Dungeon Sprint DCSS version 0.27-a0-385-g3208abaabc (webtiles) character file. Game seed: 16878904364659736524 39 runewalsh the Insei (level 3, -2/20 HPs) Began as an Octopode Transmuter on Feb 18, 2021. Slain by a water elemental (22 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:46 (90 turns). runewalsh the Insei (Octopode Transmuter) Turns: 90, Time: 00:00:46 Health: -2/20 AC: 1 Str: 9 XL: 3 Next: 45% Magic: 5/6 EV: 13 Int: 16 God: Gold: 21 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, berserk cooldown, hasted, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, frail 1, screaming 1, gelatinous body 1, evolution 2 a: End Transformation You were in the Dungeon. One of your tentacles had a temporary spike. You visited 1 branch You collected 21 gold pieces. Inventory: Scrolls a - a scroll of torment {unknown} b - 2 scrolls of identify {unknown} d - a scroll of immolation {unknown} g - a scroll of blinking Potions c - 2 potions of flight e - 2 potions of magic f - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 7.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 16% 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 8% 14% 2 Spider Form Tmut/Pois 2% 38% 3 Ice Form Ice/Tmut 4% 80% 4 Blade Hands Tmut 4% 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. You are frail. (-10% HP) You occasionally shout uncontrollably at your foes. You rapidly evolve. Message History Your magic regains its normal vibrancy. Your tentacle spike disappears. You feel frail. You feel agile. Really quaff m - 3 potions of mutation {!q}? You feel extremely strange. Your vision seems duller. You feel robust. You feel clumsy. You feel resistant to cold. Your vision blurs. Your genes go into a fast flux. Really quaff m - 2 potions of mutation {!q}? You feel extremely strange. Your wild genetic ride slows down. Your vision sharpens. Nature stops experimenting on you. You feel nature experimenting on you. Don't worry, failures die fast. Your thoughts seem clearer. You feel agile. Really quaff m - a potion of mutation {!q}? You feel extremely strange. You no longer feel cold resistant. Your thinking seems confused. You feel clumsy. You feel the urge to shout. You feel frail. Your genes go into a fast flux. There is an open door here. You start waiting. You feel yourself speed up. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You feel yourself speed up. As you open the door, it creaks loudly! A water elemental comes into view. You shout at the water elemental! You tentacle-slap the water elemental but do no damage. You pierce the water elemental. Your squeeze misses the water elemental. The water elemental is lightly damaged. Unknown command. You tentacle-slap the water elemental. You pierce the water elemental, but do no damage. The water elemental is lightly damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#)..#### ##.# ...#......#####..# ..##.......#..#..# ##.##.##..†#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #.....##†.###....# ⌠.# ###..##...##.....# .# #..##....#†.....# # #..###..##.#.....# #(.# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D | Reached skill level 4 in Unarmed Combat 40 | D | Reached XP level 2. HP: 3/18 MP: 5/5 54 | D | Reached skill level 6 in Unarmed Combat 54 | D | Reached XP level 3. HP: 23/23 MP: 4/6 55 | D | Reached skill level 7 in Unarmed Combat 71 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 71 | D | Gained mutation: You evolve. [potion of mutation] 71 | D | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 71 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 72 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 72 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 72 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 72 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 73 | D | Lost mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 73 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 73 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 73 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 73 | D | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 73 | D | Gained mutation: You rapidly evolve. [potion of mutation] 74 | D | Lost mutation: You rapidly evolve. [potion of mutation] 74 | D | Lost mutation: Scrolls take you a little longer to read. | [potion of mutation] 74 | D | Lost mutation: You evolve. [potion of mutation] 74 | D | Gained mutation: You evolve. [potion of mutation] 74 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 74 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 75 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 75 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 75 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 75 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 75 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 75 | D | Gained mutation: You rapidly evolve. [potion of mutation] 87 | D | Noticed a water elemental 90 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 6 7 | 7.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 18 Kick || 5 Constrict || 3 Tentacles || 3 Cast: Beastly Appendage || 4 Use: Potion || 9 Stab: Sleeping || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 4 | 6 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 4 | 6 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 97 daAuts