runewalsh the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, -1, D) a ring of flight (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} It insulates you from electricity. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. the +14 obsidian axe {vorpal, Drain Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It grants you flight. It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (35, 0, D) a +0 mace of venom (35, 2, D) a glowing shapeshifter corpse (35, 14, D) a +0 vampiric great sword (35, 15, D) an amulet of reflection (35, 29, D) the +1 chain mail "Kuapn" {Drain +Blink Int+5} It affects your intelligence (+5). It lets you blink. It drains your maximum health when unequipped. (36, 1, D) the +8 trident "Pehoen" {drain, rPois Str+4 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your dexterity (+3). It protects you from poison. (36, 15, D) a scroll of brand weapon (36, 28, D) a staff of fire (36, 29, D) a staff of conjuration (37, 0, D) the +1 long sword of the Boiling Point {vorpal, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (37, 1, D) a +2 rapier of protection (37, 3, D) a glowing shapeshifter corpse (37, 14, D) a staff of death (37, 15, D) the +1 halberd of Arrival {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (37, 28, D) a phantom mirror (37, 29, D) a +1 pair of gloves of dexterity (38, 0, D) the +7 dagger of Theory {antimagic, rC+ Will+ Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It increases your willpower. It makes you less stealthy. (38, 1, D) a ring of ice (38, 2, D) a glowing shapeshifter corpse (38, 14, D) a +1 shortbow of freezing (38, 15, D) the +0 robe of the Harvest Moon {rCorr Stlth+} It protects you from acid and corrosion. It makes you more stealthy. (38, 18, D) a glowing shapeshifter corpse (38, 28, D) a +0 morningstar of holy wrath (38, 29, D) the +1 leather armour of Duty {rF+ Int+4} It affects your intelligence (+4). It protects you from fire. (39, 0, D) a piece from Xom's chessboard (15/15) (39, 1, D) an amulet of magic regeneration (39, 3, D) an ugly thing corpse (39, 14, D) a staff of cold (39, 15, D) a +0 ring mail of cold resistance (39, 19, D) a shapeshifter corpse (39, 28, D) a staff of fire (39, 29, D) a +2 great sword of holy wrath (40, 0, D) the +0 pair of boots of Noughts and Crosses {Str+2} It affects your strength (+2). (40, 1, D) a staff of poison (40, 14, D) a box of beasts (40, 15, D) a book of Hexes (40, 22, D) a shapeshifter corpse (40, 28, D) the ring "Urut Ewi" {rC+ rCorr Str+3 Int-3 SInv} [ring of see invisible] It affects your strength (+3). It affects your intelligence (-3). It protects you from cold. It lets you see invisible. It protects you from acid and corrosion. (40, 29, D) a manual of Staves (41, 0, D) a piece from Xom's chessboard (15/15) (still there?) a glowing shapeshifter corpse (still there?) (41, 14, D) a staff of poison (41, 16, D) a glowing shapeshifter corpse (41, 17, D) a very ugly thing corpse (41, 20, D) a glowing shapeshifter corpse (41, 28, D) the +0 chain mail of Modesty {rCorr} It protects you from acid and corrosion. (41, 29, D) a +4 ring of evasion (42, 0, D) the +10 hand axe "Duss" {vorpal, rPois Will++ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. It greatly increases your willpower. (42, 14, D) a staff of cold (42, 15, D) a +3 dagger of electrocution (42, 20, D) a shapeshifter corpse (42, 28, D) a box of beasts (42, 29, D) a Grand Grimoire (43, 14, D) a staff of conjuration (43, 15, D) a +1 whip of electrocution (43, 28, D) a +2 mace of holy wrath (43, 29, D) a Grand Grimoire (43, 33, D) a +2 demon whip of venom (44, 28, D) the Tome of Harmful Hexes Spells Type Level Known a - Corona Hexes 1 no b - Dazzling Flash Conjuration/Hexes 3 no c - Fireball Conjuration/Fire 5 yes d - Yara's Violent Unravelling Hexes/Transmutation 5 yes (49, 0, D) a +2 chain mail of fire resistance (49, 1, D) a +1 chain mail of positive energy (49, 12, D) a staff of fire (49, 24, D) a +3 vorpal scimitar (49, 37, D) a +1 pair of gloves of archery (49, 40, D) a +0 trident the +5 ring mail of Beogh's Condemnation {Drain +Blink Int+6 SInv} It affects your intelligence (+6). It lets you see invisible. It lets you blink. It drains your maximum health when unequipped. (50, 1, D) a book of Flames (50, 4, D) a +0 dagger a +0 robe a +0 glaive a +0 leather armour (50, 5, D) a +0 dire flail a +0 dire flail (50, 12, D) a +3 rapier of speed (50, 13, D) a +0 trident of protection (50, 24, D) a staff of cold (50, 25, D) a +4 great sword of holy wrath (50, 26, D) a +0 halberd (50, 27, D) a +0 battleaxe (50, 28, D) a +0 mace (50, 39, D) a +2 trident of protection a +0 robe (50, 42, D) a +2 trident of venom (still there?) a +1 robe of willpower (still there?) a scroll of fog (still there?) a harpy corpse (still there?) (51, 0, D) a +2 vorpal hand axe (51, 1, D) the amulet of Hepliaklqana's Hope {Faith rN+ Int+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+4). It protects you from negative energy. a staff of cold (51, 3, D) a +0 great mace a +0 chain mail a +0 hand axe a +0 chain mail (51, 4, D) a +0 flail a +1 ring mail of willpower a +0 halberd 8 boomerangs a +0 chain mail (51, 12, D) a staff of conjuration (51, 13, D) a piece from Xom's chessboard (15/15) (51, 24, D) a +2 hand axe of flaming (51, 26, D) a +0 scimitar (51, 27, D) a +1 battleaxe of venom a +0 short sword a +2 rapier of draining a +2 dire flail of holy wrath a +0 cloak (51, 36, D) a +0 robe (51, 37, D) a +3 executioner's axe of venom (51, 40, D) a +6 vorpal spear (still there?) 15 javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (51, 41, D) a +0 trident of protection (still there?) a +2 ring mail of poison resistance (still there?) (52, 0, D) a +6 war axe of electrocution (52, 1, D) a +8 short sword of flaming (52, 3, D) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe an orc corpse (52, 4, D) a +3 short sword of protection a +0 plate armour a +0 giant spiked club (52, 5, D) a +0 giant club (52, 12, D) the amulet "Daub" {Faith Dex+7} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+7). (52, 13, D) a staff of fire (52, 18, D) a +0 battleaxe of freezing (52, 24, D) the +0 robe "Earthly Heaven" {Str+4} It affects your strength (+4). (52, 25, D) a +0 scimitar (52, 27, D) a +0 broad axe a +0 cloak (52, 28, D) a +0 dire flail the +0 cloak "Aneob" {rPois} It protects you from poison. a +0 hand axe a +0 dagger a +1 cloak a yellow draconian corpse (52, 37, D) a +3 long sword of holy wrath (52, 40, D) a +2 vampiric spear (still there?) 14 silver javelins (still there?) a +0 leather armour (still there?) (53, 0, D) a +2 falchion of holy wrath (53, 1, D) a scroll of brand weapon (53, 2, D) a +0 scimitar a +0 plate armour an orc corpse (53, 13, D) a piece from Xom's chessboard (15/15) (53, 24, D) a +0 scale mail of fire resistance (53, 25, D) a staff of conjuration (53, 37, D) a +3 fustibalus of flaming (54, 0, D) a +2 robe of willpower (54, 1, D) a +4 eveningstar of draining (54, 2, D) a +0 glaive a +0 chain mail (54, 13, D) a +0 battleaxe of freezing (54, 17, D) a +2 bardiche of protection (54, 36, D) a piece from Xom's chessboard (15/15) (54, 41, D) a +2 trident of freezing (still there?) a +0 robe (still there?) (55, 13, D) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. (59, 36, D) a +1 vampiric scythe (59, 37, D) a +2 plate armour of fire resistance (60, 37, D) a lightning rod (4/4) (61, 0, D) a +5 morningstar of protection (61, 2, D) a +0 trident (61, 3, D) a +0 trident (61, 16, D) a +6 hand crossbow of freezing (61, 36, D) the +10 Black Knight's barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (61, 37, D) a +1 whip of draining (61, 40, D) a +0 great sword a +0 robe (62, 1, D) the +9 mace "Abbobios" {elec, rPois Will+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from poison. It increases your willpower. (62, 2, D) a +0 trident (62, 3, D) a +0 trident (62, 8, D) a staff of conjuration (62, 9, D) the +7 spear of Thoughtfulness {elec, rElec} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It insulates you from electricity. (62, 10, D) a +0 flail (62, 16, D) a +3 plate armour of cold resistance (62, 36, D) a book of Hexes (62, 37, D) the +3 great mace "Jujof" {antimagic, Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). (63, 0, D) a +1 scale mail of cold resistance (63, 8, D) a +2 spectral quarterstaff (63, 16, D) a phantom mirror (63, 17, D) a staff of poison (63, 26, D) a box of beasts (63, 27, D) a +0 dagger (63, 30, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 kite shield of reflection (still there?) a +0 dagger (still there?) (63, 36, D) a phantom mirror (64, 16, D) a +2 rapier of protection (64, 17, D) the +1 shortbow of Sequestration {flame, Will+ Str+5 Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your intelligence (+3). It increases your willpower. (64, 26, D) a +0 dagger (64, 27, D) a piece from Xom's chessboard (15/15) (64, 29, D) a +0 dagger a +0 robe (64, 30, D) a +0 mace of protection a +0 robe a +0 mace a staff of poison a +0 robe a +0 club a +0 ring mail (65, 26, D) a +2 plate armour of willpower (65, 30, D) a +0 dagger (still there?) a +0 robe (still there?) (67, 0, D) a staff of death (68, 0, D) a +4 spectral giant club (69, 0, D) a piece from Xom's chessboard (15/15) (69, 19, D) a +0 shortbow (still there?) a +0 dagger (still there?) 24 arrows (still there?) a +0 leather armour (still there?) (69, 36, D) the quicksilver dragon scales of the Moneychanger {Harm Will+ Dex+2 Stlth+} It affects your dexterity (+2). It increases damage dealt and taken. It increases your willpower. It makes you more stealthy. (69, 40, D) a +0 giant club (still there?) a +0 dire flail (still there?) a two-headed ogre corpse (skeletalised by now) (still there?) (69, 41, D) a +0 giant club (still there?) an ogre corpse (skeletalised by now) (still there?) (70, 8, D) a staff of conjuration (70, 9, D) a +3 spear (70, 36, D) a scroll of brand weapon (70, 37, D) a +5 flail of protection (70, 41, D) a +0 troll leather armour (still there?) a troll corpse (skeletalised by now) (still there?) (71, 8, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (71, 16, D) the +7 chain mail of Leapfrog {Str+3} It affects your strength (+3). (71, 21, D) a +0 dagger a +0 robe (71, 26, D) a +3 lajatang of pain (71, 27, D) the +4 Cigotuvi's embrace {rMiasma Drain rN+} It protects you from negative energy. It drains your maximum health when unequipped. (71, 37, D) a +1 pair of boots of stealth (71, 39, D) a +0 giant spiked club a +0 giant club (71, 41, D) a +0 giant club a +0 giant spiked club (71, 42, D) a +0 giant spiked club a +0 giant club (72, 8, D) a staff of poison (72, 9, D) the +5 leather armour of the Vacuum {Stlth+} It makes you more stealthy. (72, 16, D) a +0 vorpal trident (72, 19, D) a +0 dagger a +0 ring mail (72, 26, D) a +2 ring mail of fire resistance (72, 27, D) a +0 scythe of venom (72, 36, D) a staff of earth (72, 40, D) a +0 giant club (72, 41, D) a +0 giant club (73, 1, D) a +5 vorpal hunting sling (73, 17, D) a staff of cold (73, 27, D) quicksilver dragon scales (73, 36, D) a staff of death (73, 37, D) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It increases your willpower. (75, 1, D) the +0 cloak of Failure {*Slow rF+++ rC+++ Dex-4} It affects your dexterity (-4). It renders you almost immune to fire. It renders you almost immune to cold. It may slow you when you take damage.