff of cold (unseen) (47, 51, D) a +0 morningstar of protection (48, 40, D) a +0 robe (48, 48, D) 4 scrolls of enchant weapon (48, 49, D) an uncursed staff of earth (unseen) (48, 50, D) the cursed +0 ring mail of Jigsaw {rN+} It protects you from negative energy. It has a curse placed upon it. (48, 51, D) a +3 scale mail of fire resistance (49, 24, D) an uncursed ring of protection from fire (49, 37, D) a +4 vampiric scythe (49, 48, D) the cursed +1 hand axe "Liklum" {vorpal, rF- rN+ Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. (49, 49, D) a +4 hand axe of freezing (49, 50, D) a +3 leather armour of willpower (50, 0, D) a +0 leather armour (50, 1, D) a +1 antimagic morningstar (50, 5, D) a -2 spear a +0 fustibalus 21 sling bullets (50, 6, D) a +1 trident of flaming a +3 plate armour of poison resistance (50, 12, D) a +0 dagger (50, 13, D) an uncursed staff of cold (50, 24, D) an uncursed staff of poison (50, 25, D) a +6 ring of intelligence (50, 36, D) a +2 plate armour of cold resistance (50, 37, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It insulates you from electricity. (50, 48, D) a book of Maledictions (50, 49, D) an uncursed ring of protection from cold (50, 50, D) a +2 trident of protection (50, 54, D) (unseen) (50, 55, D) (unseen) (51, 0, D) an uncursed staff of conjuration (51, 1, D) a +0 rapier of venom (51, 6, D) a +0 trident of protection the +6 scale mail of Moral Flaws {rPois rN++ rCorr Dex-2} It affects your dexterity (-2). It protects you from poison. It greatly protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (51, 12, D) a phial of floods (51, 13, D) the +10 great sword "Luwaacs" {venom, SInv} It poisons the flesh of those it strikes. It lets you see invisible. (51, 24, D) an uncursed staff of air (51, 25, D) a tin of tremorstones (2/2) (51, 36, D) a +4 spear (51, 37, D) an uncursed staff of air (51, 50, D) a +2 trident of protection (51, 55, D) (unseen) (52, 0, D) a +0 demon whip of freezing (52, 1, D) a +1 scale mail of willpower (52, 5, D) a +0 rapier a +0 robe (52, 6, D) a +5 antimagic spear a +0 robe a +2 spear of venom 16 javelins a cursed +0 leather armour a scroll of brand weapon (52, 9, D) a javelin (52, 12, D) a +3 scale mail of fire resistance (52, 13, D) the +2 war axe of the Vase {drain, rN+ Int+4 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from negative energy. (52, 24, D) a phantom mirror (52, 25, D) a +2 vorpal great sword (52, 36, D) a +1 leather armour of fire resistance (52, 37, D) a +2 hand crossbow of flaming (52, 49, D) a +4 great mace of draining (52, 50, D) an uncursed staff of conjuration (53, 0, D) a +2 hand crossbow of freezing (53, 1, D) a book of the Dragon (53, 6, D) a +2 antimagic trident a +0 robe (53, 13, D) the +12 falchion "Gicrauclipp" {freeze, rPois rC- Will+ Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from poison. It affects your willpower, your defense against some magical effects. (53, 24, D) the cursed +2 fustibalus "Mameull" {venom, Str+4} It poisons the ammo it fires. It affects your strength (+4). It has a curse placed upon it. (53, 25, D) a +2 vampiric lajatang (53, 36, D) a +2 rapier of protection (53, 37, D) a +0 robe a cursed ring of attention (53, 48, D) a book of the Tempests (53, 49, D) an uncursed amulet of guardian spirit (53, 50, D) a book of Unlife (54, 0, D) a +0 leather armour (54, 1, D) an uncursed staff of conjuration (54, 6, D) a +0 trident a +0 leather armour (54, 13, D) a +2 robe (54, 15, D) the cursed +1 dagger "Xuasuq" {venom, Will+} It poisons the flesh of those it strikes. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. a +0 cloak (54, 17, D) a +0 glaive (54, 24, D) a +6 ring of dexterity (54, 25, D) a +3 leather armour of cold resistance (54, 36, D) a +2 vorpal halberd (54, 48, D) a tin of tremorstones (2/2) (54, 49, D) a book of Cantrips (55, 12, D) a box of beasts (inert) (55, 13, D) a +4 double sword of holy wrath (55, 17, D) a +0 short sword a +0 halberd a +0 whip a +1 cloak of stealth a +0 short sword (55, 24, D) a tin of tremorstones (2/2) (55, 33, D) a +2 scimitar of flaming (56, 17, D) a +0 flail of protection a +0 scimitar a +0 short sword a +0 mace a +0 dagger a +0 cloak an uncursed amulet of reflection (56, 30, D) a +4 scimitar of flaming a +0 great sword of flaming +0 fire dragon scales (57, 17, D) a cursed +0 flail a +0 scimitar (57, 30, D) +0 fire dragon scales (58, 47, D) a cursed staff of conjuration (58, 48, D) a book of Dreams (59, 36, D) a +2 scale mail of poison resistance (59, 37, D) a cursed -4 ring of intelligence (59, 48, D) a condenser vane (60, 37, D) a +2 vorpal battleaxe (60, 47, D) a +0 plate armour (60, 48, D) a phantom mirror (61, 0, D) a +5 glaive of venom (61, 10, D) a +0 shortbow a -3 dagger 12 arrows a +0 leather armour (61, 26, D) a +0 trident (61, 36, D) an uncursed staff of death (61, 37, D) a lightning rod (4/4) (61, 48, D) the Handbook of Creation and Confrontation Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Lightning Bolt Conjuration/Air 5 yes c - Spellforged Servitor Conjuration/Summoning 7 yes d - Malign Gateway Summoning/Translocation 7 yes (61, 49, D) an uncursed staff of poison (62, 0, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (62, 3, D) a +0 flail a +0 trident a +0 ring mail (62, 9, D) a +0 shortbow a +0 short sword a +0 leather armour a +0 longbow a +0 dagger 32 arrows a +0 leather armour (62, 13, D) 4 arrows (62, 16, D) a book of Unlife (62, 26, D) a tin of tremorstones (2/2) (62, 27, D) a +0 longbow of freezing (62, 30, D) a +1 rapier of speed (unseen) (62, 47, D) a tin of tremorstones (2/2) (62, 49, D) a lightning rod (4/4) (63, 0, D) a cursed -3 war axe the +5 scythe of Poivo {vorpal, rN+ MP-9 Str+2 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). It protects you from negative energy. It affects your magic capacity (-9). (63, 1, D) a +0 dagger a cursed +0 robe (63, 8, D) a phantom mirror (63, 26, D) a +0 trident (63, 27, D) an uncursed staff of fire (63, 29, D) a +3 hand axe of draining (still there?) 4 boomerangs (still there?) (63, 30, D) a +0 trident of protection (unseen) (63, 33, D) a throwing net 2 arrows (63, 37, D) the amulet "Xeodus" {Inacc rN+ Int+5} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+5). It protects you from negative energy. (64, 16, D) an uncursed ring of see invisible (64, 17, D) a +2 antimagic war axe (64, 26, D) a phantom mirror (64, 27, D) the cursed +0 hand crossbow "Fephafen" {freeze, rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. (64, 31, D) a +0 trident (64, 46, D) a bolt (64, 49, D) a +0 arbalest 25 bolts an uncursed staff of cold a yaktaur skeleton (64, 50, D) an uncursed staff of death (64, 54, D) a large rock (65, 26, D) a phantom mirror (65, 27, D) a +0 shortbow (still there?) 13 arrows (still there?) (65, 30, D) a +0 trident (65, 47, D) a +1 hunting sling of flaming (65, 48, D) the ring of Noiho {rN+ Stlth-} [ring of attention] It protects you from negative energy. It makes you less stealthy. an uncursed ring of wizardry the ring of Hedonism {rN+ Will+ Dex+3 Stlth-} [ring of attention] It affects your dexterity (+3). It protects you from negative energy. It affects your willpower, your defense against some magical effects. It makes you less stealthy. Seun's Handbook of Combat Magic Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Stone Arrow Conjuration/Earth 3 yes c - Hailstorm Conjuration/Ice 4 yes d - Freezing Cloud Conjuration/Ice/Air 6 yes e - Iron Shot Conjuration/Earth 6 yes (65, 49, D) a phantom mirror (65, 50, D) a +0 arbalest 19 bolts a phantom mirror a yaktaur skeleton (65, 51, D) a +6 ring of strength (65, 52, D) a bolt (65, 54, D) an uncursed staff of conjuration a +0 arbalest 12 bolts (65, 56, D) a +1 morningstar of venom a +0 arbalest 15 bolts (66, 26, D) a throwing net (66, 49, D) a +1 dire flail (66, 50, D) a +3 leather armour of cold resistance (66, 51, D) a +0 war axe a +0 plate armour a +0 kite shield a scroll of brand weapon a lightning rod (4/4) a human corpse (66, 52, D) a large rock (67, 0, D) an uncursed staff of air (67, 47, D) a phantom mirror (67, 48, D) a +0 pair of gloves of dexterity (67, 49, D) a +0 bardiche a +1 plate armour of cold resistance (67, 50, D) an uncursed staff of poison a +0 arbalest 17 bolts a +2 great sword of draining a yaktaur corpse (67, 52, D) a +0 battleaxe a +0 plate armour a +5 halberd of venom a +0 chain mail (67, 53, D) a +1 great mace of protection a +0 arbalest 27 bolts a +0 glaive a +0 chain mail (67, 54, D) a +0 arbalest an uncursed staff of conjuration 27 bolts a yaktaur corpse (68, 0, D) an uncursed staff of air (68, 48, D) a +0 long sword of draining (68, 50, D) a large rock a box of beasts (inert) (68, 51, D) an uncursed staff of fire a +0 arbalest 14 bolts a +4 ring of evasion a +0 long sword a +0 chain mail a +0 kite shield of protection 5 large rocks a yaktaur corpse (68, 55, D) a +3 arbalest 21 bolts (68, 56, D) 2 large rocks a stone giant skeleton (68, 57, D) +0 shadow dragon scales a shadow dragon skeleton (69, 0, D) an uncursed staff of earth (69, 47, D) a +0 long sword (69, 48, D) a tin of tremorstones (2/2) (69, 49, D) a +0 great sword a +0 chain mail the ring "Imaifi Deeke" {Ice Str+3 Int-3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It affects your intelligence (-3). It makes you vulnerable to fire. It protects you from cold. (69, 50, D) a book of Geomancy (69, 51, D) 2 large rocks a stone giant skeleton (69, 52, D) a +5 vorpal war axe a cursed +0 chain mail a human skeleton (69, 53, D) a +3 long sword of protection a +0 chain mail a human skeleton (69, 54, D) a +3 war axe a +0 plate armour (69, 55, D) a +0 long sword a +0 plate armour (70, 8, D) an uncursed amulet of faith (70, 37, D) a +6 ring of dexterity an uncursed ring of fire (70, 47, D) the ring of Sovereignty {+Fly Will+} [ring of flight] It affects your willpower, your defense against some magical effects. It lets you fly. (70, 48, D) a +3 antimagic glaive a +0 plate armour of cold resistance a scroll of brand weapon a cursed ring of attention (70, 49, D) a +1 vorpal war axe a +0 arbalest 19 bolts a +1 robe of positive energy an uncursed staff of air a yaktaur skeleton (70, 50, D) a +2 dire flail of holy wrath a +0 chain mail a +2 war axe a +1 hand crossbow of flaming a cursed +0 plate armour a +0 tower shield a large rock (70, 51, D) a +0 war axe a +0 plate armour a human skeleton (70, 52, D) a +1 war axe a +0 chain mail 2 large rocks a human corpse (70, 54, D) a +3 broad axe a +0 chain mail a human skeleton (70, 55, D) a +0 dire flail a +0 chain mail (70, 61, D) a bolt (71, 16, D) a +1 shortbow of flaming (71, 36, D) a condenser vane (71, 37, D) a phantom mirror (71, 48, D) a box of beasts (inert) (71, 49, D) a phial of floods (71, 50, D) a +2 great sword a +0 chain mail (71, 51, D) 3 large rocks a stone giant skeleton (71, 52, D) a +0 arbalest a +4 war axe of venom 18 bolts (71, 53, D) 4 large rocks a stone giant skeleton (71, 54, D) a manual of Fighting a bolt (71, 56, D) +0 shadow dragon scales +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) a shadow dragon skeleton (72, 8, D) a +2 flail of protection (72, 9, D) a +2 leather armour of poison resistance (72, 17, D) a +2 leather armour of fire resistance (72, 26, D) the +27 Lear's hauberk (72, 36, D) a +3 vampiric rapier (72, 37, D) a +1 spectral quarterstaff (72, 38, D) a +0 scimitar a +0 robe (72, 48, D) a box of beasts (inert) (72, 49, D) a +3 scale mail of willpower (73, 1, D) a +3 vorpal arbalest (73, 16, D) a +4 scale mail of cold resistance (73, 26, D) an uncursed staff of earth (73, 27, D) an uncursed staff of conjuration (73, 36, D) a scroll of brand weapon a +6 ring of dexterity (73, 37, D) a cursed staff of air (73, 47, D) a condenser vane (73, 48, D) a cursed ring of attention (73, 49, D) the +2 rapier of the Undead {vorpal, rElec rF- Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. (73, 51, D) a +0 great sword a +0 plate armour (74, 2, D) a +0 vampiric rapier (still there?) a +0 robe (still there?) (74, 47, D) a +1 dire flail of venom (74, 48, D) an uncursed ring of resist corrosion (74, 49, D) a +0 hand axe of electrocution (75, 1, D) the cursed +3 hand axe of Dim Light {vamp, *Slow +Fly rElec rF+++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It renders you almost immune to fire. It insulates you from electricity. It lets you fly. It may slow you when you take damage. It has a curse placed upon it. (75, 47, D) the +9 hunting sling "Zogizuqu" {flame, *Corrode Will+ Int+7} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It affects your willpower, your defense against some magical effects. It may corrode you when you take damage. (75, 52, D) a large rock