Dungeon Sprint DCSS version 0.27-a0-607-g1ad3dbde53 (webtiles) character file. Game seed: 567284756663327918 56 runewalsh the Insei (level 3, -1/34 HPs) Began as an Octopode Transmuter on Mar 13, 2021. Slain by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:14 (130 turns). runewalsh the Insei (Octopode Transmuter) Turns: 130, Time: 00:01:14 Health: -1/34 AC: 1 Str: 9 XL: 3 Next: 97% Magic: 5/6 EV: 13 Int: 16 God: Gold: 26 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, appendages, engulfed, very quick A: almost no armour, amphibious, 8 rings, tentacle spike 3, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: End Transformation You were in the Dungeon. One of your tentacles had a temporary spike. You visited 1 branch You collected 26 gold pieces. Inventory: Wands j - a wand of flame (23) Scrolls a - 2 scrolls of identify d - 2 scrolls of immolation {unknown} h - a scroll of enchant weapon {unknown} Potions b - 4 potions of mutation {unknown} c - a potion of heal wounds e - a potion of magic i - 4 potions of flight y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.7 Unarmed Combat - Level 2.0 Spellcasting - Level 4.6 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 32% N/A 3% 1 s - Spider Form Tmut/Pois 4% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 16% N/A 4% 2 Ice Form Ice/Tmut 8% N/A 63% 4 Blade Hands Tmut 8% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a large vicious spike. Message History Unknown command. You hit the phantom. You destroy the phantom! Unknown command. Your transformation has ended. You open the door. Found 20 gold pieces and 2 glowing emerald potions. There is an open door here. You now have 20 gold pieces (gained 14). b - a glowing emerald potion; d - a scroll labelled WUN WONEOT h - a scroll labelled RIGYCU TASOFUA b - 2 glowing emerald potions (gained 1) i - 2 potions of flight b - 3 glowing emerald potions (gained 1) d - 2 scrolls labelled WUN WONEOT (gained 1) a - 2 scrolls of identify; j - a wand of flame (23) b - 4 glowing emerald potions (gained 1) i - 4 potions of flight (gained 2) You now have 26 gold pieces (gained 6). There is an open door here. You open the door. A water elemental comes into view. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Casting: Spider Form (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss the water elemental. You tentacle-slap the water elemental. You squeeze the water elemental. The water elemental is moderately damaged. The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You barely miss the water elemental. You pierce the water elemental. The water elemental is heavily damaged. The water elemental hits you! You die... ▓▓▓▓ ▓▓▓ ...#### ##.# ....[.#####..# .......#..#..# #.##...#..#..###+#+###+# #.###..##'#..#.E@....... ##.##..###...'.⌠........ ..##..####...#...######+ ..##..###....#.⌠.# .##...##.....#...# ##....#......#+### ##..##.#.....# #.. ####....# ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) 2 oozes (D) A phantom (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D | Reached skill level 4 in Unarmed Combat 21 | D | Reached skill level 5 in Unarmed Combat 21 | D | Reached XP level 2. HP: 16/18 MP: 1/5 26 | D | Noticed Jessica 33 | D | Killed Jessica 34 | D | Reached skill level 6 in Unarmed Combat 34 | D | Reached XP level 3. HP: 14/23 MP: 1/6 40 | D | Learned a level 3 spell: Spider Form 123 | D | Noticed a water elemental 130 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.7 Transmutations | 3 4 | 4.6 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 33 Kick || 5 Tentacles || 4 Constrict || 2 Punch || 1 Cast: Beastly Appendage || 3 Spider Form || 2 Use: Potion || 3 Scroll || 1 Stab: Sleeping || 1 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 6 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 6 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 126 daAuts