Dungeon Sprint DCSS version 0.27-a0-607-g1ad3dbde53 (webtiles) character file. Game seed: 5311458930970317592 7 runewalsh the Insei (level 2, -6/27 HPs) Began as an Octopode Transmuter on Mar 13, 2021. Mangled by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:27 (50 turns). runewalsh the Insei (Octopode Transmuter) Turns: 50, Time: 00:00:28 Health: -6/27 AC: 1 Str: 9 XL: 2 Next: 0% Magic: 3/5 EV: 13 Int: 15 God: Gold: 15 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: berserking, appendages (expiring), engulfed, very quick A: almost no armour, amphibious, 8 rings, tentacle spike 3, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: End Transformation You were in the Dungeon. One of your tentacles had a temporary spike. You visited 1 branch You collected 15 gold pieces. Inventory: Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.8 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Blade Hands Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a large vicious spike. Message History A wolf comes into view. Your transformation is almost over. Okay, then. Unknown command. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You open the door. A water elemental comes into view. Your transformation is almost over. There is an open door to the Ecumenical Temple here. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental hits you. The water elemental engulfs you in water! You bludgeon the water elemental! The water elemental is moderately damaged. The water elemental hits you. Unknown command. You barely miss the water elemental. Your tentacle spike misses the water elemental. The water elemental is moderately damaged. The water elemental barely misses you. Unknown command. You barely miss the water elemental. The water elemental is moderately damaged. The human closely misses you. The wolf bites you. * * * LOW HITPOINT WARNING * * * You bludgeon the water elemental! The water elemental is severely damaged. The wolf bites you. * * * LOW HITPOINT WARNING * * * The water elemental hits you! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#...#### ##.# ..#..†...## #..# .##.......# #..# #.##.##...# #..###+#+## #.##.###..# +#..#....... .####.##..# #..p@E⌠..... ###..##..## #..h#...#### .....##..# #....#.⌠.# ##..##...##.....#...# #†.##....#......#+### ..###..##.#.....# $.# #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental, a human and a wolf. Vanquished Creatures An ooze (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D | Reached skill level 4 in Unarmed Combat 37 | D | Reached XP level 2. HP: 17/18 MP: 3/5 44 | D | Noticed a water elemental 50 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.8 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 11 Kick || 3 Tentacles || 2 Constrict || 1 Cast: Beastly Appendage || 3 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 6 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 6 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 48 daAuts