runewalsh the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (13, -1, D) a ring of flight (34, 28, D) a staff of conjuration (35, 0, D) a piece from Xom's chessboard (15/15) (35, 2, D) a sea snake corpse (35, 14, D) a +1 short sword of venom (35, 15, D) the +2 robe of Yfemitwirgh {rC+ Int+3} It affects your intelligence (+3). It protects you from cold. (35, 28, D) a staff of fire (35, 29, D) a staff of conjuration (36, 0, D) a staff of conjuration (36, 1, D) a lightning rod (4/4) (36, 2, D) a +1 trident of pain a +0 robe a merfolk corpse (36, 3, D) a +2 spear of venom 18 javelins a +0 leather armour (36, 14, D) a lightning rod (4/4) (36, 28, D) Sif Muna's Guide on Hexes and Transformation Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Slow Hexes 2 no c - Passwall Transmutation/Earth 2 yes d - Invisibility Hexes 6 no (36, 29, D) a +0 short sword (still there?) a +0 leather armour (still there?) a +3 mace of draining (still there?) (37, 0, D) a box of beasts a snapping turtle corpse (37, 1, D) a staff of poison (37, 2, D) a harpy corpse (37, 14, D) a phial of floods (37, 15, D) a +0 short sword (still there?) the +9 mace of the End of Times {elec, rPois} (still there?) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from poison. (37, 16, D) a +0 shortbow 19 arrows a +0 scale mail (37, 17, D) a +0 long sword a +0 leather armour (37, 28, D) a phial of floods (37, 29, D) a +2 whip of venom (37, 30, D) a +0 longbow (still there?) 48 arrows (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (37, 31, D) a +0 scimitar of holy wrath (38, 0, D) a +1 cloak of stealth (38, 1, D) a +0 vorpal glaive (38, 14, D) a +0 rapier a ring of flight an elf corpse (38, 15, D) a +0 long sword (still there?) a +0 longbow (still there?) a +0 short sword (still there?) 10 arrows (still there?) a +3 leather armour (still there?) a lightning rod (4/4) (still there?) an elf corpse (still there?) (38, 17, D) a +0 long sword a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour (38, 28, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (38, 29, D) a +0 short sword (still there?) a +0 longbow (still there?) 17 arrows (still there?) a +0 ring mail (still there?) a +1 dagger of venom (still there?) (38, 31, D) a +0 long sword (still there?) a +0 ring mail (still there?) (39, 1, D) a staff of air (still there?) a manticore corpse (still there?) (39, 14, D) a +0 dagger a +0 leather armour (39, 15, D) the +0 cloak of Free Will {SInv} It lets you see invisible. (39, 28, D) a +2 rapier of holy wrath (39, 29, D) an amulet of faith (40, 0, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (40, 1, D) a +0 spear a +0 short sword of protection (40, 4, D) a +0 trident (still there?) a +0 robe (still there?) (40, 14, D) a +0 long sword a +0 scale mail a staff of death (40, 15, D) a +0 shortbow a +0 dagger 9 arrows a +0 leather armour a phial of floods an elf corpse (40, 17, D) a +0 long sword a +0 scale mail an elf corpse (40, 28, D) the ring "Eriuleuhie" {*Corrode rF+ AC+4 SInv Stlth+} [ring of protection] It affects your AC (+4). It protects you from fire. It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. (40, 29, D) a +0 long sword (still there?) a +0 buckler (still there?) Sif Muna's Volume of the Compass and Flight (still there?) Spells Type Level Known a - Apportation Translocation 1 no b - Corpse Rot Necromancy/Air 2 yes c - Blink Translocation 2 no d - Conjure Ball Lightning Conjuration/Air 6 no e - Tornado Air 9 no (40, 30, D) a +0 long sword (still there?) a +0 ring mail (still there?) an elf corpse (still there?) (40, 33, D) a +4 trident of freezing (41, 0, D) a +4 hand axe of flaming (41, 1, D) a +3 vorpal falchion (41, 14, D) a +0 long sword a +0 leather armour a +2 dagger of venom (41, 15, D) a +0 short sword a +0 shortbow 20 arrows a +0 leather armour the +0 leather armour of Sunlight {Int+6 Slay-3} It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-3). an elf corpse (41, 16, D) a +3 vorpal hand axe (41, 17, D) a +0 trident a +0 chain mail (41, 28, D) a book of Power (41, 29, D) a +0 longbow (still there?) 8 arrows (still there?) a +0 leather armour (still there?) a box of beasts (still there?) an elf corpse (still there?) (41, 30, D) a +0 short sword (still there?) a +0 shortbow (still there?) 18 arrows (still there?) an elf corpse (still there?) (41, 32, D) a +0 short sword (still there?) an elf corpse (still there?) (42, 0, D) a piece from Xom's chessboard (15/15) (42, 1, D) a staff of death (42, 14, D) a +0 war axe of flaming (42, 15, D) the +5 spear of the Hummingbird {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (42, 17, D) a +0 rapier a +0 leather armour an elf corpse (42, 28, D) +2 ice dragon scales (42, 29, D) a staff of cold (42, 31, D) a +0 dagger (still there?) an elf corpse (still there?) (43, 15, D) a +1 short sword of speed (43, 28, D) a +0 cloak of willpower (43, 29, D) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of health regeneration. (44, 28, D) a ring of positive energy (49, 0, D) a +3 war axe of freezing (49, 12, D) a staff of earth (49, 24, D) a piece from Xom's chessboard (15/15) (49, 36, D) a staff of cold (49, 37, D) an amulet of guardian spirit (49, 41, D) a +3 great sword of venom a +0 fustibalus 21 stones a +0 robe (50, 0, D) a scroll of brand weapon (50, 13, D) a +0 glaive of pain (50, 24, D) a +2 helmet of intelligence (50, 25, D) an amulet of faith (50, 36, D) a staff of death (50, 37, D) a +2 mace of protection (51, 0, D) a +2 vorpal shortbow (51, 1, D) a staff of earth (51, 12, D) a box of beasts (51, 13, D) a lightning rod (4/4) (51, 25, D) a +2 robe (51, 26, D) a +0 robe a +0 short sword a +0 robe a +0 halberd (51, 27, D) a +4 battleaxe of freezing (still there?) a +0 robe (still there?) (51, 37, D) a staff of cold (52, 0, D) a staff of cold (52, 1, D) a +6 ring of dexterity a +0 dagger a +0 robe a +2 antimagic dagger a human corpse (52, 12, D) a phantom mirror (52, 13, D) a +2 leather armour of fire resistance (52, 24, D) the +1 war axe "Ciusex" {antimagic, rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. (52, 25, D) the +10 broad axe "Anasm" {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (52, 26, D) a +0 flail (still there?) a +0 dagger (still there?) a +0 robe (still there?) (52, 36, D) a +3 falchion of flaming (52, 37, D) a +1 pair of boots of rampaging (53, 0, D) a staff of fire (53, 1, D) a staff of cold (53, 3, D) a necrophage corpse (53, 4, D) a +0 hand axe (53, 12, D) a piece from Xom's chessboard (15/15) (53, 13, D) a phantom mirror (53, 24, D) a lightning rod (4/4) (53, 28, D) a +0 great mace (still there?) a +0 chain mail (still there?) (53, 36, D) a piece from Xom's chessboard (15/15) (53, 37, D) a +1 vorpal hand crossbow (54, 0, D) a ring of positive energy (54, 3, D) a +4 hand axe (still there?) a +0 robe (still there?) (54, 12, D) the +7 mace of Annihilation {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (54, 24, D) the +2 shortbow "Vuligh" {venom, rF+ Str+2} It poisons the ammo it fires. It affects your strength (+2). It protects you from fire. (54, 25, D) a +3 hand axe of venom (54, 36, D) a +2 shortbow of flaming (55, 1, D) a +3 shortbow (55, 13, D) a +2 leather armour of fire resistance (55, 24, D) the +5 broad axe of Destruction {freeze, rC+ Int+4 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from cold. It makes you less stealthy. (59, 36, D) a +6 ring of dexterity (59, 37, D) a staff of fire (60, 13, D) a +0 dagger a +0 robe (60, 18, D) a +0 rapier a +0 leather armour (60, 36, D) a staff of poison (60, 37, D) a ring of poison resistance (60, 39, D) a +0 antimagic quarterstaff a +0 animal skin a spriggan corpse (61, 0, D) a staff of death (61, 3, D) a +0 short sword a +0 robe (61, 16, D) a +1 fustibalus of flaming (61, 17, D) a +0 long sword (61, 18, D) a +0 long sword (61, 26, D) a staff of fire (still there?) a basilisk corpse (skeletalised by now) (still there?) (61, 36, D) a piece from Xom's chessboard (15/15) (61, 39, D) a cane toad corpse (61, 41, D) a +0 flail (still there?) a +0 animal skin (still there?) a spriggan corpse (still there?) (62, 0, D) a +0 short sword the +7 hunting sling of Zuaxtam {speed, Int+3 Dex+6 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+6). It lets you see invisible. a +0 robe (62, 1, D) a scroll of brand weapon (62, 8, D) a condenser vane (62, 9, D) a lightning rod (4/4) (62, 10, D) a +0 dire flail (still there?) a +0 scale mail (still there?) (62, 16, D) a staff of poison (62, 17, D) +1 fire dragon scales (62, 26, D) a +5 hunting sling (62, 27, D) a +3 short sword of speed (62, 36, D) a +1 hand crossbow of freezing (62, 37, D) a +3 ring mail of fire resistance (62, 39, D) a staff of cold (still there?) a +1 robe of positive energy (still there?) (63, 0, D) a scroll of brand weapon (63, 8, D) a +0 dire flail a +0 scale mail (63, 16, D) a +0 short sword (63, 17, D) a +0 dagger (63, 19, D) a staff of conjuration a +0 longbow 14 arrows a +0 leather armour (63, 22, D) a +1 scimitar of holy wrath (63, 27, D) a +3 chain mail of positive energy (63, 36, D) a staff of poison (63, 37, D) the +0 rapier of Ogasief {vamp, Fly rElec rC- Str+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+6). It makes you vulnerable to cold. It insulates you from electricity. It grants you flight. (64, 10, D) a +0 vorpal great mace a +0 leather armour (64, 16, D) a +3 chain mail of cold resistance (64, 26, D) a phantom mirror (still there?) a basilisk corpse (skeletalised by now) (still there?) a river rat corpse (skeletalised by now) (still there?) (64, 27, D) a staff of air (65, 26, D) a +3 vampiric short sword (65, 28, D) a river rat corpse (skeletalised by now) (67, 0, D) a +0 shortbow a +0 short sword 13 arrows a +0 leather armour a +5 vorpal long sword (67, 22, D) a +0 shortbow (still there?) a +2 vorpal spear (still there?) 20 arrows (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (68, 0, D) a +3 long sword of protection (70, -1, D) a +0 dagger (still there?) a +0 shortbow (still there?) 20 arrows (still there?) a +0 leather armour (still there?) (70, 8, D) a box of beasts (70, 9, D) a +3 leather armour of fire resistance (71, 8, D) a staff of earth (71, 10, D) a +0 dagger a +0 robe (71, 11, D) a +0 hand axe (71, 17, D) a staff of fire (71, 26, D) a +4 battleaxe of pain (71, 37, D) a +0 scale mail of fire resistance (72, 8, D) a +3 leather armour of poison resistance (72, 9, D) a +4 great sword of freezing (72, 10, D) a +0 club (still there?) a +0 short sword (still there?) (72, 16, D) a +2 leather armour of fire resistance (72, 17, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It grants you flight. It may make noises in combat. (72, 27, D) a +4 vorpal executioner's axe (72, 36, D) a lightning rod (4/4) (72, 37, D) a +3 plate armour of cold resistance (73, 1, D) a +1 hunting sling of freezing (73, 10, D) a +0 dagger (still there?) a +0 robe (still there?) (73, 16, D) the +1 robe "Jetingara" {rC- Dex+9} It affects your dexterity (+9). It makes you vulnerable to cold. (73, 17, D) a phantom mirror (73, 18, D) a +2 mace (still there?) a +0 robe (still there?) (73, 26, D) a +1 robe of cold resistance (73, 27, D) a piece from Xom's chessboard (15/15) (73, 36, D) a staff of earth (73, 37, D) a tin of tremorstones (1/2) (75, 1, D) a piece from Xom's chessboard (15/15)