Dungeon Sprint DCSS version 0.27-a0-1189-gb8eb6cee8e (webtiles) character file. Game seed: 2427692026236903063 3 runewalsh the Insei (level 1, -9/13 HPs) Began as an Octopode Transmuter on May 23, 2021. Mangled by a water elemental (13 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:21 (45 turns). runewalsh the Insei (Octopode Transmuter) Turns: 45, Time: 00:00:22 Health: -9/13 AC: 5 Str: 9 XL: 1 Next: 50% Magic: 2/3 EV: 18 Int: 15 God: Gold: 6 SH: 0 Dex: 12 Spells: 3/4 levels left rFire + + . SeeInvis . - Unarmed rCold + + . Faith . (shield currently unavailable) rNeg + + + Spirit . (helmet currently unavailable) rPois ∞ Reflect . (amulet currently unavailable) rElec + Harm . (ring currently unavailable) rCorr + Rampage . (ring currently unavailable) Will ..... NoTele + (ring currently unavailable) Stlth +......... (ring currently unavailable) HPRegen 0.04/turn (ring currently unavailable) MPRegen 0.08/turn (ring currently unavailable) (ring currently unavailable) (ring currently unavailable) @: wisp-form, flying A: insubstial, flying, no casting, almost no armour, (amphibious), (8 rings), tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were in the Dungeon. You were an insubstantial wisp. You visited 1 branch You collected 6 gold pieces. Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hydra Form Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations You are an insubstantial wisp. Your tiny insubstantial body is highly resistant to most damage types. You are flying. Your equipment is entirely melded. You are incapable of wielding weapons or throwing items. You cannot cast spells. You cannot wear most types of armour. ((You are amphibious.)) ((You can wear up to eight rings at the same time.)) ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Found 6 gold pieces. There is an open door here. You closely miss the rat. You grab the rat. You pierce the rat. You kill the rat! Your Unarmed Combat skill increases to level 4! The rat bites you. You see here a rat corpse. You tentacle-slap the rat. You kill the rat! No target in view! Your transformation is almost over. You see here a rat corpse. You now have 6 gold pieces. You open the door. There is an open door here. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. Your tentacle spike disappears. A human comes into view. Your magical contamination has completely faded away. Crazy Yiuf the Enlightened comes into view. He is wielding a +2 quarterstaff of chaos and carrying a wand of polymorph (7). Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Crazy Yiuf shouts! Crazy Yiuf zaps a wand. Your tentacle spike disappears. You fly out of the water as you turn into an insubstantial wisp. You reach down and open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓ ▓▓▓ +...♣♣♣ ♣.# #.....♣ ♣.# ###.....♣♣ ♣♣.# ..#....≈.♣♣♣..###+#+###+ ..#...≈≈♣♣p.♣.#......... .)#..≈≈≈g.♣♣♣.'.E....... #'#..≈≈≈≈≈g...#pv.#### †.#.≈≈≈≈≈≈....#.⌠.# ..#.≈≈≈≈≈.....#...# ..#.≈≈≈.......#+### ###...........# ..............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental and a human. Vanquished Creatures An endoplasm (D) 3 rats (D) 4 creatures vanquished. Vanquished Creatures (others) 3 plants (D) 3 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D | Reached skill level 4 in Unarmed Combat 32 | D | Noticed Crazy Yiuf 42 | D | Noticed a water elemental 45 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.2 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 6 Constrict || 2 Kick || 1 Cast: Beastly Appendage || 2 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 1 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 0 | 1 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 44 daAuts