Dungeon Sprint DCSS version 0.27-a0-637-g3a9f0a9c12 (webtiles) character file. Game seed: 923841426607790559 60 runewalsh the Insei (level 4, -10/28 HPs) Began as an Octopode Transmuter on Mar 15, 2021. Mangled by a water elemental (23 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:36 (135 turns). runewalsh the Insei (Octopode Transmuter) Turns: 135, Time: 00:01:36 Health: -10/28 AC: 1 Str: 9 XL: 4 Next: 4% Magic: 3/7 EV: 13 Int: 16 God: Gold: 23 SH: 0 Dex: 12 Spells: 3/7 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... Clarity + (no ring) Stlth ++........NoTele + (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles, blink, clarity, fire resistance 1 a: Blink You were in the Dungeon. You visited 1 branch You collected 23 gold pieces. Inventory: Wands d - a wand of random effects (19) Scrolls a - a scroll of amnesia {unknown} c - 2 scrolls of holy word {unknown} g - a scroll of blinking h - 2 scrolls of identify {unknown} Potions b - 4 potions of curing e - 2 potions of magic f - a potion of berserk rage i - a potion of cancellation {unknown} j - a potion of might {unknown} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 6.0 Unarmed Combat - Level 2.0 Spellcasting + Level 5.0 Transmutations + Level 2.5 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 34% N/A 2% 1 s - Spider Form Tmut/Pois 4% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 17% N/A 4% 2 Ice Form Ice/Tmut 9% N/A 58% 4 Blade Hands Tmut 8% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. You can translocate small distances at will. You possess an exceptional clarity of mind. Your flesh is heat resistant. (rF+) Message History Your system completely accepts the healing effects of potions. Your vision seems duller. You feel clever. x2; You feel weaker. Iridescent scales grow over part of your body. One of your lower tentacles grows a sharp spike. Really quaff m - 2 potions of mutation {!q}? Okay, then. Really quaff m - 2 potions of mutation {!q}? You feel extremely strange. You feel stupid. Your iridescent scales disappear. You feel stronger. Your tentacle spike disappears. You feel yourself wasting away. Fur sprouts all over your body. Your natural camouflage becomes more effective. Really quaff m - a potion of mutation {!q}? You feel extremely strange. You feel healthier. You shed all your fur. Your natural camouflage becomes less effective. You feel resistant to heat. Your thoughts seem clearer. You feel jittery. There is an open door here. As you open the door, it creaks loudly! A water elemental comes into view. Aiming: Random Effects Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental The water elemental is unaffected. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Random Effects Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental The water elemental is unaffected. Aiming: Random Effects Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental The water elemental seems to grow stronger. The water elemental barely misses you. The water elemental hits you!! Ouch! That really hurt! You die... ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##..)#..#..###+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###†.##..####...# ▓#.....##..###....# ###..##†..##.@E..# ##..##....#......# #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (strong). Vanquished Creatures Jessica (D) A human (D) A wolf (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 27 | D | Noticed Jessica 32 | D | Killed Jessica 33 | D | Reached skill level 5 in Unarmed Combat 33 | D | Reached XP level 2. HP: 18/18 MP: 3/5 33 | D | Reached XP level 3. HP: 23/23 MP: 3/6 65 | D | Learned a level 3 spell: Spider Form 82 | D | Reached skill level 1 in Evocations 106 | D | Reached skill level 6 in Unarmed Combat 106 | D | Reached skill level 5 in Transmutations 106 | D | Reached XP level 4. HP: 28/28 MP: 0/7 121 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 121 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 121 | D | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 121 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 122 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 122 | D | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 122 | D | Lost mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 122 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 122 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 122 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 122 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 122 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 123 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 123 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 123 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 123 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 123 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 123 | D | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 123 | D | Gained mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 124 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 124 | D | Lost mutation: You are covered in fur. (AC +1) [potion of | mutation] 124 | D | Lost mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 124 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 124 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 124 | D | Gained mutation: You can translocate small distances at | will. [potion of mutation] 129 | D | Noticed a water elemental 135 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.0 Transmutations | 4 5 | 5.0 Evocations | 2 | 2.5 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Constrict | 2 | || 2 Kick | 1 | || 1 Tentacles | 3 | || 3 Punch | 2 | || 2 Cast: Beastly Appendage | 2 | || 2 Spider Form | 1 | || 1 Evoke: Wand | 3 | 3 || 6 Use: Potion | 1 | 4 || 5 Stab: Sleeping | 2 | || 2 Petrified | 14 | || 14 Armor: Skin | 1 | || 1 Dodge: Dodged | 11 | 1 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 132 | 132 | 0 | 0 | 6 | 1 | 132.0 | Dungeon | 132 | 132 | 0 | 0 | 6 | 1 | 132.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 132 daAuts